@dawgoneit We are underway! Scramble? Also it was not mentioned in this thread yet, but as per our messages Dawgoneit has accepted a bid of 50 for the allies and his placement was the same as our last game.
UnknownSoldier (Axis) vs. Entek (Allies+12), no tech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Italians
Italians buy 2 armour and 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Syria to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Malta, round 1 : 2/6 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 1 : 0/5 hits
British roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 2/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 carrier placed in 98 Sea Zone
2 armour placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Malta : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
96 Sea Zone : 3 transports
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 56 / 63
Russians : 27 / 32
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 13 / 18
British : 21 / 0
UK_Pacific : 13 / 12
Italians : 19 / 34
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,5,4,4,3,3,6,5,3,3,6,4
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 2 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
62 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 56 / 63
Russians : 27 / 32
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 13 / 18
British : 21 / 0
UK_Pacific : 13 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - French
-
Hey it looks like you did not complete the French move…all they have is the destroyer in sz81. I will finish their turn without any movement. You can move it if you like on Russia’s turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 artillery and 2 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Finland
1 armour moved from Brazil to 86 Sea Zone
1 armour and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West Africa
2 tactical_bombers moved from 86 Sea Zone to 88 Sea Zone
1 fighter moved from 86 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from 86 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from Poland to Bryansk
4 artilleries moved from Western Ukraine to Bryansk
9 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Poland to Bryansk
1 bomber moved from Poland to Bryansk
1 bomber moved from Poland to Bryansk
1 armour moved from Poland to Belarus
2 armour moved from Western Ukraine to Bryansk
5 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
3 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
3 armour moved from Poland to Novgorod
3 mech_infantrys moved from Poland to Novgorod
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 armour, 4 artilleries, 2 bombers, 14 infantry and 2 tactical_bombers
Russians defend with 1 armour, 21 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 14 infantry and 2 tactical_bombers in Bryansk, round 1 : 10/24 hits
Russians roll dice for 1 armour, 21 infantry and 1 mech_infantry in Bryansk, round 1 : 4/23 hits
10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 10 infantry and 2 tactical_bombers in Bryansk, round 2 : 8/20 hits
Russians roll dice for 1 armour, 11 infantry and 1 mech_infantry in Bryansk, round 2 : 6/13 hits
8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 4 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/14 hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
3 infantry owned by the Germans , 2 armour owned by the Germans and 4 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 11 infantry
Casualties for Russians: 21 infantry
Battle in Finland
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Finland, round 1 : 2/5 hits
Russians roll dice for 1 armour and 1 infantry in Finland, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 88 Sea Zone
Germans attack with 1 fighter and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 3 tactical_bombers in 88 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 88 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 3 armour, 7 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour, 7 infantry and 3 mech_infantrys in Ukraine, round 1 : 4/13 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Novgorod, round 1 : 4/9 hits
Russians roll dice for 3 infantry and 1 mech_infantry in Novgorod, round 1 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in French West AfricaNon Combat Move - Germans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Bryansk to Western Ukraine
2 infantry moved from Romania to Bessarabia
5 artilleries and 12 infantry moved from Poland to Eastern Poland
1 fighter moved from Finland to Norway
1 fighter moved from Western Germany to 91 Sea Zone
2 carriers and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from 88 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from 88 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Germany to Poland
2 bombers moved from Bryansk to Western UkrainePlace Units - Germans
3 submarines placed in 109 Sea Zone
1 destroyer placed in 112 Sea Zone
4 artilleries and 6 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 2 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 armour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Poland : 3 artilleries and 3 infantry
Germany : 4 artilleries, 1 factory_major and 6 infantry
Norway : 1 fighter
Belarus : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag, 5 artilleries and 12 infantry
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 2 aaGuns, 3 armour, 1 factory_minor, 5 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 3 submarines
Greece : 1 flag
83 Sea Zone : 1 transport
Brazil : 1 flag
115 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
Finland : 1 flag, 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 64 / 79
Russians : 20 / 32
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 13 / 18
British : 21 / 0
UK_Pacific : 13 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Belarus
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 1 : 1/6 hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belarus, round 1 : 2/4 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 3/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 0/3 hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 2 transports
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 5 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transportsNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Russia to Archangel
16 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Bryansk
10 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Belarus : 1 armour
Bryansk : 1 aaGun and 26 infantry
Archangel : 1 aaGun and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 3 infantry
Samara : 1 infantry
Iraq : 2 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 79
Russians : 21 / 21
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 13 / 18
British : 21 / 0
UK_Pacific : 13 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Timguska to Tsinghai
Japanese take Novosibirsk from Russians
Japanese take Tsinghai from Chinese
1 infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Olgiy to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 armour moved from Kiangsu to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
2 armour moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from 37 Sea Zone to 45 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Amur to 35 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 2 cruisers, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 45 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 : 3/4 hits
ANZAC roll dice for 2 cruisers, 1 destroyer and 1 transport in 45 Sea Zone, round 1 : 3/3 hits
