I’d really like to ad “The Captain’s” above World War II in the name. I’m not sure how todo it though. I checked the baseTiles and reliefs when trying to fix Afghan/sikang and saw where it was but was confusing to me.
Do you know how todo it :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 2 artilleries, 1 fighter and 4 infantry moved from Holland Belgium to France
1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Germany to France
1 tactical_bomber moved from Germany to France
2 bombers moved from Germany to France
Combat - Germans
Battle in France
Germans attack with 3 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/3 hits, 0,50 expected hits
Germans roll dice for 3 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers in France, round 2 : 13/26 hits, 10,33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
1 aaGun owned by the French, 6 infantry owned by the Germans, 1 armour owned by the French, 6 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
2 bombers moved from France to Western Germany
3 fighters moved from France to Western Germany
4 tactical_bombers moved from France to Western Germany
Place Units - Germans
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : 1,67
Germans regular : 2,67
French AA : -0,50
Test summary from TripleA, engine version: 2.1.20696, time: 14:31:08
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 infantry; Remaining resources: 28 PUs; 0 techTokens;
Non Combat Move - Germans
1 armour moved from Czechoslovakia Hungary to Germany
Place Units - Germans
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 59 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.1.20696, time: 09:20:41
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 2 artilleries, 1 fighter and 4 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 3,67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
6 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
French regular : -0,67
Germans regular : 1,33
Test summary from TripleA, engine version: 2.1.20730, time: 17:37:13
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour, 3 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/9 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 aaGun, 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber moved from Germany to Poland
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -1,00
Test summary from TripleA, engine version: 2.6.22558, time: 18:20:48
Savegame
Test summary from TripleA, engine version: 2.6.22558, time: 18:21:10
Savegame
Test summary from TripleA, engine version: 2.6.22558, time: 18:22:21
Savegame
revival of my test thread
Test summary from TripleA, engine version: 2.6, time: 4:00:11 PM
Savegame
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - British
2 ArmoredCars, 16 Infantrys and 20 Tanks moved from Kwangtung to Hong Kong
1 Fighter and 6 Tanks moved from Kwangsi to Hong Kong
2 Infantrys moved from Hupeh to Anhwei
1 Infantry moved from Shansi to Anhwei
1 Infantry moved from Sicily to 46 Sea Zone
1 Infantry moved from 46 Sea Zone to Sardinia
British take Sardinia from Italians
8 Artillerys, 35 Infantrys and 4 Tanks moved from Hun to Tripoli
4 Fighters moved from Hun to Tripoli
4 Adv.Fighters moved from Cairo to Tripoli
3 Tanks moved from Mersa Matruh to El Agheila
4 Infantrys moved from Mersa Matruh to Tobruk
6 Infantrys moved from Lower Egypt to Mersa Matruh
2 Infantrys moved from Cairo to Lower Egypt
1 Bomber moved from Hun to E.Morocco
1 Mot.Inf moved from Saratov to Sverdlovsk
1 Mot.Inf moved from Georgia to Ufa
3 Mot.Infs moved from E.Iran to Ufa
3 Infantrys moved from Astrakhan to Kuybyshev
1 Mot.Inf moved from Georgia to Ufa
3 Mot.Infs moved from W.Iran to Kuybyshev
14 Artillerys, 1 Elite, 101 Infantrys and 4 Tanks moved from Brittany to Orleanais
8 Transports moved from 20 Sea Zone to 18 Sea Zone
3 Artillerys moved from Manchester to 18 Sea Zone
4 Artillerys moved from Wales to 18 Sea Zone
8 Infantrys moved from Wales to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
7 Artillerys, 9 Infantrys and 8 Transports moved from 18 Sea Zone to 20 Sea Zone
7 Artillerys and 9 Infantrys moved from 20 Sea Zone to Netherlands
2 Fighters moved from 20 Sea Zone to Netherlands
1 Infantry moved from Kweichow to Hunan
1 Infantry moved from N.French Indochina to Kwangsi
13 Artillerys and 5 Infantrys moved from N.French Indochina to Hunan
1 Infantry moved from S.French Indochina to N.French Indochina
5 Infantrys moved from Yunnan to Kweichow
11 Infantrys moved from N.Thailand to N.French Indochina
16 Infantrys moved from S.Thailand to N.Thailand
2 Infantrys moved from Peleliu to 108 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Ulithi
British take Ulithi from Yamamoto
6 Infantrys moved from Bangkok to S.Thailand
6 Infantrys moved from Malaya to S.Thailand
5 Infantrys moved from Bihar to Assam
Purchase Units - British
British buy 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in E.Morocco
Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory
Bombing raid in E.Morocco causes 4 damage total.
