Thank you. Yeah those units are awesome. They are made by Frostion. I believe he is a graphics designer. We also use them in the G40 Expansion module 😀
Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 8 PUs;Combat Move - Germans
3 infantry moved from Yugoslavia to 97 Sea Zone
3 artilleries moved from Northern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from France to Western Germany
3 mech_infantrys moved from Northern Italy to Western Germany
1 artillery and 4 infantry moved from Norway to Finland
2 artilleries and 6 infantry moved from Romania to Slovakia Hungary
3 armour moved from Yugoslavia to Slovakia Hungary
3 tactical_bombers moved from Yugoslavia to Egypt
1 submarine moved from 119 Sea Zone to 112 Sea Zone
3 bombers moved from France to 91 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
British defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 carrier, 1 cruiser and 1 destroyer
Americans win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 3 bombers
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Western Germany
Germans attack with 1 infantry and 3 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 infantry and 3 mech_infantrys
Battle in Egypt
Germans attack with 3 artilleries, 2 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 armour, 1 fighter, 1 harbour and 2 tactical_bombers
Germans win, taking Egypt from British with 3 artilleries, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 3 infantry
Casualties for British: 2 armour, 1 fighter and 2 tactical_bombersNon Combat Move - Germans
2 artilleries and 3 infantry moved from Slovakia Hungary to Germany
2 artilleries and 3 infantry moved from Germany to 113 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Norway to Finland
1 artillery and 3 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Slovakia Hungary to Romania
6 armour moved from Slovakia Hungary to Romania
3 aaGuns moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from Egypt to Greece
3 tactical_bombers moved from Egypt to AlexandriaPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in France
1 artillery and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to 112 Sea Zone
2 fighters moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in 112 Sea Zone
Russians attack with 3 fighters and 1 submarine
Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Germans win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is -14
Casualties for Germans: 2 destroyers and 1 submarine
Casualties for Russians: 3 fighters and 1 submarineNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns and 11 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Central Mongolia to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Yenisey to Ulaanbaatar
8 infantry moved from Timguska to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to UkrainePlace Units - Russians
2 fighters placed in 115 Sea Zone
1 armour placed in Novgorod
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 14 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 fighters, 2 infantry and 5 tactical_bombers moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 5 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 battleships and 3 carriers moved from 42 Sea Zone to 45 Sea Zone
1 carrier and 2 cruisers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 bombers moved from Manchuria to BurmaCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 8 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery and 8 infantry
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 4 carriers and 2 cruisers
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 2 battleships, 4 carriers and 2 cruisers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 44 Sea Zone to 45 Sea Zone
3 fighters moved from Japan to 45 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from Szechwan to Yunnan
5 fighters and 5 tactical_bombers moved from Suiyuyan to ManchuriaPlace Units - Japanese
3 infantry placed in Manchuria
1 bomber, 1 fighter and 1 tactical_bomber placed in Malaya
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 9 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 1 cruiser moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from 22 Sea Zone to 16 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 16 Sea Zone
1 fighter moved from 22 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to Queensland
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Guiana to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from India to 38 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
2 cruisers and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
British take Denmark from Germans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in 112 Sea Zone
British attack with 2 cruisers, 1 destroyer and 1 fighter
Germans defend with 1 battleship, 1 cruiser and 3 transports
British win with 1 cruiser remaining. Battle score for attacker is 23
Casualties for Germans: 1 battleship, 1 cruiser and 3 transports
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Battle in Egypt
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 3 artilleries and 1 harbour
Germans win with 2 artilleries remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - British
1 fighter moved from 38 Sea Zone to India
1 artillery moved from Eastern Persia to West India
1 fighter moved from Gibraltar to Malta
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
1 transport placed in 109 Sea Zone
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in Western GermanyTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,3,2,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber and 4 fighters moved from Alexandria to 81 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Battle in 81 Sea Zone
Italians attack with 1 bomber and 4 fighters
French defend with 1 destroyer; British defend with 1 cruiser and 1 transport
Italians win, taking Trans-Jordan from British with 1 bomber and 3 fighters remaining. Battle score for attacker is 17
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser and 1 transport
Casualties for Italians: 1 fighter
Battle in CyprusNon Combat Move - Italians
3 fighters moved from 81 Sea Zone to Egypt
1 bomber moved from 81 Sea Zone to Southern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 16 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from Greater Southern Germany to Western Germany
