@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
Amon-Sul (allies +8) vs Last Jack (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 artilleries and 13 infantry moved from Romania to Eastern Poland
5 armour and 12 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Romania to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 5 armour, 2 artilleries, 2 bombers, 13 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries, 2 bombers, 13 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 fighter moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 bombers moved from Eastern Poland to Baltic States
2 tactical_bombers moved from Alexandria to Romania
2 fighters moved from Southern Italy to RomaniaPlace Units - Germans
1 infantry placed in France
3 artilleries placed in Novgorod
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 mech_infantry moved from Russia to Kazakhstan
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 fighter moved from Burma to Kazakhstan
4 aaGuns, 1 artillery and 9 infantry moved from Smolensk to Bryansk
7 artilleries and 3 infantry moved from Russia to BryanskPlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Kazakhstan : 1 fighter and 1 mech_infantry
Bryansk : 4 aaGuns, 10 artilleries and 23 infantry
Archangel : 1 infantry
Russia : 1 airfield, 8 artilleries, 1 factory_major and 2 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 51
Russians : 32 / 32
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 25 / 28
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 8 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 bomber moved from Hunan to Hopei
1 artillery moved from Kweichow to Hopei
2 infantry moved from Kweichow to Szechwan
1 bomber moved from Hunan to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to YunnanCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 4 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 bomber moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 bomber moved from Szechwan to Hunan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to Manchuria
2 fighters and 3 tactical_bombers moved from Kwangsi to 19 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
3 submarines placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 harbour, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Western United StatesPlace Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
1 harbour placed in Midway
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
42 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
16 Sea Zone : 1 destroyer
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 7 submarines and 4 transportsProduction/PUs Summary :
Germans : 44 / 51
Russians : 32 / 32
Japanese : 36 / 46
Americans : 52 / 77
Chinese : 2 / 13
British : 25 / 28
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 4 infantry
Burma : 1 artilleryProduction/PUs Summary :
Germans : 44 / 51
Russians : 32 / 32
Japanese : 36 / 46
Americans : 52 / 77
Chinese : 2 / 3
British : 25 / 28
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from India to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 8 infantry moved from Burma to Yunnan
1 armour and 4 mech_infantrys moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 armour, 1 artillery, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 7/18 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 3 : 0/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the British lost in Iraq
retreated to Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 3 infantry
Battle in FormosaNon Combat Move - British
1 tactical_bomber moved from Iraq to Persia
4 aaGuns moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from French West Africa to Belgian Congo
1 fighter moved from Morocco to Nigeria
1 fighter and 1 tactical_bomber moved from United Kingdom to French West Africa
1 destroyer moved from 37 Sea Zone to 20 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 6 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 4 aaGuns, 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
20 Sea Zone : 1 destroyer and 1 transport
Belgian Congo : 1 fighter and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Nigeria : 1 fighter
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French West Africa : 1 fighter and 1 tactical_bomber
106 Sea Zone : 1 destroyer and 2 transports
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 51
Russians : 32 / 32
Japanese : 32 / 46
Americans : 52 / 77
Chinese : 4 / 3
British : 27 / 27
UK_Pacific : 26 / 31
Italians : 19 / 26
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
1 bomber moved from Yugoslavia to Syria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tobruk to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -1
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Syria
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Syria to Egypt
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in HainanNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to Java
1 fighter moved from Burma to Yunnan
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Hainan : 1 flag, 1 infantry
Yunnan : 1 fighter
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 submarine
36 Sea Zone : 1 transport
34 Sea Zone : 1 destroyer and 1 transport
21 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 51
Russians : 32 / 32
Japanese : 32 / 46
Americans : 52 / 77
Chinese : 4 / 3
British : 26 / 27
UK_Pacific : 26 / 31
Italians : 25 / 37
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
French roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Morocco to Algeria
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
Belgian Congo : 1 fighter
United Kingdom : 2 infantry
Algeria : 1 infantryProduction/PUs Summary :
Germans : 44 / 51
Russians : 32 / 32
Japanese : 32 / 46
Americans : 52 / 77
Chinese : 4 / 3
British : 26 / 27
UK_Pacific : 26 / 31
Italians : 25 / 37
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Please move my French destroyer from Java to Hainan
thanks
-
will do
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
2 bombers moved from Baltic States to Russia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