Battle in Netherlands
British attack with 7 Artillerys, 2 Fighters and 9 Infantrys
Germans defend with 10 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 7 Artillerys, 2 Fighters and 9 Infantrys in Netherlands, round 2 : 1/18 hits, 5.67 expected hits
Germans roll dice for 9 Infantrys in Netherlands, round 2 : 6/9 hits, 3.00 expected hits
1 Infantry owned by the Germans and 6 Infantrys owned by the British lost in Netherlands
British roll dice for 7 Artillerys, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 3/12 hits, 4.00 expected hits
Germans roll dice for 8 Infantrys in Netherlands, round 3 : 3/8 hits, 2.67 expected hits
3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
British roll dice for 7 Artillerys and 2 Fighters in Netherlands, round 4 : 2/9 hits, 3.00 expected hits
Germans roll dice for 5 Infantrys in Netherlands, round 4 : 1/5 hits, 1.67 expected hits
2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
British roll dice for 6 Artillerys and 2 Fighters in Netherlands, round 5 : 2/8 hits, 2.67 expected hits
Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
British roll dice for 5 Artillerys and 2 Fighters in Netherlands, round 6 : 4/7 hits, 2.33 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 5 Artillerys and 2 Fighters remaining. Battle score for attacker is -6
Casualties for Germans: 10 Infantrys
Casualties for British: 2 Artillerys and 9 Infantrys
Battle in Hong Kong
British attack with 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks
Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory and 26 Infantrys
Hisaichi roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits
British roll dice for 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks in Hong Kong, round 2 : 13/45 hits, 16.67 expected hits
Units damaged: 3 Bunkers owned by the Hisaichi
Hisaichi roll dice for 3 Bunkers and 26 Infantrys in Hong Kong, round 2 : 10/29 hits, 10.17 expected hits
10 Infantrys owned by the British and 10 Infantrys owned by the Hisaichi lost in Hong Kong
British roll dice for 2 ArmoredCars, 1 Fighter, 6 Infantrys and 26 Tanks in Hong Kong, round 3 : 15/35 hits, 15.00 expected hits
Hisaichi roll dice for 3 Bunkers and 16 Infantrys in Hong Kong, round 3 : 7/19 hits, 6.83 expected hits
1 ArmoredCar owned by the British, 6 Infantrys owned by the British and 15 Infantrys owned by the Hisaichi lost in Hong Kong
British roll dice for 1 ArmoredCar, 1 Fighter and 26 Tanks in Hong Kong, round 4 : 15/28 hits, 13.67 expected hits
Hisaichi roll dice for 3 Bunkers and 1 Infantry in Hong Kong, round 4 : 2/4 hits, 1.83 expected hits
1 ArmoredCar owned by the British, 3 Bunkers owned by the Hisaichi, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
British win, taking Hong Kong from Hisaichi with 1 Fighter and 25 Tanks remaining. Battle score for attacker is 25
Casualties for British: 2 ArmoredCars, 16 Infantrys and 1 Tank
Casualties for Hisaichi: 3 Bunkers and 26 Infantrys
Battle in Anhwei
British attack with 3 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 3 Infantrys in Anhwei, round 2 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Anhwei
British win, taking Anhwei from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
1 Fighter moved from Hong Kong to Hunan
1 AAGun moved from Kwangtung to Hunan
1 AAGun moved from N.French Indochina to Kweichow
1 AAGun moved from Bihar to Punjab
1 Artillery and 7 Infantrys moved from London to Manchester
2 Fighters moved from Netherlands to Manchester
1 Bomber moved from E.Morocco to Gibraltar
Place Units - British
3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs were produced but were not placed
Turn Complete - British
British collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
British regular : -7.17
Hisaichi regular : -0.17
Hisaichi AA : -0.17
Production/PUs Summary :
Germans : 126 / 145
Russians : 67 / 70
Italians : 47 / 51
French : 40 / 42
Yamamoto : 54 / 61
Chinese : 39 / 37
Hisaichi : 34 / 44
British : 141 / 141
Anzac : 38 / 38
Dutch : 36 / 36
Finns : 20 / 21
Romanians : 20 / 20
Thai : 0 / 0
Americans : 120 / 125
Test summary from TripleA, engine version: 2.6, time: 4:07:06 PM
Savegame
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - British
2 ArmoredCars, 16 Infantrys and 20 Tanks moved from Kwangtung to Hong Kong
1 Fighter and 6 Tanks moved from Kwangsi to Hong Kong
2 Infantrys moved from Hupeh to Anhwei
1 Infantry moved from Shansi to Anhwei
1 Infantry moved from Sicily to 46 Sea Zone
1 Infantry moved from 46 Sea Zone to Sardinia
British take Sardinia from Italians
8 Artillerys, 35 Infantrys and 4 Tanks moved from Hun to Tripoli
4 Fighters moved from Hun to Tripoli
4 Adv.Fighters moved from Cairo to Tripoli
3 Tanks moved from Mersa Matruh to El Agheila
4 Infantrys moved from Mersa Matruh to Tobruk
6 Infantrys moved from Lower Egypt to Mersa Matruh
2 Infantrys moved from Cairo to Lower Egypt
1 Bomber moved from Hun to E.Morocco
1 Mot.Inf moved from Saratov to Sverdlovsk
1 Mot.Inf moved from Georgia to Ufa
3 Mot.Infs moved from E.Iran to Ufa
3 Infantrys moved from Astrakhan to Kuybyshev
1 Mot.Inf moved from Georgia to Ufa
3 Mot.Infs moved from W.Iran to Kuybyshev
14 Artillerys, 1 Elite, 101 Infantrys and 4 Tanks moved from Brittany to Orleanais
8 Transports moved from 20 Sea Zone to 18 Sea Zone
3 Artillerys moved from Manchester to 18 Sea Zone
4 Artillerys moved from Wales to 18 Sea Zone
8 Infantrys moved from Wales to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
7 Artillerys, 9 Infantrys and 8 Transports moved from 18 Sea Zone to 20 Sea Zone
7 Artillerys and 9 Infantrys moved from 20 Sea Zone to Netherlands
2 Fighters moved from 20 Sea Zone to Netherlands
1 Infantry moved from Kweichow to Hunan
1 Infantry moved from N.French Indochina to Kwangsi
13 Artillerys and 5 Infantrys moved from N.French Indochina to Hunan
1 Infantry moved from S.French Indochina to N.French Indochina
5 Infantrys moved from Yunnan to Kweichow
11 Infantrys moved from N.Thailand to N.French Indochina
16 Infantrys moved from S.Thailand to N.Thailand
2 Infantrys moved from Peleliu to 108 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Ulithi
British take Ulithi from Yamamoto
6 Infantrys moved from Bangkok to S.Thailand
6 Infantrys moved from Malaya to S.Thailand
5 Infantrys moved from Bihar to Assam
Purchase Units - British
British buy 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in E.Morocco
Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory
Bombing raid in E.Morocco causes 4 damage total.
Battle in Netherlands
British attack with 7 Artillerys, 2 Fighters and 9 Infantrys
Germans defend with 10 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 7 Artillerys, 2 Fighters and 9 Infantrys in Netherlands, round 2 : 1/18 hits, 5.67 expected hits
Germans roll dice for 9 Infantrys in Netherlands, round 2 : 6/9 hits, 3.00 expected hits
1 Infantry owned by the Germans and 6 Infantrys owned by the British lost in Netherlands
British roll dice for 7 Artillerys, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 3/12 hits, 4.00 expected hits
Germans roll dice for 8 Infantrys in Netherlands, round 3 : 3/8 hits, 2.67 expected hits
3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
British roll dice for 7 Artillerys and 2 Fighters in Netherlands, round 4 : 2/9 hits, 3.00 expected hits
Germans roll dice for 5 Infantrys in Netherlands, round 4 : 1/5 hits, 1.67 expected hits
2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
British roll dice for 6 Artillerys and 2 Fighters in Netherlands, round 5 : 2/8 hits, 2.67 expected hits
Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
British roll dice for 5 Artillerys and 2 Fighters in Netherlands, round 6 : 4/7 hits, 2.33 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 5 Artillerys and 2 Fighters remaining. Battle score for attacker is -6
Casualties for Germans: 10 Infantrys
Casualties for British: 2 Artillerys and 9 Infantrys
Battle in Hong Kong
British attack with 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks
Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory and 26 Infantrys
Hisaichi roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits
British roll dice for 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks in Hong Kong, round 2 : 13/45 hits, 16.67 expected hits
Units damaged: 3 Bunkers owned by the Hisaichi
Hisaichi roll dice for 3 Bunkers and 26 Infantrys in Hong Kong, round 2 : 10/29 hits, 10.17 expected hits
10 Infantrys owned by the British and 10 Infantrys owned by the Hisaichi lost in Hong Kong
British roll dice for 2 ArmoredCars, 1 Fighter, 6 Infantrys and 26 Tanks in Hong Kong, round 3 : 15/35 hits, 15.00 expected hits