1 artillery moved from Germany to Western Germany
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 armour moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 armour moved from Poland to Eastern Poland
3 artilleries and 5 infantry moved from Germany to Poland
2 artilleries and 3 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Greece to Yugoslavia
1 tactical_bomber moved from Greece to YugoslaviaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 1 fighter; British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
Casualties for French: 1 fighter
Casualties for British: 1 artillery
Battle in Anglo Egyptian Sudan
Germans attack with 2 artilleries and 3 tactical_bombers
French defend with 1 infantry; British defend with 2 infantry
Germans win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Casualties for British: 2 infantry
Battle in Western Germany
Germans attack with 2 artilleries and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Western Germany from British with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Romania to Eastern Poland
1 fighter moved from Normandy Bordeaux to France
3 tactical_bombers moved from Anglo Egyptian Sudan to EgyptPlace Units - Germans
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
3 armour placed in Yugoslavia
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
2 fighters moved from 115 Sea Zone to Germany
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Novosibirsk to Vologda
1 armour and 2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Northwest Persia to Persia
1 submarine moved from 113 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Germany
Russians attack with 2 fighters
Germans defend with 1 artillery, 1 factory_major and 3 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 fightersNon Combat Move - Russians
2 aaGuns, 1 fighter, 12 infantry and 1 tactical_bomber moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 armour, 1 artillery and 1 fighter placed in Ukraine
1 armour, 1 artillery and 1 tactical_bomber placed in NovgorodTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 armour moved from Burma to India
2 bombers moved from Yunnan to India
1 infantry moved from Shan State to Burma
1 bomber moved from Malaya to Szechwan
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Siberia
1 artillery moved from Suiyuyan to Hopei
2 infantry moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
2 battleships, 4 carriers, 2 cruisers and 5 fighters moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter
Casualties for British: 3 aaGuns, 1 fighter and 6 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
2 bombers, 2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from India to BurmaPlace Units - Japanese
1 transport placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in Malaya
2 armour and 1 infantry placed in Manchuria
1 factory_minor placed in Kiangsu
2 fighters, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Japanese collect 63 PUs (3 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 cruisers and 2 destroyers moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Western Germany
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Western Germany from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleriesNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 battleship, 1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Denmark to Western Germany
3 fighters moved from United Kingdom to Germany
4 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from West India to India
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Belgian Congo to RhodesiaCombat - British
Battle in 39 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Japanese defend with 2 submarines
British win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Germany
British attack with 3 fighters and 4 infantry
Germans defend with 1 artillery, 1 factory_major and 1 infantry
British captures 46PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 3 transports; Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 3 transports
Casualties for Italians: 1 transport
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
3 fighters moved from Germany to Western Germany
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 98 Sea Zone to MaltaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
British undo move 1.
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 bomber and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 80 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to Philippines
1 bomber moved from New South Wales to Philippines
2 artilleries moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 16 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Combat Move - Germans
3 artilleries and 5 infantry moved from Poland to Germany
3 armour, 2 fighters and 2 tactical_bombers moved from Yugoslavia to Western Germany
1 artillery, 1 fighter and 2 infantry moved from France to Western Germany
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 tactical_bombers moved from Egypt to Yugoslavia
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Southern France to FranceCombat - Germans
Battle in Germany
Germans attack with 3 artilleries and 5 infantry
British defend with 1 factory_minor and 4 infantry
Germans win, taking Germany from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Battle in Western Germany
Germans attack with 3 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 fighters, 2 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Western Germany from Americans with 1 armour remaining. Battle score for attacker is -18
Casualties for Germans: 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 3 fighters, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Central Mongolia to Shensi
12 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Persia to Eastern Persia
1 fighter and 2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Vologda to Russia
1 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to UkrainePlace Units - Russians
1 armour, 1 artillery and 1 tactical_bomber placed in Ukraine
1 armour and 2 infantry placed in Novgorod
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Central Mongolia: 2 aaGuns
EDIT: Adding units owned by Russians to Suiyuyan: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
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