@simon33
Did not know that rule, I have blitzed in the past but guess my opponent was unsure of that rule like me. I will keep it, lesson learned.
14L G40 mrcunego (axis) vs tcnance (allies +10) no tech
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2014 G40 league match mrcunego vs tcnance.
Good luck -
Test summary from TripleA, engine version: 1.7.0.3, time: 10:55:41
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
3 armour moved from Greater Southern Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern France
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone -
Scramble orders for sz 109 and sz 111.
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none sz09, 1 fig sz 111
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
3 armour moved from Greater Southern Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern France
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 3 submarines in 106 Sea Zone, round 3 : 1/3 hits
Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/3 hits
Germans roll dice for 3 armour, 3 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 : 6/19 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
5 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 3 armour, 3 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 3 : 3/14 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/6 hits
1 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 3 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in France, round 4 : 5/13 hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 3/3 hits
1 armour owned by the French , 1 armour owned by the British , 1 fighter owned by the French and 3 mech_infantrys owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 6 infantry and 3 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 3 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Southern France, round 2 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 3 armour in Southern France, round 3 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the French , 1 armour owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 2/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
5 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 2 infantry
Battle in 109 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/2 hits
Germans win, taking 109 Sea Zone from Neutral with 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the British , 1 fighter owned by the British , 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 battleship and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from France to Southern Italy
1 tactical_bomber moved from France to Western Germany
1 fighter moved from France to Southern Italy
1 fighter moved from France to Western Germany
1 fighter moved from 109 Sea Zone to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 fighter moved from 111 Sea Zone to Holland Belgium
2 bombers moved from 111 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to Western Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Poland to Slovakia HungaryPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Germans collect 39 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
2 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Kiangsi to Hunan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Manchuria to Amur
1 fighter moved from Manchuria to Siberia
1 tactical_bomber moved from Manchuria to Siberia
1 fighter moved from Manchuria to Siberia
1 tactical_bomber moved from Manchuria to Siberia
1 fighter moved from Korea to Siberia
1 infantry moved from Kiangsi to Hunan
5 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Japan to Siberia
1 tactical_bomber moved from Japan to Amur
1 bomber moved from Japan to Yunnan
1 bomber moved from Japan to Yunnan
2 fighters moved from Japan to AmurCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 4 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in Siberia
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Siberia, round 2 : 4/8 hits
Russians roll dice for 3 infantry in Siberia, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Amur, round 2 : 5/10 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 tactical_bombers moved from Siberia to Manchuria
3 fighters moved from Siberia to Manchuria
2 fighters moved from Amur to Jehol
1 tactical_bomber moved from Amur to Jehol
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to AmurPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 bomber moved from Central United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to GuamPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia -
scramble, submerge?
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submerge in 109 and full scramble with 1 italian fgt and 1 german fgt and 1 german tac bomber.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to EthiopiaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 fighters
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British
British winBritish win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser and 2 fighters remaining with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 1 fighter and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 4 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 armour moved from Alexandria to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to Eastern Persia
1 fighter moved from Burma to India
1 tactical_bomber moved from India to Eastern Persia
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 destroyer placed in 109 Sea Zone
2 infantry placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1,4,1,6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,6,2
British collect 22 PUs (7 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Albania to Yugoslavia
2 infantry moved from Albania to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 0/6 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 4/5 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians , 1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
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