It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - British
British buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
2 artilleries and 10 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 artilleries moved from India to Burma
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
Combat - British
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Non Combat Move - British
1 bomber moved from France to United Kingdom
1 artillery moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
1 battleship and 1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 2 artilleries and 10 infantry
Burma : 3 aaGuns, 2 artilleries and 4 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 3 destroyers and 1 transport
Eastern Persia : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 45 / 48
Russians : 30 / 38
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 6 / 7
British : 29 / 30
UK_Pacific : 7 / 6
Italians : 11 / 22
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Tunisia
2 artilleries moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Libya to Tunisia
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Syria
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tunisia, round 1 : 1/4 hits
French roll dice for 2 infantry in Tunisia, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Syria from French, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Trans-Jordan
Non Combat Move - Italians
2 aaGuns moved from Yugoslavia to Northern Italy
1 bomber moved from Tunisia to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.231
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
French Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Sumatra : 1 flag, 2 infantry
33 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
54 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyers
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 48
Russians : 30 / 38
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 6 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 45 / 48
Russians : 30 / 38
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 6 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Finland to Norway
7 armour, 5 artilleries and 26 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
2 submarines moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 114 Sea Zone
3 bombers moved from Western Germany to Baltic States
1 fighter and 2 tactical_bombers moved from Holland Belgium to Greece
1 fighter moved from Southern Italy to Greece
8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Poland to Belarus
2 artilleries moved from Holland Belgium to Western Germany
2 armour moved from Yugoslavia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/7 hits
Russians roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 9 armour, 5 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour, 5 artilleries and 26 infantry in Belarus, round 1 : 6/40 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 5 artilleries and 25 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
3 bombers moved from Baltic States to Eastern Poland
Place Units - Germans
4 armour and 3 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.981
Median : 4.000
Variance : 1.623
Standard Deviation : 1.274
Total rolls : 54
Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 4.020
Median : 4.000
Variance : 1.420
Standard Deviation : 1.192
Total rolls : 51
Russians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
See that my rolls haven’t improved since round 1, actually my rolls haven’t improved since 19 games ago…
Has to be the longest Axis and Allies slump anyone has every been in.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 artilleries and 5 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 17 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
1 artillery and 16 infantry moved from Novgorod to Archangel
1 infantry moved from Russia to Smolensk
2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Novgorod to Archangel
3 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Olgiy to Tsagaan Olom
Combat - Russians
Battle in Tsagaan Olom
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Tsagaan Olom, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 1 : 0/2 hits
Russians roll dice for 4 infantry in Tsagaan Olom, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 2 : 0/2 hits
Russians roll dice for 4 infantry in Tsagaan Olom, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsagaan Olom
Russians win, taking Tsagaan Olom from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Ukraine to Bryansk
Place Units - Russians
1 armour placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag, 4 infantry
Bryansk : 1 aaGun, 1 artillery and 22 infantry
Archangel : 3 aaGuns, 2 armour, 1 artillery, 2 fighters, 17 infantry, 2 mech_infantrys and 2 tactical_bombers
Russia : 1 airfield, 1 factory_major and 15 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 infantry
Smolensk : 1 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 4 artilleries and 5 infantry
Production/PUs Summary :
Germans : 45 / 52
Russians : 30 / 35
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 6 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 bombers, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Siam to Kweichow
2 fighters and 6 tactical_bombers moved from Hunan to Kweichow
2 armour moved from Kiangsu to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
3 infantry and 2 transports moved from 19 Sea Zone to 5 Sea Zone
3 submarines moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Buyant-Uhaa to Jehol
2 fighters moved from Japan to Yakut S.S.R.
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 armour, 2 bombers, 4 fighters, 1 infantry and 8 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 2 armour, 2 bombers, 4 fighters, 1 infantry and 8 tactical_bombers in Kweichow, round 1 : 10/17 hits
Chinese roll dice for 9 infantry in Kweichow, round 1 : 3/9 hits
2 armour owned by the Japanese , 1 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 4 fighters and 8 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Chinese: 9 infantry
Battle in Aleutian Islands
Non Combat Move - Japanese
2 bombers, 2 fighters and 6 tactical_bombers moved from Kweichow to Suiyuyan
1 artillery moved from Kwangtung to Kiangsi
1 aaGun moved from Ulaanbaatar to Buyant-Uhaa
3 infantry moved from 5 Sea Zone to Siberia
2 fighters and 2 tactical_bombers moved from Kweichow to Hopei
Place Units - Japanese
3 bombers, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Production/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 57 / 58
Americans : 50 / 70
Chinese : 4 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.615
Median : 4.000
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 26
Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.412
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Suicide tokens?