1 transport owned by the ANZAC , 2 cruisers owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for ANZAC: 2 cruisers, 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Anhwe, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 : 2/3 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Kwangsi
Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun and 2 armour
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 1 : 0/6 hits
Chinese roll dice for 1 aaGun and 2 armour in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 0/5 hits
Chinese roll dice for 1 aaGun and 2 armour in Kwangsi, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kwangsi, round 3 : 2/4 hits
Chinese roll dice for 1 aaGun and 2 armour in Kwangsi, round 3 : 1/2 hits
1 armour owned by the British , 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour and 1 artillery in Kwangsi, round 4 : 0/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits
Japanese roll dice for 2 armour and 1 artillery in Kwangsi, round 5 : 0/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour in Kwangsi, round 6 : 2/2 hits
Chinese roll dice for 1 armour in Kwangsi, round 6 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun and 2 armour
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
3 artilleries and 1 infantry moved from Amur to Siberia
1 fighter moved from 6 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 destroyers and 1 fighter placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 2 armour
Kiangsu : 1 factory_minor and 3 infantry
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
Tsinghai : 1 flag, 1 armour
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Shan State : 1 flag, 1 armour and 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 4 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 3 artilleries and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 2 transports
35 Sea Zone : 1 destroyer and 2 submarines
Dzavhan : 1 flag
39 Sea Zone : 1 flag
24 Sea Zone : 1 destroyer
15 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 63 / 79
Russians : 20 / 21
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 9 / 18
British : 21 / 0
UK_Pacific : 10 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 bomber moved from Western United States to 15 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 119 Sea Zone to ScotlandCombat - Americans
Battle in Scotland
Battle in 15 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win, taking Scotland from Germans with 1 bomber and 2 destroyers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 16 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 16 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 25 Sea Zone
1 bomber moved from 15 Sea Zone to Midway
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,5,3,2
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 4 artilleries, 3 bombers, 1 harbour and 4 infantry
Soviet Far East : 1 infantry
25 Sea Zone : 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
15 Sea Zone : 2 destroyers
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Iceland : 2 artilleries, 1 fighter and 2 infantry
Scotland : 1 flag, 1 airfield, 1 armour, 1 artillery and 2 infantry
119 Sea Zone : 2 transports
123 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 56 / 56
Americans : 52 / 71
Chinese : 9 / 18
British : 21 / 0
UK_Pacific : 10 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 1 : 2/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 3 infantry in Kwangsi, round 1 : 0/3 hits
Japanese roll dice for 2 armour in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 2 armour in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 2 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Jehol : 1 flag, 1 infantry
Yunnan : 4 infantry
Kansu : 3 infantryProduction/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 55 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 21 / 0
UK_Pacific : 10 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 2/6 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 2 armour
British roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 1 : 0/2 hits
Japanese roll dice for 2 armour in Kwangsi, round 1 : 1/2 hits
1 mech_infantry owned by the British lost in Kwangsi
1 armour owned by the British retreated to Yunnan
Japanese win with 2 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to Persia
1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea ZonePlace Units - UK_Pacific
1 mech_infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,4,5,2,6,3,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Yunnan : 1 armour
Shan State : 1 armour, 1 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Java : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 54 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 21 / 0
UK_Pacific : 11 / 10
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Anglo Egyptian Sudan to Rhodesia
Italians take Belgian Congo from British
Italians take Rhodesia from British
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to IraqCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 carrier, 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 carrier, 1 destroyer and 1 fighter in 81 Sea Zone, round 1 : 2/2 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 1 carrier and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Iraq
Italians attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 mech_infantry; Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Iraq, round 1 : 2/6 hits
British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Iraq, round 2 : 4/5 hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 81 Sea ZonePlace Units - Italians
1 fighter placed in 81 Sea Zone
2 armour placed in Egypt
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Kenya : 1 flag, 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 armour
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 artillery
Iraq : 1 flag, 2 armour, 1 artillery and 2 infantry
81 Sea Zone : 1 carrier, 2 fighters and 4 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 54 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,1,5,2,5,6,2
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 2 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
54 Sea Zone : 2 destroyers and 1 transport
62 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 54 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 54 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 6 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Ukraine to 115 Sea Zone
1 fighter moved from Norway to 115 Sea Zone
2 infantry moved from Eastern Poland to Belarus
5 artilleries and 10 infantry moved from Eastern Poland to Belarus
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Finland to Karelia
3 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Novgorod to Archangel
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
2 bombers moved from Western Ukraine to Samara
1 armour and 3 infantry moved from United Kingdom to Scotland
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Scotland
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 109 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 aaGun and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Archangel, round 1 : 1/8 hits
Russians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 aaGun owned by the Russians lost in Archangel
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 3/8 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 aaGun and 1 mech_infantry
Battle in Belarus
Germans attack with 5 artilleries and 12 infantry
Russians defend with 1 armour
Germans roll dice for 5 artilleries and 12 infantry in Belarus, round 1 : 5/17 hits
Russians roll dice for 1 armour in Belarus, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Scotland
