Posted again by mistake, was trying to close the AAA to open another game and pressed the post button, twice this game already…
L13 G40 Variance (Allies +8) vs AlexGreat
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scramble/kamikaze z6?
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actually I want to change that just a little bit. the 2 subs will go to z19 insted of z6 but it doesn;t affect your scramble/kami orders anyway.
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no prob with change.
No scramble, but 5 kamikaze rolls on the BB, keep one, pls.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Americans
Americans buy 1 destroyer, 9 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 3 hits. Rolls: 1,6,1,3,1
Battle in Korea
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
10 bombers moved from Western United States to NigeriaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer and 9 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
15 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
2 artilleries and 4 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Egypt to Trans-JordanPlace Units - British
1 carrier placed in 80 Sea Zone
2 infantry placed in Iraq
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Western United States: 1 armour and 1 infantry
EDIT: Removing units owned by British from 10 Sea Zone: 1 transport
EDIT: Adding units owned by British to 26 Sea Zone: 1 transport
EDIT: Adding units owned by British to Hawaiian Islands: 1 armour and 1 infantry
EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Central United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,6,4,5,4,3,5,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 airfield and 1 harbour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Tobruk to 98 Sea Zone
1 fighter moved from Tobruk to 98 Sea Zone
1 fighter moved from Tobruk to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Romania to Eastern Poland
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 3 submarines
French defend with 1 destroyer
Italians roll dice for 3 submarines in 98 Sea Zone, round 1 : 2/3 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 carrier, 1 fighter and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
Assuming your bomber fleet would go Pacific, I almost overlooked them in Africa….I changed my plans, still attacking the French DD and Egypt, but differently. Few safe spots with those monsters around.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to EgyptCombat - ANZAC
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
1 infantry owned by the ANZAC retreated to Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
3 artilleries moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 83 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 85 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from French West Africa: 2 infantry
EDIT: Adding units owned by ANZAC to Nigeria: 2 infantry
EDIT: Turning off Edit ModeCombat Move - French
2 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in Egypt
French attack with 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Poland to Archangel
1 tactical_bomber moved from Poland to Archangel
1 tactical_bomber moved from Poland to Archangel
1 fighter moved from Romania to Smolensk
1 tactical_bomber moved from Romania to Smolensk
1 infantry moved from Belarus to Smolensk
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 armour, 7 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
6 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Vyborg to Belarus
1 infantry moved from Finland to KareliaCombat - Germans
Battle in Archangel
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Archangel, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Belarus
1 bomber moved from Smolensk to Belarus
1 bomber moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 fighter moved from Romania to Belarus
1 aaGun moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 aaGun moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to ArchangelPlace Units - Germans
1 factory_minor placed in Romania
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry and 9 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
3 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Smolensk
3 infantry moved from Amur to Buryatia
2 aaGuns and 14 infantry moved from Amur to Korea
3 mech_infantrys moved from Volgograd to Bryansk
6 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
you have me in a tight spot, need to run a few scenarios, but too late now here. No conclusion yet :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 8 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from French Indo China to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 39 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 battleship and 2 cruisers in India, round 1 : 1/3 hits
Japanese roll dice for 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers in India, round 1 : 5/11 hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in India, round 1 : 0/5 hits
3 infantry owned by the British and 2 artilleries owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 2 artilleries and 3 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 2 fighters in 20 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 fighter in 20 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits
retreated to 20 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -22
Casualties for Japanese: 1 bomber and 1 fighter
Battle in Caroline IslandsNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Japan
1 bomber moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from Yunnan to Manchuria
1 infantry moved from Hunan to Anhwe
1 fighter moved from Shan State to French Indo China
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to French Indo China
1 fighter moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from India to Burma
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to AnhwePlace Units - Japanese
8 infantry placed in Japan
3 armour placed in Manchuria
1 destroyer and 2 submarines placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
1 mech_infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,5,3,5,3,1,1,5,1,5,4,5,2,5,5,4,3
Japanese collect 49 PUs (10 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
Hm, could not come up with something better. Good enough, I dont know.
- Hope I did not overlook something
- How the hell can this DD still live??? Unbelievable bad performance of 1 bomber, 2 figs, they missed 9/9 rolls before I retreated the last fig.
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Ahhh one of those lucky destroyers. Funny but they do show up from time to time.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea ZoneNon Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 19 Sea Zone to 7 Sea Zone
6 fighters moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Korea
3 carriers, 3 cruisers, 3 destroyers and 2 transports moved from 6 Sea Zone to 15 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
4 submarines moved from 101 Sea Zone to 11 Sea Zone
10 bombers moved from Nigeria to IraqPlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 factory_minor placed in Korea
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
14 infantry moved from Suiyuyan to Shensi
1 fighter and 2 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 aaGun and 2 artilleries moved from Trans-Jordan to Egypt
7 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 80 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from Iraq to 81 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United StatesPlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs total