I’d really like to ad “The Captain’s” above World War II in the name. I’m not sure how todo it though. I checked the baseTiles and reliefs when trying to fix Afghan/sikang and saw where it was but was confusing to me.
Do you know how todo it :)
Test summary from TripleA, engine version: 1.8.0.1, time: 19:11:17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 4 aaGuns, 1 bomber and 2 fighters
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Removing units owned by British from Scotland: 1 aaGun and 1 fighter
EDIT: Removing units owned by French from France: 1 aaGun and 1 fighter
EDIT: Removing units owned by French from Southern France: 1 factory_minor
EDIT: Removing units owned by French from Normandy Bordeaux: 1 factory_minor
EDIT: Adding units owned by French to Southern France: 1 factory_major
EDIT: Adding units owned by Germans to Western Germany: 3 bombers
EDIT: Adding Technology Heavy Bomber for Germans
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy nothing; Remaining resources: 30 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to France
1 bomber moved from Western Germany to Southern France
Combat - Germans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 8,6 and causes: 8 damage to unit: factory_major
Bombing raid in France causes 8 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5,3 and causes: 5 damage to unit: factory_major
Bombing raid in Southern France causes 5 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Non Combat Move - Germans
1 bomber moved from France to Western Germany
1 bomber moved from Southern France to Western Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Test summary from TripleA, engine version: 1.8.0.3, time: 17:51:22
Test summary from TripleA, engine version: 1.8.0.4, time: 19:25:30
Test summary from TripleA, engine version: 1.8.0.5, time: 19:31:10
Test summary from TripleA, engine version: 1.8.0.5, time: 15:53:48
Test summary from TripleA, engine version: 1.8.0.5, time: 21:27:58
Test summary from TripleA, engine version: 1.8.0.5, time: 21:52:01
Test summary from TripleA, engine version: 1.8.0.9, time: 15:58:18
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 1 artillery, 1 fighter and 4 infantry moved from Russia to West Russia
1 armour moved from Archangel to Belorussia
1 artillery, 1 fighter and 4 infantry moved from Karelia S.S.R. to Belorussia
1 artillery and 1 infantry moved from Caucasus to West Russia
1 armour and 2 infantry moved from Caucasus to West Russia
1 infantry moved from Archangel to West Russia
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Belorussia, round 2 : 4/7 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in West Russia
Russians attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in West Russia, round 2 : 4/14 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits
3 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in West Russia, round 3 : 4/13 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Belorussia to Caucasus
1 fighter moved from West Russia to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
1 infantry placed in Karelia S.S.R.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,558
Median : 3,000
Variance : 0,976
Standard Deviation : 0,988
Total rolls : 43
Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4,222
Median : 5,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Russians Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,382
Median : 3,000
Variance : 0,970
Standard Deviation : 0,985
Total rolls : 34
Test summary from TripleA, engine version: 1.8.0.10, time: 11:04:25
Test summary from TripleA, engine version: 1.8.0.10, time: 11:06:31
Test summary from TripleA, engine version: 1.8.0.10, time: 11:08:13
Test summary from TripleA, engine version: 1.9, time: 22:05:04
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour, 3 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour, 3 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/9 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
3 artilleries and 11 infantry moved from Germany to Poland
Place Units - Germans
3 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Test summary from TripleA, engine version: 1.9, time: 10:42:38
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Venezuela: 2 infantry
EDIT: Changing ownership of Venezuela from Neutral_True to Germans
EDIT: Changing ownership of Colombia from Neutral_True to Germans
EDIT: Changing ownership of Central America from Americans to Germans
EDIT: Adding units owned by Germans to Central America: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Germans buy nothing; Remaining resources: 30 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Central America to Colombia
1 mech_infantry moved from Central America to Venezuela
1 armour moved from Central America to Venezuela
Turn Complete - Germans
Germans collect 33 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 battleship and 1 destroyer moved from 111 Sea Zone to 118 Sea Zone
1 fighter moved from Scotland to 118 Sea Zone
1 fighter moved from Burma to Siam
1 fighter moved from India to Siam
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
Combat - British
Battle in 118 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Siam
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Siam to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 118 Sea Zone to Scotland
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 30 / 0
Russians : 37 / 0
Japanese : 25 / 0
Americans : 52 / 0
Chinese : 12 / 0
British : 28 / 33
UK_Pacific : 18 / 23
Italians : 10 / 10
ANZAC : 10 / 10
French : 19 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 1.9, time: 11:13:02