G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 battleship, 2 cruisers, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                5 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Malta to 98 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from British Columbia to 8 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Germans launches 4 interceptors out of Western Germany
                    1 bomber owned by the Americans lost in Western Germany
                    1 fighter owned by the Germans lost in Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 8,6,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Western Germany causes 20 damage total.
                Battle in 8 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 transport; Italians defend with 1 destroyer
                    Americans win with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Brazil to Suriname
                1 bomber moved from 8 Sea Zone to Western United States
                1 bomber moved from 8 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
                2 infantry moved from 51 Sea Zone to Samoa
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 9 Sea Zone to 10 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                1 bomber moved from 98 Sea Zone to Malta
                1 fighter moved from Western United States to 91 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 armour, 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Chahar
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 17 PUs;

    Combat Move - British
                1 fighter moved from Novgorod to Western Ukraine
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Germans
                1 infantry moved from Eastern Persia to Persia
                1 bomber moved from India to Persia
                2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 armour moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Western Ukraine
                    British attack with 1 fighter
                    Italians defend with 1 aaGun
                    British win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Persia
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Persia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Persia to India
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Novgorod to Russia

    Place Units - British
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 31 PUs total


  • NB that I’m assuming here that my Calcutta airfield is still operational with 3 damage. If that should not be the case, I’d obviously spend 1 IPC to repair it. (Strangely enough, AAA asked me during the UK Europe repair phase if I wanted to repair it).

    The bombing raid on Germany was ok. Clearly, I’d hoped to loose only 1 bomber, but its still a net gain for me. In particular shooting down that fighter is good. Your Luftwaffe is not in the best shape.

    The rest went quite well too, admittedly.

    And I disagree with you that you are in control of the board. The only place where you cause real trouble is the middle east (which is unsurprising, since you threw virtually everything you could in that direction). Russia is safe and snug. In the pacific, you’re not near taking any of the three victory cities, let alone two. Your Japanese income is low, as is your German income, too, btw. You are about to loose control over China, ANZAC is gonna bounce back if you don’t move back there, and the US can basically focus on Europe while maybe putting some IPC in the pacific to keep the pressure up.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 armour moved from Bryansk to Rostov
                1 bomber moved from Iraq to Rostov
                2 fighters moved from Iraq to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 fighters
                    British defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Egypt
                Battle in Rostov
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                    Italians win, taking Egypt from British, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Persia to Iraq
                1 bomber moved from Rostov to Iraq
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery moved from Trans-Jordan to Iraq
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 armour and 2 infantry placed in Iraq
                1 fighter and 1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from Syria: 2 infantry
                EDIT: Adding units owned by Italians to Trans-Jordan: 2 infantry
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • The India airbase is down with 3 or more damage, you need to repair at least 1…


  • Which I will do in that case. Although I’m actually rather sure that the airbase is still operational with 3 damage.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 26 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to Java
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                2 fighters moved from New South Wales to Queensland
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Hm, still looking for an answer to the airbase question on harrisgamedesign.

    However, I noted two interesting bits that we (I think) did both wrong, regarding the political status of Russia.

    a) Attacking Korea and/or declaring war on Japan does not invalidate the Mongolian defense treaty (at least not according to the Alpha+3 rules)
    b) While Russia is not at war with Japan, it is still considered neutral on the pacific side of the map. That means, in particular, that US units cannot move into Russian territories (although I have to say that this doesn’t make massively sense, since it appears that there is no penalty for Russia to declare war on Japan).


  • That’s what I said, not in Alpha +3, but in second edition Korea prevents Mongolia from being attacked.

    The bomber thing makes a difference… Oh well.


  • Well, in practice not, since Russia would simply declare war on Japan no matter what. Unless we change the neutrality rule even more so that it would invalidate the Mongolia treaty. Maybe something we should consider for the next game.

    On the SBR: Still haven’t found it, but I’m reading the discussion where they debate the suggestion that 1 point of SBR damage should make any infrastructure inoperative. I think for factories that’s too harsh, but for air- and naval bases it makes kind of sense. Otherwise there is never an incentive to repair them fully, which is kind of strange. And since they can take only 6 damage max, it really makes very little sense to bomb them in the first place. What’s your take on this?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                11 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                8 armour moved from Bryansk to Volgograd
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 bomber moved from Western Germany to Novgorod
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Western Germany to Belarus
                1 fighter moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 bomber moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Novgorod
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Finland to Karelia
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Germans
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 7,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 8 armour and 11 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 4 infantry
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Ukraine
                    Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from 95 Sea Zone to Iraq
                1 fighter moved from Trans-Jordan to 95 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Egypt
                4 infantry moved from Western Germany to Northern Italy
                2 fighters moved from Western Germany to Southern Italy
                2 aaGuns moved from Western Germany to Northern Italy
                1 mech_infantry moved from Poland to Western Ukraine
                1 aaGun moved from Poland to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 artillery moved from Germany to Poland
                7 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Ukraine
                1 fighter moved from Tambov to Eastern Poland
                1 tactical_bomber moved from Tambov to Eastern Poland
                1 bomber moved from Smolensk to Eastern Poland
                2 bombers moved from Novgorod to Eastern Poland

    Place Units - Germans
                1 armour, 1 bomber, 1 fighter and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs


  • I think you were saying something about a low German income ;-)

    I read the 3 damage or more - inoperable on the Axis & Allies Europe 2nd Ed. rules on WotC site.


  • Too little, too late, my friend. And its not gonna last long.


  • Lets see how you do if my German inf starts killing like China did…


  • Well, the battle in Karelia clearly occurs in waist-high snow - 3 rounds and nobody hit anything…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_minors; Remaining resources: 27 PUs;
                Russians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Northwest Persia to Caucasus
                3 infantry moved from Kazakhstan to Caucasus
                1 artillery moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Novosibirsk to Kazakhstan
                4 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Kazakhstan
                3 infantry moved from Timguska to Novosibirsk
                10 artilleries moved from Russia to Tambov
                12 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 armour moved from Novgorod to Smolensk
                4 armour and 2 mech_infantrys moved from Russia to Tambov
                1 mech_infantry moved from Russia to Tambov

    Place Units - Russians
                2 infantry placed in Novgorod
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total


  • One battle for Stalingrad, coming up.


  • Obviously, I forgot again to edit the airbase in Calcutta.

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