TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Hisaichi
1 Infantry moved from Ayan to N.Buryat Mongolia
Hisaichi take N.Buryat Mongolia from Russians
3 Artillerys and 3 Infantrys moved from Kwangtung to Hunan
1 Bomber moved from Hong Kong to Hunan
2 Mech.Infs moved from Changchun to Peking
1 Artillery and 3 Infantrys moved from Liaoning to Peking
1 Marine moved from Changchun to 84 Sea Zone
3 Infantrys and 2 Tanks moved from Changchun to 84 Sea Zone
1 Marine and 1 S.Submarine moved from 84 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Hollandia
Hisaichi take Hollandia from Dutch
3 Infantrys and 2 Tanks moved from 84 Sea Zone to Peking
1 Infantry moved from Ayan to Heilungchiang
1 ArmoredCar moved from Heilungchiang to Ayan
1 ArmoredCar moved from Heilungchiang to Peking
Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 Destroyer, 6 Infantrys, 1 L.Fighter and 1 Marine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hunan
Hisaichi attack with 3 Artillerys, 1 Bomber and 3 Infantrys
Chinese defend with 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi roll dice for 3 Artillerys, 1 Bomber and 3 Infantrys in Hunan, round 2 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Hunan, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
2 Infantrys owned by the Chinese lost in Hunan
Hisaichi roll dice for 3 Artillerys, 1 Bomber and 2 Infantrys in Hunan, round 3 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 3 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Artillery, 1 Elite and 2 Infantrys
Battle in Peking
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 6 Infantrys, 2 Mech.Infs and 2 Tanks
Chinese defend with 5 Mech.Infs and 4 Tanks
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 6 Infantrys, 2 Mech.Infs and 2 Tanks in Peking, round 2 : 5/12 hits, 3.83 expected hits
Chinese roll dice for 5 Mech.Infs and 4 Tanks in Peking, round 2 : 4/9 hits, 3.67 expected hits
4 Infantrys owned by the Hisaichi lost in Peking
5 Mech.Infs owned by the Chinese lost in Peking
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys, 2 Mech.Infs and 2 Tanks in Peking, round 3 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 4 Tanks in Peking, round 3 : 3/4 hits, 2.00 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Peking
3 Tanks owned by the Chinese lost in Peking
Hisaichi roll dice for 1 Artillery, 2 Mech.Infs and 2 Tanks in Peking, round 4 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 1 Tank in Peking, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Artillery, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 34
Casualties for Hisaichi: 1 ArmoredCar and 6 Infantrys
Casualties for Chinese: 5 Mech.Infs and 4 Tanks
Non Combat Move - Hisaichi
1 Bomber moved from Hunan to Hong Kong
3 Artillerys and 3 Infantrys moved from Hong Kong to Kiangsi
1 Destroyer moved from 84 Sea Zone to 94 Sea Zone
Place Units - Hisaichi
1 Destroyer placed in 84 Sea Zone
3 Artillerys and 3 Infantrys placed in Hong Kong
1 Marine placed in Changchun
1 Artillery and 3 Infantrys placed in Liaoning
2 Artillerys and 1 L.Fighter placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Hisaichi regular : 2.17
Savegame