@Martin just a heads up, I made a couple non-combat edits
Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn Moved a UK troop to Alexandriaplease just make sure to use the most recent version!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Eastern United States to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 117 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to 110 Sea Zone
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 49 Sea Zone
1 transport moved from 49 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 63 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 5 bombers, 1 destroyer and 2 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 5 bombers and 1 destroyer in 110 Sea Zone, round 2 : 6/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 110 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans , 2 transports owned by the Germans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 110 Sea Zone
3 transports owned by the Germans lost in 110 Sea Zone
Americans win with 5 bombers and 1 destroyer remaining. Battle score for attacker is 79
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Casualties for Americans: 2 submarines
Battle in United Kingdom
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/7 hits
Germans roll dice for 4 armour in United Kingdom, round 2 : 2/4 hits
2 armour owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 1/5 hits
Germans roll dice for 2 armour in United Kingdom, round 3 : 2/2 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery and 1 bomber in United Kingdom, round 4 : 1/3 hits
Germans roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits
1 armour owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 4 armour
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
5 bombers moved from 110 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to Scotland
Place Units - Americans
5 bombers and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
South Australia : 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
25 Sea Zone : 1 destroyer and 1 submarine
63 Sea Zone : 1 transport
54 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 infantry
Scotland : 6 bombers
United Kingdom : 1 armour and 1 artillery
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 mech_infantry
109 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 transport
91 Sea Zone : 1 destroyer
107 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 103
Russians : 18 / 22
Japanese : 69 / 74
Americans : 54 / 74
Chinese : 0 / 3
British : 27 / 0
UK_Pacific : 5 / 3
Italians : 25 / 36
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.341
Median : 4.000
Variance : 1.175
Standard Deviation : 1.084
Total rolls : 41
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.500
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 52 / 103
Russians : 18 / 22
Japanese : 69 / 74
Americans : 54 / 74
Chinese : 0 / 3
British : 27 / 0
UK_Pacific : 5 / 3
Italians : 25 / 36
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.341
Median : 4.000
Variance : 1.175
Standard Deviation : 1.084
Total rolls : 41
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.500
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,5,5,6,4,5,1,1,6,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor and 1 harbour
Russia : 1 bomber
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Suriname : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 52 / 103
Russians : 18 / 22
Japanese : 68 / 74
Americans : 54 / 74
Chinese : 0 / 3
British : 27 / 27
UK_Pacific : 6 / 3
Italians : 25 / 36
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.443
Median : 4.000
Variance : 1.217
Standard Deviation : 1.103
Total rolls : 70
Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.846
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.846
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.500
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Russians
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
1 mech_infantry moved from Rostov to Samara
1 bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Samara
1 mech_infantry moved from Western Ukraine to Tambov
1 armour moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
Italians take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 bomber moved from Egypt to Libya
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in 91 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 destroyer
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Libya from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Samara
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 110 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Libya to Southern Italy
2 artilleries moved from Italian Somaliland to Kenya
1 fighter moved from Samara to Volgograd
1 bomber moved from Tambov to Ukraine
3 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 aaGun moved from Bryansk to Rostov
Place Units - Italians
3 destroyers placed in 97 Sea Zone
3 mech_infantrys placed in Northern Italy
Italians undo move 2.
3 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 52 / 103
Russians : 13 / 22
Japanese : 68 / 74
Americans : 53 / 74
Chinese : 0 / 3
British : 26 / 27
UK_Pacific : 6 / 3
Italians : 34 / 48
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 52 / 103
Russians : 13 / 22
Japanese : 68 / 74
Americans : 53 / 74
Chinese : 0 / 3
British : 26 / 27
UK_Pacific : 6 / 3
Italians : 34 / 48
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour moved from Volgograd to Russia
Germans take Tambov from Russians
4 armour moved from Volgograd to Russia
8 armour, 6 artilleries, 4 bombers, 1 fighter, 23 infantry, 4 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Russia
2 fighters moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Russia
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Russia
Germans attack with 14 armour, 6 artilleries, 5 bombers, 3 fighters, 23 infantry, 5 mech_infantrys and 4 tactical_bombers
British defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 fighters, 36 infantry and 1 tactical_bomber
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 5 armour, 6 artilleries, 3 fighters, 23 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 1 armour, 8 artilleries, 2 fighters, 36 infantry and 1 tactical_bomber
Casualties for British: 1 bomber
Non Combat Move - Germans
4 bombers and 3 tactical_bombers moved from Russia to Volgograd
1 bomber moved from Russia to Bryansk
4 transports moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from 109 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
1 artillery, 1 bomber, 2 fighters and 5 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Grats on a good game, I’ll have to learn to be faster retaking London. I’ll have the results posted in the other thread in a minute.
Thanks. Good game.
Building more usa bmbs early on will probably do a better job.