Hisaichi roll dice for 3 Bunkers and 16 Infantrys in Hong Kong, round 3 : 7/19 hits, 6.83 expected hits
1 ArmoredCar owned by the British, 6 Infantrys owned by the British and 15 Infantrys owned by the Hisaichi lost in Hong Kong
British roll dice for 1 ArmoredCar, 1 Fighter and 26 Tanks in Hong Kong, round 4 : 15/28 hits, 13.67 expected hits
Hisaichi roll dice for 3 Bunkers and 1 Infantry in Hong Kong, round 4 : 2/4 hits, 1.83 expected hits
1 ArmoredCar owned by the British, 3 Bunkers owned by the Hisaichi, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
British win, taking Hong Kong from Hisaichi with 1 Fighter and 25 Tanks remaining. Battle score for attacker is 25
Casualties for British: 2 ArmoredCars, 16 Infantrys and 1 Tank
Casualties for Hisaichi: 3 Bunkers and 26 Infantrys
Battle in Anhwei
British attack with 3 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 3 Infantrys in Anhwei, round 2 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Anhwei
British win, taking Anhwei from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
1 Fighter moved from Hong Kong to Hunan
1 AAGun moved from Kwangtung to Hunan
1 AAGun moved from N.French Indochina to Kweichow
1 AAGun moved from Bihar to Punjab
1 Artillery and 7 Infantrys moved from London to Manchester
2 Fighters moved from Netherlands to Manchester
1 Bomber moved from E.Morocco to Gibraltar
Place Units - British
3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs were produced but were not placed
Turn Complete - British
British collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
British regular : -7.17
Hisaichi regular : -0.17
Hisaichi AA : -0.17
Test summary from TripleA, engine version: 2.6, time: 5:40:29 PM
Savegame
Test summary from TripleA, engine version: 2.6.616, time: 14:08:29
Savegame
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 artillery moved from Germany to Czechoslovakia Hungary
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 34 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 0,00
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,625
Median : 4,000
Variance : 0,762
Standard Deviation : 0,873
Total rolls : 8
Germans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3,667
Median : 4,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6
Russians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 2
Test summary from TripleA, engine version: 2.6.20, time: 17:57:23
Savegame
TripleA Turn Summary for game: Napoleonic Empires
Game History
Round: 1
Combat Move - France
1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Rhine
Purchase Units - France
France buy 2 Dragoonss and 8 Fusilierss; Remaining resources: 2 PUs;
Combat - France
Battle in Rhine
France attack with 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery
Neutral defend with 3 Fusilierss
France roll dice for 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery in Rhine, round 2 : 1/1 hits, 1,17 expected hits
Neutral roll dice for 3 Fusilierss in Rhine, round 2 : 1/0 hits, 1,00 expected hits
1 Fusiliers owned by the France lost in Rhine
1 Fusiliers owned by the Neutral lost in Rhine
France roll dice for 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery in Rhine, round 3 : 1/0 hits, 1,00 expected hits
Neutral roll dice for 2 Fusilierss in Rhine, round 3 : 1/1 hits, 0,67 expected hits
1 Fusiliers owned by the France lost in Rhine
1 Fusiliers owned by the Neutral lost in Rhine
France roll dice for 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery in Rhine, round 4 : 1/1 hits, 0,83 expected hits
Neutral roll dice for 1 Fusiliers in Rhine, round 4 : 0/1 hits, 0,33 expected hits
1 Fusiliers owned by the Neutral lost in Rhine
France loses 0 PUs for violating Rhines neutrality.
France win, taking Rhine from Neutral with 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 4
Casualties for France: 2 Fusilierss
Casualties for Neutral: 3 Fusilierss
Non Combat Move - France
1 Horse_Artillery moved from Ile-de-France to Champagne
1 Fusiliers moved from Burgundy to Champagne
Place Units - France
2 Dragoonss and 8 Fusilierss placed in Ile-de-France
Turn Complete - France
France collect 53 PUs; end with 55 PUs
Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 49 PUs
Combat Hit Differential Summary :
France regular : -0,00
Neutral regular : 0,00