2 bombers moved from Russia to Novgorod
1 armour moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 armour moved from Baltic States to Novgorod
3 aaGuns, 3 artilleries and 10 infantry moved from Baltic States to Belarus
5 armour, 2 artilleries, 12 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
2 fighters and 2 tactical_bombers moved from Romania to Egypt
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 artilleries and 5 infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 24 PUs;
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns, 9 artilleries and 22 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Kazakhstan to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Kazakhstan to Yunnan
2 aaGuns and 18 infantry moved from Amur to SakhaPlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Yunnan : 1 fighter
Sakha : 2 aaGuns and 18 infantry
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 20 artilleries, 1 factory_major and 27 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 48 / 55
Russians : 28 / 28
Japanese : 32 / 46
Americans : 52 / 77
Chinese : 4 / 3
British : 26 / 27
UK_Pacific : 26 / 31
Italians : 25 / 37
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Szechwan to Sikang
1 artillery moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 bomber moved from Hunan to Sikang
1 bomber moved from Hunan to Tsinghai
1 artillery and 1 infantry moved from Hunan to Kiangsi
2 infantry moved from Kwangsi to Kwangtung
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 armour, 1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 4 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; French defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for French: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 3 artilleries and 5 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 aaGun moved from Kwangsi to Kiangsi
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 2 cruisers, 6 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Hopei to Anhwe
1 bomber moved from Sikang to Anhwe
1 bomber moved from Tsinghai to AnhwePlace Units - Japanese
1 fighter placed in Japan
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 7 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 6 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield and 1 harbour
37 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
Central United States : 2 aaGuns, 1 armour, 1 factory_major and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 1 artillery and 3 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 7 submarines and 3 transportsProduction/PUs Summary :
Germans : 48 / 55
Russians : 27 / 28
Japanese : 39 / 39
Americans : 54 / 79
Chinese : 1 / 3
British : 26 / 27
UK_Pacific : 23 / 31
Italians : 25 / 37
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Burma to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Yunnan : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 48 / 55
Russians : 27 / 28
Japanese : 39 / 39
Americans : 54 / 79
Chinese : 1 / 1
British : 26 / 27
UK_Pacific : 23 / 31
Italians : 25 / 37
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Nigeria to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from French West Africa to Anglo Egyptian Sudan
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour and 1 mech_infantry moved from Yunnan to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits
British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 4 : 0/2 hits
Japanese roll dice for 2 infantry in Kwangtung, round 4 : 0/2 hits
British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 5 : 1/2 hits
Japanese roll dice for 2 infantry in Kwangtung, round 5 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 armour in Kwangtung, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Kwangtung, round 6 : 1/1 hits
1 armour owned by the British lost in Kwangtung
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from India to Persia
6 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Siam to Shan StatePlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in PersiaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 infantry and 7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in India change ownership: 1 infantry and 7 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Kwangsi : 1 infantry
Siam : 1 flag
Yunnan : 4 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Shan State : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 7 mech_infantrys
Malaya : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 armour and 1 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 infantry
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 6 mech_infantrys
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 48 / 55
Russians : 27 / 28
Japanese : 35 / 39
Americans : 54 / 79
Chinese : 5 / 1
British : 28 / 28
UK_Pacific : 23 / 23
Italians : 23 / 37
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 destroyers and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northwest Persia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking 97 Sea Zone from British, taking Northwest Persia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 fighter
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Northwest Persia to Egypt
1 infantry moved from Syria to Trans-Jordan
1 aaGun moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 destroyers placed in 95 Sea Zone
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Hainan : 1 flag, 1 infantry
Yunnan : 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
Java : 1 flag, 2 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 48 / 55
Russians : 27 / 28
Japanese : 35 / 39
Americans : 54 / 79
Chinese : 5 / 1
British : 27 / 28
UK_Pacific : 23 / 23
Italians : 24 / 38
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 fighter
United Kingdom : 2 infantry
Tunisia : 1 infantryProduction/PUs Summary :
Germans : 48 / 55
Russians : 27 / 28
Japanese : 35 / 39
Americans : 54 / 79
Chinese : 5 / 1
British : 27 / 28
UK_Pacific : 23 / 23
Italians : 23 / 38
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0