I know, right? The AA guns and blockhouses roll for themselves, the naval bombardment somehow knows to only target blockhouses, and the Allied airfield looks much cleaner.
Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 8 PUs;Combat Move - Germans
3 infantry moved from Yugoslavia to 97 Sea Zone
3 artilleries moved from Northern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from France to Western Germany
3 mech_infantrys moved from Northern Italy to Western Germany
1 artillery and 4 infantry moved from Norway to Finland
2 artilleries and 6 infantry moved from Romania to Slovakia Hungary
3 armour moved from Yugoslavia to Slovakia Hungary
3 tactical_bombers moved from Yugoslavia to Egypt
1 submarine moved from 119 Sea Zone to 112 Sea Zone
3 bombers moved from France to 91 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
British defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 carrier, 1 cruiser and 1 destroyer
Americans win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 3 bombers
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Western Germany
Germans attack with 1 infantry and 3 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 infantry and 3 mech_infantrys
Battle in Egypt
Germans attack with 3 artilleries, 2 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 armour, 1 fighter, 1 harbour and 2 tactical_bombers
Germans win, taking Egypt from British with 3 artilleries, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 3 infantry
Casualties for British: 2 armour, 1 fighter and 2 tactical_bombersNon Combat Move - Germans
2 artilleries and 3 infantry moved from Slovakia Hungary to Germany
2 artilleries and 3 infantry moved from Germany to 113 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Norway to Finland
1 artillery and 3 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Slovakia Hungary to Romania
6 armour moved from Slovakia Hungary to Romania
3 aaGuns moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from Egypt to Greece
3 tactical_bombers moved from Egypt to AlexandriaPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in France
1 artillery and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to 112 Sea Zone
2 fighters moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in 112 Sea Zone
Russians attack with 3 fighters and 1 submarine
Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Germans win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is -14
Casualties for Germans: 2 destroyers and 1 submarine
Casualties for Russians: 3 fighters and 1 submarineNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns and 11 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Central Mongolia to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Yenisey to Ulaanbaatar
8 infantry moved from Timguska to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to UkrainePlace Units - Russians
2 fighters placed in 115 Sea Zone
1 armour placed in Novgorod
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 14 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 fighters, 2 infantry and 5 tactical_bombers moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 5 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 battleships and 3 carriers moved from 42 Sea Zone to 45 Sea Zone
1 carrier and 2 cruisers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 bombers moved from Manchuria to BurmaCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 8 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery and 8 infantry
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 4 carriers and 2 cruisers
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 2 battleships, 4 carriers and 2 cruisers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 44 Sea Zone to 45 Sea Zone
3 fighters moved from Japan to 45 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from Szechwan to Yunnan
5 fighters and 5 tactical_bombers moved from Suiyuyan to ManchuriaPlace Units - Japanese
3 infantry placed in Manchuria
1 bomber, 1 fighter and 1 tactical_bomber placed in Malaya
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 9 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 1 cruiser moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from 22 Sea Zone to 16 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 16 Sea Zone
1 fighter moved from 22 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to Queensland
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Guiana to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from India to 38 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
2 cruisers and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
British take Denmark from Germans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in 112 Sea Zone
British attack with 2 cruisers, 1 destroyer and 1 fighter
Germans defend with 1 battleship, 1 cruiser and 3 transports
British win with 1 cruiser remaining. Battle score for attacker is 23
Casualties for Germans: 1 battleship, 1 cruiser and 3 transports
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Battle in Egypt
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 3 artilleries and 1 harbour
Germans win with 2 artilleries remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - British
1 fighter moved from 38 Sea Zone to India
1 artillery moved from Eastern Persia to West India
1 fighter moved from Gibraltar to Malta
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
1 transport placed in 109 Sea Zone
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in Western GermanyTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,3,2,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber and 4 fighters moved from Alexandria to 81 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Battle in 81 Sea Zone
Italians attack with 1 bomber and 4 fighters
French defend with 1 destroyer; British defend with 1 cruiser and 1 transport
Italians win, taking Trans-Jordan from British with 1 bomber and 3 fighters remaining. Battle score for attacker is 17
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser and 1 transport
Casualties for Italians: 1 fighter
Battle in CyprusNon Combat Move - Italians
3 fighters moved from 81 Sea Zone to Egypt
1 bomber moved from 81 Sea Zone to Southern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 16 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from Greater Southern Germany to Western Germany
1 artillery moved from Germany to Western Germany
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 armour moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 armour moved from Poland to Eastern Poland
3 artilleries and 5 infantry moved from Germany to Poland
2 artilleries and 3 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Greece to Yugoslavia
1 tactical_bomber moved from Greece to YugoslaviaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 1 fighter; British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
Casualties for French: 1 fighter
Casualties for British: 1 artillery
Battle in Anglo Egyptian Sudan
