I have to make a comment about the value of units. From what i have played now i think that some units are too expensive, not too much but enough that they are so rarely bought that it does not help making a very fun and diversed game as it could be.
AA gun 4 IPC / 5 IPC with extra abilities
AA gun is rarely bought. It could either cost 4 IPC or 5 but then it should attack at 4 air units not 3.
Tactical bomber 10 IPC / 11 IPC with extra abilities
Tac is very rarely bought ( comparing to figters ). It should either cost 10 or having its bombardment skills upgraded or supporting artillery with one extra point so 3 for each artillery attacking with tac. In that case art could not support inf.
Cruiser Very, very rarely bought. It should either cost 11 or having attack power of 4 and defence power of 2. Or 4-3 if it is not too much.
Aircraft Carier Should cost 15 or 16 but in that case with the attack power of 1.
Battleship Extremely rarely bought, indagered specie like Snow Leopard. :-o It should either cost 17/18 or 20 but then it`s combine bombardment shot can not be retaliated by enemy infantry. So if it is a hit it is removed from the board immediately.
Harbour It should cost 13 IPC. In that way it would be more harbours around the globe and much more interesting situations.
Airfield 14 IPC.
Minor IC The same price but maybe an increase to 4 units per IC.
Major IC I know that the point of this game is not in stacking piles of units in one place but 30 IPC for a Major is simply to much. 25 would be proper.
What do U think guys, any suggestions, ideas?