2 on each carrier please. every hit is 36 IPC’s worth of junk down the sea.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 4 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 armour, 1 battleship, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Hawaiian Islands to 8 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,6
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Korea, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Non Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
1 bomber moved from 8 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Wake Island
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
22 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 4 infantry and 3 mech_infantrys
101 Sea Zone : 1 destroyer, 1 submarine and 4 transports
91 Sea Zone : 1 cruiser, 4 destroyers and 4 transports
Production/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 54 / 58
Americans : 53 / 68
Chinese : 4 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Yunnan : 2 infantry
Production/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 54 / 58
Americans : 53 / 68
Chinese : 4 / 5
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - British
British buy 3 armour, 1 artillery and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 3 battleships, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to France
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to French Indo China
3 infantry moved from Yunnan to Kwangsi
2 artilleries and 4 infantry moved from Burma to India
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
Combat - British
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 1 damage to unit: factory_minor
Bombing raid in France causes 1 damage total.
Non Combat Move - British
1 bomber moved from France to United Kingdom
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
1 transport placed in 106 Sea Zone
3 armour placed in Union of South Africa
1 artillery placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 28 PUs (2 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,1,2,6,2,2,1,1,4,3,3,3,6,5,5,6,2,5,1,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 2 artilleries and 6 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Burma : 3 aaGuns
India : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
French Indo China : 1 flag, 2 infantry
39 Sea Zone : 1 cruiser
Iceland : 1 airfield
Quebec : 2 artilleries, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery and 2 infantry
91 Sea Zone : 3 battleships, 1 cruiser, 3 destroyers and 1 transport
Production/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 49 / 58
Americans : 53 / 68
Chinese : 7 / 5
British : 30 / 29
UK_Pacific : 9 / 8
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Had to edit my 3 AA’s here is the updated file
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Novgorod to Finland
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Kansu to Olgiy
1 infantry moved from Kansu to Olgiy
Combat - Russians
Battle in Finland
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 5 infantry
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 1 : 4/8 hits
Germans roll dice for 5 infantry in Finland, round 1 : 1/5 hits
4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 5 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Finland to Novgorod
1 artillery moved from Archangel to Novgorod
1 aaGun moved from Archangel to Novgorod
1 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
1 artillery and 5 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Territory Summary for Russians :
Olgiy : 1 flag, 4 infantry
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 6 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 17 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 23 infantry and 2 tactical_bombers
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 44 / 48
Russians : 34 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 8 / 8
British : 29 / 29
UK_Pacific : 17 / 17
Italians : 11 / 22
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
I assume this was just a practice run for your Russian R3? A replay? Anyways i’m obviously going to play from Brit 4.
Damn game crashed on me. I’m going to replay my move and edit everything. Kind of easy, you didn’t hit a single time. Again the dice…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
2 infantry moved from Trans-Jordan to Egypt
2 artilleries moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
2 fighters moved from Tobruk to Egypt
2 bombers moved from Southern Italy to Egypt
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour in Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Egypt
Italians attack with 2 artilleries, 2 bombers, 3 fighters and 2 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour and 2 infantry
Italians roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Egypt, round 1 : 3/9 hits
British roll dice for 5 infantry in Egypt, round 1 : 3/5 hits
1 infantry owned by the French , 2 infantry owned by the ANZAC , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 2 bombers and 3 fighters in Egypt, round 2 : 3/6 hits
British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits
2 infantry owned by the British , 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Egypt
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is -9
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Egypt: 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Syria to Iraq
2 fighters moved from Egypt to Syria
2 bombers moved from Egypt to Greece
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
Place Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Egypt from British to Italians
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Production/PUs Summary :
Germans : 45 / 52
Russians : 25 / 35
Japanese : 49 / 58
Americans : 53 / 68
Chinese : 7 / 5
British : 28 / 29
UK_Pacific : 9 / 8
Italians : 21 / 33
ANZAC : 18 / 20
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.320
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 25
British Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
Yea looking at the map, I realize I am done… again…
Either I am the worst player in this league or have the worst luck… not sure which yet.
I think I am pretty guaranteed to have Moscow in 2 turns, but only because half your infantries were protecting Novgorod or gone to Finland. If you had retreated you would still be in this. I suck at playing Japan. Want to continue or start another one? I don’t care axis or allies. And I don’t think you’re a bad player, you played your KJF pretty well in japan, but as Russia you can’t separate. you don’t start with enough. And never ever stack Amur. I learned it the hard way. 18 infantries can be squished pretty easily on J1.