@zarhunter sink the ships.
13L G40 - Atease (Axis) vs Mryogen (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 bombers moved from Anhwe to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Chahar to 35 Sea Zone
2 fighters moved from Anhwe to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 19 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Hunan to 38 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Jehol
2 artilleries moved from Kwangsi to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangtung
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 4 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Yunnan to Kweichow
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone
2 tactical_bombers moved from Chahar to Hunan
3 tactical_bombers moved from Anhwe to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 bombers moved from Anhwe to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Chahar to 35 Sea Zone
2 fighters moved from Anhwe to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 19 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Hunan to 38 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Jehol
2 artilleries moved from Kwangsi to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangtung
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 4 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Yunnan to Kweichow
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone
2 tactical_bombers moved from Chahar to Hunan
3 tactical_bombers moved from Anhwe to KwangtungCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters and 4 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 4 tactical_bombers in Kwangtung, round 1 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 38 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 battleship in 38 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 38 Sea Zone
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in MalayaNon Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Siam
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from 38 Sea Zone to Siam
1 fighter moved from 38 Sea Zone to Siam
1 tactical_bomber moved from 38 Sea Zone to Siam
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Siam
2 fighters and 4 tactical_bombers moved from Kwangtung to Hunan
2 armour and 2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 fighters and 1 infantry placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs totalProduction/PUs Summary :
Germans : 45 / 48
Russians : 30 / 38
Japanese : 54 / 56
Americans : 50 / 53
Chinese : 4 / 8
British : 29 / 29
UK_Pacific : 7 / 17
Italians : 11 / 22
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.778
Median : 4.000
Variance : 1.423
Standard Deviation : 1.193
Total rolls : 27Japanese Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.048
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 1 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 55 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarinesNon Combat Move - Americans
Place Units - Americans
2 destroyers and 4 transports placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter and 1 harbour
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 armour, 1 battleship, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
101 Sea Zone : 1 cruiser, 4 destroyers and 4 transportsProduction/PUs Summary :
Germans : 45 / 48
Russians : 30 / 38
Japanese : 54 / 56
Americans : 50 / 70
Chinese : 4 / 8
British : 29 / 29
UK_Pacific : 7 / 17
Italians : 11 / 22
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries and 7 infantry
Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 1 : 5/13 hits
Japanese roll dice for 2 artilleries and 7 infantry in Kweichow, round 1 : 2/9 hits
5 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 1/11 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 5/9 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 1/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 7 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kweichow : 9 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 45 / 48
Russians : 30 / 38
Japanese : 53 / 56
Americans : 50 / 70
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 7 / 17
Italians : 11 / 22
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - British
British buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to France
2 artilleries and 10 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 artilleries moved from India to Burma
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea ZoneCombat - British
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 artillery moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
1 battleship and 1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 2 artilleries and 10 infantry
Burma : 3 aaGuns, 2 artilleries and 4 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 3 destroyers and 1 transport
Eastern Persia : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 45 / 48
Russians : 30 / 38
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 6 / 7
British : 29 / 30
UK_Pacific : 7 / 6
Italians : 11 / 22
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Tunisia
2 artilleries moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Libya to Tunisia
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Syria
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tunisia, round 1 : 1/4 hits
French roll dice for 2 infantry in Tunisia, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Syria from French, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Trans-JordanNon Combat Move - Italians
2 aaGuns moved from Yugoslavia to Northern Italy
1 bomber moved from Tunisia to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.231
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13French Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Sumatra : 1 flag, 2 infantry
33 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
54 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 48
Russians : 30 / 38
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 6 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 45 / 48
Russians : 30 / 38
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 6 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Finland to Norway
7 armour, 5 artilleries and 26 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
2 submarines moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 114 Sea Zone
3 bombers moved from Western Germany to Baltic States
1 fighter and 2 tactical_bombers moved from Holland Belgium to Greece
1 fighter moved from Southern Italy to Greece
8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Poland to Belarus
2 artilleries moved from Holland Belgium to Western Germany
2 armour moved from Yugoslavia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/7 hits
Russians roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 9 armour, 5 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour, 5 artilleries and 26 infantry in Belarus, round 1 : 6/40 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 5 artilleries and 25 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
3 bombers moved from Baltic States to Eastern PolandPlace Units - Germans
4 armour and 3 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.981
Median : 4.000
Variance : 1.623
Standard Deviation : 1.274
Total rolls : 54Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 4.020
Median : 4.000
Variance : 1.420
Standard Deviation : 1.192
Total rolls : 51Russians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
