Game History
Round: 8 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Yakut S.S.R. 1 fighter moved from Karelia S.S.R. to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Yakut S.S.R. to Novosibirsk 3 infantry moved from Russia to Novosibirsk Place Units - Russians 2 armour and 2 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsXDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
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Scramble 39?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
2 bombers and 1 fighter moved from French Indo China to 39 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 battleship, 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for Japanese: 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 1 battleship, 2 cruisers and 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Wake IslandNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 cruiser and 1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Burma
2 bombers moved from 39 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
2 aaGuns and 6 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 6 Sea Zone to 26 Sea Zone
2 aaGuns and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 armour and 1 mech_infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to Persia
2 bombers moved from Queensland to 39 Sea Zone
1 bomber moved from Queensland to 31 Sea ZoneCombat - Americans
Battle in 39 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 battleship and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 bombers in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship in 39 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 39 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 31 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Persia to India
2 bombers moved from 39 Sea Zone to India
1 bomber moved from 31 Sea Zone to Line Islands
1 aaGun moved from Central United States to Western United States
3 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 aaGun, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to EgyptPlace Units - Americans
1 carrier, 3 destroyers and 1 tactical_bomber placed in 10 Sea Zone
1 harbour placed in West IndiesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
India : 1 artillery, 3 bombers and 1 infantry
Queensland : 2 bombers
Line Islands : 1 bomber
Guam : 1 airfield
Western United States : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
10 Sea Zone : 3 carriers, 10 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
West Indies : 1 harbour
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys
89 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Brazil : 1 flag
98 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 6 transportsProduction/PUs Summary :
Germans : 58 / 78
Russians : 13 / 20
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 0 / 1
British : 28 / 35
UK_Pacific : 5 / 5
Italians : 21 / 13
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,875
Median : 4,000
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 8Null / Other
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Germans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from West India to Burma
3 artilleries, 1 bomber, 5 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 artilleries, 1 bomber, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
AA fire in Burma : 0/3 hits
British roll dice for 3 artilleries, 1 bomber, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 9/18 hits
Japanese roll dice for 1 aaGun, 4 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/17 hits
6 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 aaGun owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in Burma
British roll dice for 3 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber in Burma, round 3 : 7/10 hits
Japanese roll dice for 4 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/9 hits
4 artilleries owned by the Japanese, 3 artilleries owned by the British, 2 mech_infantrys owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Burma
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Burma, round 4 : 5/7 hits
Japanese roll dice for 2 fighters in Burma, round 4 : 2/2 hits
1 tactical_bomber owned by the British, 2 fighters owned by the Japanese and 1 bomber owned by the British lost in Burma
British win with 5 fighters remaining. Battle score for attacker is 25
Casualties for British: 3 artilleries, 1 bomber, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 4 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - British
5 fighters moved from Burma to India
1 fighter moved from Ethiopia to Eastern Persia
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 carrier, 1 cruiser, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 destroyer and 2 fighters placed in 98 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British and UK_Pacific :
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 5 fighters and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 infantry
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
106 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Eastern Persia : 1 flag, 1 artillery, 1 fighter and 1 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 58 / 78
Russians : 13 / 20
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 0 / 1
British : 28 / 33
UK_Pacific : 5 / 5
Italians : 21 / 13
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 18 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3,284
Median : 3,000
Variance : 1,287
Standard Deviation : 1,134
Total rolls : 109Null / Other
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,441
Median : 4,000
Variance : 0,424
Standard Deviation : 0,651
Total rolls : 34Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4,333
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3British Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 2,857
Median : 3,000
Variance : 1,382
Standard Deviation : 1,176
Total rolls : 35Americans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,441
Median : 4,000
Variance : 0,424
Standard Deviation : 0,651
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 bomber moved from Northwest Persia to Eastern PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery, 1 fighter and 1 infantry
retreated to Eastern Persia
British win with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 armour moved from Caucasus to Persia
1 bomber moved from Eastern Persia to Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Ukraine to Caucasus
5 fighters and 1 tactical_bomber moved from Southern Italy to Persia
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
1 artillery and 4 infantry moved from France to Northern Italy
1 aaGun, 1 artillery and 3 infantry moved from Bryansk to RostovPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,6,6,4,6
