The major fix is that Russia now automatically gets 4 IPCs less if Archangel is German-controlled and the Soviet Convoy Center is Russian-controlled (in which case the Russian player shouldn’t be collecting the IPCs from the Convoy Center).
#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain
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lol it fckn worked
well goddamit russsians sunk a loaded LCV lol
still rockin on Clint
Good the Bad and the Ugly now lol
It just auto does it lol
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Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 Italian_LCV, 1 armour and 1 infantry EDIT: Removing units owned by Changer from Caucasus: 1 R_mine_CAUC_100 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 2 armour moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 armour and 2 infantry moved from 97 Sea Zone to Greece EDIT: 1 italian_para moved from Southern Italy to Greece 1 bomber and 1 fighter moved from Romania to Caucasus EDIT: 1 Italian_LCV, 1 armour, 1 infantry and 2 italian_paras moved from Romania to Caucasus Combat - Italians Battle in Caucasus Changer loiter and taunt; Italians attack with 1 Italian_LCV, 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 italian_paras Changer defend; British defend with 2 infantry and 1 uk_armour Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 italian_paras in Caucasus, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 infantry and 1 uk_armour in Caucasus, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the British lost in Caucasus Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 italian_paras in Caucasus, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 uk_armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 uk_armour owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 Italian_LCV, 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 italian_paras remaining. Battle score for attacker is 11 Casualties for British: 2 infantry and 1 uk_armour Battle in Egypt Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 2 artilleries, 1 factory_minor, 4 infantry, 1 mech_infantry and 3 uk_armours; French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 2 artilleries, 7 infantry, 1 mech_infantry and 3 uk_armours in Egypt, round 2 : 3/13 hits, 4.83 expected hits 3 infantry owned by the Italians lost in Egypt 1 infantry owned by the British lost in Egypt Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 2 artilleries, 6 infantry, 1 mech_infantry and 3 uk_armours in Egypt, round 3 : 3/12 hits, 4.50 expected hits 1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Egypt 1 infantry owned by the ANZAC lost in Egypt Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 5 infantry, 1 mech_infantry and 3 uk_armours in Egypt, round 4 : 3/11 hits, 4.17 expected hits 1 armour owned by the Italians lost in Egypt 1 infantry owned by the ANZAC lost in Egypt British win with 2 artilleries, 4 infantry, 1 mech_infantry and 3 uk_armours remaining. Battle score for attacker is -17 Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Casualties for British: 1 infantry Casualties for ANZAC: 2 infantry Battle in Greece Italians attack with 2 armour, 2 infantry and 1 italian_para British defend with 2 infantry Italians roll dice for 2 armour, 2 infantry and 1 italian_para in Greece, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 armour, 1 infantry and 1 italian_para in Greece, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the British lost in Greece Italians roll dice for 2 armour and 1 italian_para in Greece, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 2 armour and 1 italian_para remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia 1 bomber moved from Caucasus to Romania 1 fighter moved from Caucasus to Romania 2 infantry moved from Northern Italy to Southern Italy 1 Rail and 1 infantry moved from Southern Italy to Bessarabia Place Units - Italians 2 armour and 1 italian_para placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -3.50 Russians regular : -1.67 British regular : -4.17
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I’m super high hope I didn’t fuck it up Ill double check
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lol deleted the save. At least it posted.
Site hammered with that 503 shit
I was told to donate. I’ve donated for over a decade. They went to nodeBB is why my other shit doesn’t show up
fuck that guy fcknn asshole. How much did he donate ? Fuckhead
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sorry about that
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lol 😂
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Hehe that is the most amount of notifications I have ever gotten. Previous record was 20. Lol you were 13 of those 😂
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Man those damn Italians with their double movement once they get taken over. Always forget about that. Well we’ll see how much damage they’ll do :)
They can take Iraq lol
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And the factory in Persia. Lol this is terrible.
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Game History
Round: 7 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by French from Egypt: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode ANZAC buy 1 Escort, 1 artillery and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 1 Fortification EDIT: Turning off Edit Mode 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from Caroline Islands to French Indo China Combat - ANZAC Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 elite and 1 infantry ANZAC roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 elite and 1 infantry in Borneo, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Borneo 1 infantry owned by the Japanese lost in Borneo ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 elite in Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 2 artilleries in Borneo, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 elite in Borneo, round 4 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the ANZAC lost in Borneo 1 elite owned by the Japanese lost in Borneo Japanese win with no units remaining. Battle score for attacker is -8 Casualties for ANZAC: 2 artilleries and 2 infantry Casualties for Japanese: 1 elite and 1 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 Escort_Convoy moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 Escort and 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone ANZAC collect 17 PUs; end with 21 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.67 ANZAC regular : -1.50
exp-game-5b-victory-A7-F7.tsvg
The Italians taking Caucasus was a good move, I didn’t see it :)
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yea i think moscow will be a 50-50 battle. Won’t hold if it if I win. Be a little bit of a rush if i do lol
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lol I forgot the take over token. Now i gotta do it by hand :) I wonder if I shold make a notification for that ?
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what pita lol
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I guess will just roll in edit like before. That worked pretty good. Another good idea by you :)
I’ll finish test up and post in about half hour. Takes 15 minutes just todo the dam takeover lol
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hopefully this how it works out lol you got 3 aa hits in test lol
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Yeah rolling in edit works very well for the Type XXI U-boats too :)
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OK jumping into pbem mode :) Hope I can remember how we did it. I think I do :)