See that my rolls haven’t improved since round 1, actually my rolls haven’t improved since 19 games ago…
Has to be the longest Axis and Allies slump anyone has every been in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
4 artilleries and 5 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 17 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
1 artillery and 16 infantry moved from Novgorod to Archangel
1 infantry moved from Russia to Smolensk
2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Novgorod to Archangel
3 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Olgiy to Tsagaan OlomCombat - Russians
Battle in Tsagaan Olom
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Tsagaan Olom, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 1 : 0/2 hits
Russians roll dice for 4 infantry in Tsagaan Olom, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 2 : 0/2 hits
Russians roll dice for 4 infantry in Tsagaan Olom, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsagaan Olom
Russians win, taking Tsagaan Olom from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Ukraine to BryanskPlace Units - Russians
1 armour placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag, 4 infantry
Bryansk : 1 aaGun, 1 artillery and 22 infantry
Archangel : 3 aaGuns, 2 armour, 1 artillery, 2 fighters, 17 infantry, 2 mech_infantrys and 2 tactical_bombers
Russia : 1 airfield, 1 factory_major and 15 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 infantry
Smolensk : 1 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 4 artilleries and 5 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 30 / 35
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 6 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 bombers, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Siam to Kweichow
2 fighters and 6 tactical_bombers moved from Hunan to Kweichow
2 armour moved from Kiangsu to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
3 infantry and 2 transports moved from 19 Sea Zone to 5 Sea Zone
3 submarines moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Buyant-Uhaa to Jehol
2 fighters moved from Japan to Yakut S.S.R.Combat - Japanese
Battle in Kweichow
Japanese attack with 2 armour, 2 bombers, 4 fighters, 1 infantry and 8 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 2 armour, 2 bombers, 4 fighters, 1 infantry and 8 tactical_bombers in Kweichow, round 1 : 10/17 hits
Chinese roll dice for 9 infantry in Kweichow, round 1 : 3/9 hits
2 armour owned by the Japanese , 1 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 4 fighters and 8 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Chinese: 9 infantry
Battle in Aleutian IslandsNon Combat Move - Japanese
2 bombers, 2 fighters and 6 tactical_bombers moved from Kweichow to Suiyuyan
1 artillery moved from Kwangtung to Kiangsi
1 aaGun moved from Ulaanbaatar to Buyant-Uhaa
3 infantry moved from 5 Sea Zone to Siberia
2 fighters and 2 tactical_bombers moved from Kweichow to HopeiPlace Units - Japanese
3 bombers, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs totalProduction/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 57 / 58
Americans : 50 / 70
Chinese : 4 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.615
Median : 4.000
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 26Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.412
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
Suicide tokens?
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2 on each carrier please. every hit is 36 IPC’s worth of junk down the sea.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 4 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 armour, 1 battleship, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Hawaiian Islands to 8 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,6
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Korea, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in GibraltarNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
1 bomber moved from 8 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Wake IslandPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer, 1 submarine and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
22 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 4 infantry and 3 mech_infantrys
101 Sea Zone : 1 destroyer, 1 submarine and 4 transports
91 Sea Zone : 1 cruiser, 4 destroyers and 4 transportsProduction/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 54 / 58
Americans : 53 / 68
Chinese : 4 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Yunnan : 2 infantry
Production/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 54 / 58
Americans : 53 / 68
Chinese : 4 / 5
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - British
British buy 3 armour, 1 artillery and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 3 battleships, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to France
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to French Indo China
3 infantry moved from Yunnan to Kwangsi
2 artilleries and 4 infantry moved from Burma to India
1 cruiser moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 1 damage to unit: factory_minor
Bombing raid in France causes 1 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 transport placed in 106 Sea Zone
3 armour placed in Union of South Africa
1 artillery placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 28 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,1,2,6,2,2,1,1,4,3,3,3,6,5,5,6,2,5,1,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 2 artilleries and 6 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Burma : 3 aaGuns
India : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
French Indo China : 1 flag, 2 infantry
39 Sea Zone : 1 cruiser
Iceland : 1 airfield
Quebec : 2 artilleries, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery and 2 infantry
91 Sea Zone : 3 battleships, 1 cruiser, 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 49 / 58
Americans : 53 / 68
Chinese : 7 / 5
British : 30 / 29
UK_Pacific : 9 / 8
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Had to edit my 3 AA’s here is the updated file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Novgorod to Finland
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Kansu to Olgiy
1 infantry moved from Kansu to OlgiyCombat - Russians
Battle in Finland
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 5 infantry
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 1 : 4/8 hits
Germans roll dice for 5 infantry in Finland, round 1 : 1/5 hits
4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 5 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Finland to Novgorod
1 artillery moved from Archangel to Novgorod
1 aaGun moved from Archangel to Novgorod
1 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
1 artillery and 5 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Olgiy : 1 flag, 4 infantry
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 6 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 17 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 23 infantry and 2 tactical_bombers
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 48
Russians : 34 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 8 / 8
British : 29 / 29
UK_Pacific : 17 / 17
Italians : 11 / 22
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I assume this was just a practice run for your Russian R3? A replay? Anyways i’m obviously going to play from Brit 4.