Germans attack with 2 artilleries and 3 tactical_bombers
French defend with 1 infantry; British defend with 2 infantry
Germans win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Casualties for British: 2 infantry
Battle in Western Germany
Germans attack with 2 artilleries and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Western Germany from British with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Romania to Eastern Poland
1 fighter moved from Normandy Bordeaux to France
3 tactical_bombers moved from Anglo Egyptian Sudan to EgyptPlace Units - Germans
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
3 armour placed in Yugoslavia
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
2 fighters moved from 115 Sea Zone to Germany
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Novosibirsk to Vologda
1 armour and 2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Northwest Persia to Persia
1 submarine moved from 113 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Germany
Russians attack with 2 fighters
Germans defend with 1 artillery, 1 factory_major and 3 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 fightersNon Combat Move - Russians
2 aaGuns, 1 fighter, 12 infantry and 1 tactical_bomber moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 armour, 1 artillery and 1 fighter placed in Ukraine
1 armour, 1 artillery and 1 tactical_bomber placed in NovgorodTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 armour moved from Burma to India
2 bombers moved from Yunnan to India
1 infantry moved from Shan State to Burma
1 bomber moved from Malaya to Szechwan
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Siberia
1 artillery moved from Suiyuyan to Hopei
2 infantry moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
2 battleships, 4 carriers, 2 cruisers and 5 fighters moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter
Casualties for British: 3 aaGuns, 1 fighter and 6 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
2 bombers, 2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from India to BurmaPlace Units - Japanese
1 transport placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in Malaya
2 armour and 1 infantry placed in Manchuria
1 factory_minor placed in Kiangsu
2 fighters, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Japanese collect 63 PUs (3 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 cruisers and 2 destroyers moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Western Germany
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Western Germany from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleriesNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 battleship, 1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Denmark to Western Germany
3 fighters moved from United Kingdom to Germany
4 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from West India to India
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Belgian Congo to RhodesiaCombat - British
Battle in 39 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Japanese defend with 2 submarines
British win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Germany
British attack with 3 fighters and 4 infantry
Germans defend with 1 artillery, 1 factory_major and 1 infantry
British captures 46PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 3 transports; Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 3 transports
Casualties for Italians: 1 transport
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
3 fighters moved from Germany to Western Germany
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 98 Sea Zone to MaltaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
British undo move 1.
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 bomber and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 80 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to Philippines
1 bomber moved from New South Wales to Philippines
2 artilleries moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 16 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Combat Move - Germans
3 artilleries and 5 infantry moved from Poland to Germany
3 armour, 2 fighters and 2 tactical_bombers moved from Yugoslavia to Western Germany
1 artillery, 1 fighter and 2 infantry moved from France to Western Germany
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 tactical_bombers moved from Egypt to Yugoslavia
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Southern France to FranceCombat - Germans
Battle in Germany
Germans attack with 3 artilleries and 5 infantry
British defend with 1 factory_minor and 4 infantry
Germans win, taking Germany from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Battle in Western Germany
Germans attack with 3 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 fighters, 2 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Western Germany from Americans with 1 armour remaining. Battle score for attacker is -18
Casualties for Germans: 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 3 fighters, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Central Mongolia to Shensi
12 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Persia to Eastern Persia
1 fighter and 2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Vologda to Russia
1 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to UkrainePlace Units - Russians
1 armour, 1 artillery and 1 tactical_bomber placed in Ukraine
1 armour and 2 infantry placed in Novgorod
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Central Mongolia: 2 aaGuns
EDIT: Adding units owned by Russians to Suiyuyan: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 fighters moved from 20 Sea Zone to 45 Sea Zone
2 fighters moved from 20 Sea Zone to 55 Sea Zone
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry and 1 tactical_bomber moved from Burma to India
2 bombers moved from Yunnan to India
1 bomber moved from Yunnan to 39 Sea Zone
1 artillery moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Hopei to Sikang
1 artillery and 2 infantry moved from Hopei to Anhwe
1 armour moved from Manchuria to AnhweCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Units damaged: 1 carrier owned by the British
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Battle in India
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 bomber and 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 carrier moved from 20 Sea Zone to 41 Sea Zone
EDIT: 1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from 39 Sea Zone to Yunnan
1 bomber moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
3 fighters moved from Japan to Manchuria
1 carrier and 1 fighter moved from 20 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Japan to 45 Sea Zone
1 tactical_bomber moved from Japan to AnhwePlace Units - Japanese
1 airfield placed in Manchuria
1 destroyer and 2 transports placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kiangsu
1 armour, 1 bomber and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 62 PUs (4 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs