Edited the lonely Jap sub in SZ75, almost forgot about him
15L Soulblighter (axis) vs Adam514 (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1
Italians collect 4 PUs (8 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to QueenslandCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Egypt to Trans-Jordan
3 bombers moved from Egypt to Romania
1 bomber moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
6 bombers moved from Egypt to Trans-Jordan
3 bombers moved from Egypt to RomaniaCombat - Germans
Battle in Romania
Germans attack with 7 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 7 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 6 bombers and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 6 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
6 bombers moved from Trans-Jordan to Southern Italy
6 bombers moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Shensi
6 artilleries and 6 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 32 PUs (6 lost to blockades); end with 32 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
20 artilleries, 67 infantry and 12 mech_infantrys moved from Eastern Poland to Poland
2 infantry moved from Baltic States to Poland
1 mech_infantry moved from Belarus to Poland
3 mech_infantrys moved from Novgorod to PolandCombat - Russians
Battle in Poland
Russians attack with 20 artilleries, 69 infantry and 16 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 20 artilleries, 69 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 mech_infantry moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Bessarabia
4 aaGuns moved from Eastern Poland to Poland
2 fighters and 1 tactical_bomber moved from Romania to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Norway
3 artilleries and 7 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to SamaraPlace Units - Russians
1 fighter placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
4 bombers moved from French Indo China to 35 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from FrenchCombat - Japanese
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Celebes from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 4 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
4 bombers moved from 35 Sea Zone to French Indo China
4 fighters and 1 tactical_bomber moved from Japan to French Indo China
4 infantry moved from Malaya to 37 Sea Zone
5 carriers, 3 destroyers, 1 fighter, 4 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 79 Sea Zone
3 artilleries moved from Egypt to 81 Sea Zone
5 infantry moved from Egypt to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 79 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 5 infantry and 4 transports moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
2 artilleries moved from Kansu to Shensi
3 mech_infantrys moved from Sikang to Yunnan
3 artilleries and 1 infantry moved from Yunnan to Burma
2 armour and 10 mech_infantrys moved from Kweichow to Burma
1 armour moved from Suiyuyan to Kweichow
1 armour moved from Shensi to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Kiangsu
2 infantry placed in French Indo China
2 infantry placed in Malaya
3 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
Japanese collect 65 PUs; end with 65 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Norway to France
3 bombers moved from Norway to Germany
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from Greece to Germany
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 fighters moved from 42 Sea Zone to Celebes
4 fighters and 4 submarines moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to CelebesCombat - Americans
Battle in Egypt
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Egypt from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 4 fighters, 4 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
2 bombers killed by AA
Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Celebes
Americans attack with 1 artillery, 7 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 7 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in PhilippinesNon Combat Move - Americans
1 fighter moved from Greece to Poland
2 bombers moved from Germany to Poland
1 bomber moved from France to Poland
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Poland
3 carriers moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Norway to Poland
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
2 carriers moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 44 Sea Zone
2 carriers moved from 42 Sea Zone to 44 Sea Zone
4 fighters moved from Celebes to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 carriers, 2 destroyers and 5 submarines moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Wake Island to 54 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 4x airfield, 6x factory_minor; Remaining resources: 15 PUs;
British buy 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
5 artilleries, 1 bomber and 14 infantry moved from India to Burma
2 fighters moved from 99 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Greece to 99 Sea Zone
2 mech_infantrys moved from Syria to 99 Sea Zone
1 battleship, 2 infantry, 2 mech_infantrys and 2 transports moved from 99 Sea Zone to 81 Sea Zone
2 infantry and 2 mech_infantrys moved from 81 Sea Zone to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Burma
British attack with 5 artilleries, 1 bomber and 14 infantry
Japanese defend with 2 armour, 3 artilleries, 1 infantry and 10 mech_infantrys
British win, taking Burma from Japanese with 5 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 46
Casualties for Japanese: 2 armour, 3 artilleries, 1 infantry and 10 mech_infantrys
Casualties for British: 7 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 bomber moved from Burma to Persia
1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Greece to 98 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 battleship moved from 42 Sea Zone to 35 Sea ZonePlace Units - British
3 infantry placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 mech_infantry