L15 - Ghostglider vs. Boldfresh (+15)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Turn Complete - French

  • '12

    christmas comes early for you again  :wink:  would sure have been nice to grab southern france there with a bit of good luck.

    well, it looks like it will be tough for the allies to have any chance when they cannot hit on a two  :roll:

    oh well, i can’t say i’m not used to it by now.  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                1 fighter moved from Northern Italy to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to Greece
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                Battle in Greece
                    Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 :  2/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour, 3 infantry and 1 tactical_bomber in Greece, round 3 :  3/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 cruiser in 94 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
                1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
                3 aaGuns moved from Germany to Poland
                4 armour moved from France to Germany
                1 armour moved from Southern France to Yugoslavia
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Norway to Finland

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone
                10 artilleries placed in Germany
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 34 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 24 / 33
        UK_Pacific : 21 / 24
        Italians : 14 / 14
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • lucky is changing side quickly in this game - Incredible defense of allied troops changes the balance in Europe towards allied win.

  • '12

    both cruisers hit?  sweet well that helps a lot.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                12 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 15 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                2 infantry moved from Olgiy to Kansu
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 fighter moved from Caucasus to Yunnan
                1 infantry moved from Kazakhstan to Tsinghai
                2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
                4 artilleries and 5 infantry moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                5 infantry moved from Russia to Bryansk
                1 submarine moved from 124 Sea Zone to 119 Sea Zone
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Dzavhan to Olgiy
                6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

  • '12

    whoever takes allies already has the win - this has been true every game in our series - pretty wild eh?  can the axis break the trend?

  • '12

    ghost, aren’t you going to need more german boats?  :-o

  • '12

    @Boldfresh:

    both cruisers hit?  sweet well that helps a lot.

    and both hit on a three right?  man i’m going to have to remember that - that’s the best dice i’ve had in quite a while.  obviously the best in all recent memory is the last time i had the allies against you so….


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                4 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 1 fighter and 12 infantry; Russians defend with 1 armour, 1 fighter and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  8/17 hits
                        Chinese roll dice for 1 armour, 2 fighters, 12 infantry and 1 mech_infantry in Yunnan, round 2 :  6/16 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 :  6/11 hits
                        Chinese roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Yunnan, round 3 :  4/8 hits
                        1 armour owned by the Russians, 2 fighters owned by the Japanese, 4 infantry owned by the Chinese, 2 tactical_bombers owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yunnan
                        Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Yunnan, round 4 :  3/7 hits
                        Chinese roll dice for 2 fighters in Yunnan, round 4 :  1/2 hits
                        1 fighter owned by the Chinese, 1 fighter owned by the Japanese and 1 fighter owned by the Russians lost in Yunnan
                    Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -26
                    Casualties for Chinese: 1 fighter and 12 infantry
                    Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
                    Casualties for Japanese: 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers

    Non Combat Move - Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 1 mech_infantry moved from Chahar to Hopei
                2 infantry moved from Anhwe to Hopei
                2 artilleries and 3 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Siberia to Soviet Far East
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 aaGun and 5 infantry moved from Jehol to Chahar
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 35 / 35
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 24 / 33
        UK_Pacific : 21 / 24
        Italians : 14 / 14
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • 3 units in z36 on 3 different TRNs


  • I am sure Germany will buy many boats next turn - Maybe you should counter with max INF in London - just to be on the safe side  :wink:

  • '12

    I’m getting ready to go on holiday so moves may slow down considerably until the 28th of December

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 2 infantry moved from United Kingdom to Scotland
                1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Syria
                1 bomber moved from Gibraltar to Syria
                1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone

    Combat - British
                Battle in Scotland
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 carrier, 1 destroyer and 3 fighters
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                Battle in Syria
                    British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 2 artilleries and 2 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -15
                    Casualties for British: 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from 99 Sea Zone to Cyprus
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                4 mech_infantrys moved from India to Eastern Persia
                1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Scotland to Gibraltar
                1 destroyer moved from 88 Sea Zone to 92 Sea Zone
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 armour moved from British Guiana to 88 Sea Zone
                1 armour and 1 transport moved from 88 Sea Zone to 83 Sea Zone
                1 armour moved from 83 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Malaya to Shan State

    Place Units - British
                1 bomber and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 6 mech_infantrys

  • '12

    that is just WAY beyond ridiculous.

  • '12

    as usual, i catch a little break and then give it back X 2.

  • '12

    zero hits for 17 punch round 1 in z99.  your response?  three hits with 12 punch.  incredible.

    anyway, i clicked through on the battle, i mean to keep a ftr instead of the tac, if you’ll allow it.

    geez.

  • '12

    no to mention the follow up in syria where there was another miracle defense.  what in the world.

    well, i just went from thinking i had this one easily won to thinking i’m in trouble.

  • '12

    there were supposed to be 5 aircraft sitting on cyprus with syria wiped out and maybe even a damaged acc in z99.  :? :?

  • '12

    bottom line, the axis can actually afford trades when they are that favorable.  sheesh.

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