XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Volgograd to Rostov
                1 armour moved from Volgograd to Bryansk
                1 armour moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Belarus
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns and 12 infantry
        Belarus : 2 aaGuns, 1 artillery and 11 infantry
        Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Rostov : 1 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 38
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Formosa to 37 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Okinawa to Kwangtung
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to Kwangtung
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 2 battleships, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport
                    ANZAC win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from 37 Sea Zone to Kwangsi
                1 infantry moved from Siam to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 carrier moved from 33 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Korea to Japan
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 45 PUs total


  • Oh the J1 opening. This will be an hard game for allies as the axis players is a competent one!

    My turns will be a bit slow, I’m sorry for it, but lately I’m rarely back home (Life in Japan is terrible!)

    I will do my move tonight (about 10 hours from now) as I will be back home by that time.

    Here in Japan is believed that saying “good luck” is offensive, as it means you will achieve your goals just by luck and not effort, so I will say: “please play your best!”

  • '19 '17

    @Noll:

    Oh the J1 opening. This will be an hard game for allies as the axis players is a competent one!

    My turns will be a bit slow, I’m sorry for it, but lately I’m rarely back home (Life in Japan is terrible!)

    I will do my move tonight (about 10 hours from now) as I will be back home by that time.

    Here in Japan is believed that saying “good luck” is offensive, as it means you will achieve your goals just by luck and not effort, so I will say: “please play your best!”

    No problem about the delay. I have a new partner btw, Axis-Dominion will be playing Euro-Axis from here on out.

    I’m curious, what in general do you dislike about Japan?

  • '18 '16

    Sorry guys my friend Noll gives you his apologies but he has serious problems to connect to the internet for now.


  • @Caesar1:

    Sorry guys my friend Noll gives you his apologies but he has serious problems to connect to the internet for now.

    can you make the move for him for now?


  • I need few days more sorry guys I’m just changing house and the work schedule is very thight. If by tuesdy I wont be able to play yet I’ll leave the game to Caesar.


  • @Noll:

    I need few days more sorry guys I’m just changing house and the work schedule is very thight. If by tuesdy I wont be able to play yet I’ll leave the game to Caesar.

    oh ok, i understand then. thanks for explaining your situation.

    get through your move first. the game can wait till next week.


  • Guys, it took a LOT OF TIME, but I’m finally done!

    Writing from the new apartment, in a nice flat between 高田馬場駅 and  中野駅 , directly in the 早稲田どり, and with a (mostly) stable connection.

    The nice thing is that I burned my left hand (picture of the hand after 3 days of healing)

    Now FINALLY doing my turn, and I will be able to play QUICKLY from now on.

    SORRY FOR THE VERY, VERY BIG WAIT!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 110 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 battleship
                    Germans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Western United States to Eastern United States
                1 fighter moved from 10 Sea Zone to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk


  • Waiting for scramble orders! (take your time  :-D )


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk


  • no scramble

    @Noll:

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 battleship
                    British win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 fighter and 2 infantry moved from Burma to India
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

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