Germans attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Scotland, round 1 : 4/8 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 1 : 1/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 1 : 3/6 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Cyprus
Battle in 119 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Germans win, taking Cyprus from British, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Samara
Germans attack with 2 bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers in Samara, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 : 0/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
3 artilleries and 3 infantry moved from Poland to Eastern Poland
1 armour and 3 infantry moved from Western Germany to Holland Belgium
2 carriers moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Scotland to 109 Sea Zone
2 tactical_bombers moved from Scotland to 109 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 6 infantry moved from Germany to Western Germany
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 bombers moved from Samara to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 2 infantry
EDIT: Adding units owned by Germans to Ukraine: 2 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 transports placed in 112 Sea Zone
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in United Kingdom
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 70 PUs; end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Cyprus : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield, 1 armour and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
French West Africa : 1 flag, 1 armour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Holland Belgium : 1 armour and 3 infantry
Belarus : 1 flag, 5 artilleries and 11 infantry
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag, 1 artillery
Archangel : 1 flag, 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 3 artilleries and 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 5 armour, 4 artilleries, 1 factory_minor, 10 infantry and 1 tactical_bomber
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
112 Sea Zone : 1 destroyer and 4 transports
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers
Greece : 1 flag
99 Sea Zone : 1 transport
83 Sea Zone : 1 transport
Brazil : 1 flag
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 70 / 92
Russians : 13 / 21
Japanese : 54 / 56
Americans : 50 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
25 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 25 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 5 armour, 4 artilleries, 1 factory_minor, 10 infantry and 1 tactical_bomber
AA guns fire in Ukraine : 0/3 hits
Russians roll dice for 2 fighters, 25 infantry and 1 tactical_bomber in Ukraine, round 1 : 5/28 hits
Germans roll dice for 3 aaGuns, 5 armour, 4 artilleries, 10 infantry and 1 tactical_bomber in Ukraine, round 1 : 9/20 hits
9 infantry owned by the Russians , 2 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 16 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/19 hits
Germans roll dice for 5 armour, 4 artilleries, 8 infantry and 1 tactical_bomber in Ukraine, round 2 : 6/18 hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 10 infantry and 1 tactical_bomber in Ukraine, round 3 : 5/13 hits
Germans roll dice for 5 armour, 4 artilleries, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 5/13 hits
5 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/8 hits
Germans roll dice for 5 armour, 2 artilleries and 1 tactical_bomber in Ukraine, round 4 : 5/8 hits
5 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 3 aaGuns, 4 artilleries and 10 infantry
Casualties for Russians: 25 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Russia to BryanskPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Bryansk : 1 aaGun and 1 infantry
Russia : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 22 infantry and 1 tactical_bomber
Tambov : 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 68 / 92
Russians : 15 / 15
Japanese : 54 / 56
Americans : 50 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 15 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone
4 fighters moved from 6 Sea Zone to 15 Sea Zone
1 artillery moved from French Indo China to Shan State
2 armour moved from Kwangsi to Shan State
1 armour moved from Tsinghai to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour and 1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour and 1 mech_infantry moved from Chahar to Jehol
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 artilleries and 1 infantry moved from Siberia to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Japanese attack with 3 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 artilleries and 1 infantry in Soviet Far East, round 1 : 4/4 hits
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 2 destroyers and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 1 : 2/5 hits
ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 1 : 0/2 hits
1 transport owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 destroyers and 1 transport
Battle in 15 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 15 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 15 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 2 destroyers in 15 Sea Zone, round 1 : 0/2 hits
2 destroyers owned by the Americans lost in 15 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 1 : 1/3 hits
Chinese roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 armour and 1 artillery
British defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 armour and 1 artillery in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
1 armour owned by the Japanese retreated to French Indo China
UK_Pacific win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 4 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 infantry in Celebes, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from 54 Sea Zone to Paulau Island
3 infantry moved from Kiangsu to Anhwe
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
4 fighters moved from 15 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 15 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 armour placed in Kiangsu
3 armour placed in KwangtungTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 bomber
Kwangsi : 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 armour
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 3 artilleries and 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery and 1 infantry
Celebes : 1 flag, 4 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 transports
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 flag
15 Sea Zone : 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
54 Sea Zone : 1 flag, 1 submarine
55 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 68 / 92
Russians : 14 / 15
Japanese : 63 / 63
Americans : 50 / 71
Chinese : 5 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 11 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OOL, Scramble, Kamikaze for Sz 6?
Although I think this is too little too late…
-
2 kamikaze attacks on each battleship….scramble the fighter
You may be right because the Axis have 8 VCs in Europe and have held them for one round when Germany comes around
-
Ignore the dice rolls you just got for kamikaze attacks…I was looking at how it would play out and forgot to put the game in local mode :oops:
I forgot to list my order of loss
1 hit on each cv and bb, subs, dest, cv, cru, tac, fighter, bb
-
Ignore the dice rolls you just got for kamikaze attacks…I was looking at how it would play out and forgot to put the game in local mode :oops:
I forgot to list my order of loss
1 hit on each cv and bb, subs, dest, cv, cru, tac, fighter, bb
I was wondering about that :P
Let’s finish this round, and then it’s on to game two?