@Amon-Sul no more subs… “und” did my German auto correction
L15 TheMethuselah (axis) vs Adam514 (allies+17), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
2 fighters moved from Gibraltar to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 destroyer moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Sicily
Battle in FormosaNon Combat Move - Americans
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Western United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Hawaiian Islands to Central America
2 fighters moved from 19 Sea Zone to Midway
1 battleship, 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
6 fighters and 1 tactical_bomber placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
8 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 13 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
6 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
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The 2 uk figs should be on a US carrier if ever it isn’t shown that way.
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Bump.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Albania to Yugoslavia
1 aaGun and 2 infantry moved from Southern France to Northern Italy
6 artilleries and 2 infantry moved from France to Northern Italy
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,6,6,1,6,3,1
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers and 1 fighter moved from Yunnan to IndiaCombat - ANZAC
Battle in India
ANZAC attack with 2 bombers and 1 fighter
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 tactical_bombers
ANZAC win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Battle in French Indo China
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in MalayaNon Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from India to Iraq
1 bomber moved from India to BurmaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in Kwangtung
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
3 armour and 1 mech_infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 bombers moved from Southern Italy to 95 Sea Zone
3 bombers moved from Southern Italy to 112 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Caucasus to 95 Sea ZoneCombat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Iraq
Germans attack with 3 armour and 4 mech_infantrys
ANZAC defend with 1 bomber
Germans roll dice for 3 armour and 4 mech_infantrys in Iraq, round 2 : 3/7 hits
Russians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 bomber owned by the ANZAC lost in Iraq
Germans win, taking Iraq from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 bomber
Battle in 112 Sea Zone
Germans attack with 3 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 cruiser; Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the British lost in 112 Sea Zone
Germans win with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Germans attack with 3 bombers and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 3 bombers and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Germans
1 fighter moved from Caucasus to Southern Italy
3 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Northwest Persia to Iraq
3 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from United Kingdom to Western Germany
3 bombers moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
3 bombers moved from 95 Sea Zone to Western Germany
1 armour moved from Kazakhstan to Northwest PersiaPlace Units - Germans
4 bombers placed in Western Germany
1 artillery placed in Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,6,4,5,3,2,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Kweichow to Shensi
1 submarine moved from 110 Sea Zone to 91 Sea ZoneCombat - Russians
Non Combat Move - Russians
2 aaGuns and 9 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
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Bump.
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Hey Adam, I no longer have the time to play games here like I used to and am going to go ahead and concede this one. But man, this has been an incredibly fun ride! Thought for sure I was a goner when my Japan gamble failed; it’s honestly a bit ridiculous that I even still have a shot at winning here :lol:
Thank you very much for a good, clean game of A&A. You played well and absolutely deserve the win here.
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Just saw your post in the game results thread and replied there. Thanks again for the fun game and sorry for the drop!
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Good game to you too!