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total -
hold on, ncm adjustments coming
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 bomber moved from Northwest Persia to Eastern PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery, 1 fighter and 1 infantry
retreated to Eastern Persia
British win with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 armour moved from Caucasus to Persia
1 bomber moved from Eastern Persia to Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Ukraine to Caucasus
5 fighters and 1 tactical_bomber moved from Southern Italy to Persia
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
1 artillery and 4 infantry moved from France to Northern Italy
1 aaGun, 1 artillery and 3 infantry moved from Bryansk to RostovPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,6,6,4,6
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Persia: 5 fighters and 1 tactical_bomber
EDIT: Adding units owned by Italians to Iraq: 5 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
do we have to play with the new TripleA version or just keep playing with the old one?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 4 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
20 Sea Zone : 1 flag
54 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantryProduction/PUs Summary :
Germans : 58 / 78
Russians : 13 / 20
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 0 / 1
British : 28 / 33
UK_Pacific : 5 / 5
Italians : 21 / 16
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 87 Sea Zone to 82 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Morocco : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
82 Sea Zone : 1 destroyer
98 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 58 / 78
Russians : 13 / 20
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 0 / 1
British : 28 / 33
UK_Pacific : 5 / 5
Italians : 21 / 16
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;
Germans buy 1 airfield, 1 armour, 3 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Iraq to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Southern Italy to Trans-Jordan
2 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 fighter and 3 tactical_bombers moved from Northwest Persia to Eastern Persia
1 bomber moved from Western Germany to Trans-Jordan
2 bombers moved from Romania to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
1 bomber moved from Romania to Eastern PersiaCombat - Germans
Battle in Eastern Persia
Germans attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 1 fighter
Germans win, taking Eastern Persia from British with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 fighter
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun and 1 infantry
Germans win, taking Trans-Jordan from British with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 3 tactical_bombers moved from Eastern Persia to Persia
4 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
3 fighters moved from Trans-Jordan to Iraq
2 tactical_bombers moved from Trans-Jordan to Iraq
2 bombers moved from Samara to Volgograd
1 infantry moved from Bryansk to Tambov
2 armour moved from Northwest Persia to Persia
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun, 14 artilleries and 25 infantry moved from Bryansk to Rostov
1 aaGun and 3 artilleries moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to Iraq
1 bomber moved from Persia to Iraq
3 mech_infantrys moved from Persia to Eastern Persia
1 aaGun, 5 artilleries and 6 infantry moved from France to Northern Italy
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 5 infantry moved from Karelia to Novgorod
1 aaGun and 3 infantry moved from Finland to Karelia
1 infantry moved from Archangel to Belarus
2 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
6 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Iraq
1 bomber moved from Iraq to Persia
1 armour moved from Caucasus to IraqPlace Units - Germans
1 airfield placed in Iraq
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 bombers placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,4,4,1,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,4,5,6,4,2,5,5,6,5,1,4,6,5,2,5,1,3,5,3,5
Germans collect 53 PUs (7 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Urals to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Novosibirsk
3 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
15 artilleries and 50 infantry moved from Russia to TambovCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
retreated to Novosibirsk
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 15 artilleries and 50 infantry
Germans defend with 1 infantry
Russians roll dice for 15 artilleries and 50 infantry in Tambov, round 2 : 10/65 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 15 artilleries and 49 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Novosibirsk to Russia
1 mech_infantry moved from Italian Somaliland to Ethiopia
1 aaGun moved from Russia to Samara
3 aaGuns moved from Russia to Tambov
1 mech_infantry moved from Urals to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 5 infantry and 4 mech_infantrys
Tambov : 3 aaGuns, 15 artilleries and 54 infantry
Samara : 1 aaGun and 3 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 80
Russians : 14 / 20
Japanese : 71 / 84
Americans : 51 / 66
Chinese : 0 / 1
British : 27 / 33
UK_Pacific : 5 / 5
Italians : 20 / 16
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 11 times
Average roll : 3,692
Median : 4,000
Variance : 0,935
Standard Deviation : 0,967
Total rolls : 78Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 11 times
Average roll : 3,824
Median : 4,000
Variance : 1,342
Standard Deviation : 1,159
Total rolls : 74Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters, 1 harbour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line IslandsCombat - Japanese
Japanese creates battle in territory 54 Sea Zone
Battle in Line Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Line Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
3 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 fighters moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to French Indo China
7 infantry moved from Japan to 6 Sea Zone
7 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
7 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to Eastern Persia
1 submarine moved from 54 Sea Zone to 48 Sea Zone
1 bomber moved from French Indo China to Eastern PersiaPlace Units - Japanese
3 fighters and 1 harbour placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
I think it’s time to give up. Good game guys.
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I’m up for G40 games anytime, so if you want to play out of the tournment you’re welcome.
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Good game.