TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 2 infantry and 1 mech_infantry moved from Western United States to Central United States 1 battleship, 1 carrier and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 66 Sea Zone 1 fighter and 1 tactical_bomber moved from 66 Sea Zone to 91 Sea Zone 1 fighter moved from Hawaiian Islands to 66 Sea Zone 1 fighter moved from Hawaiian Islands to 104 Sea Zone 1 fighter moved from Hawaiian Islands to 104 Sea Zone 1 fighter moved from Wake Island to Queensland 1 submarine moved from 49 Sea Zone to 27 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 91 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 harbour placed in Southeast Mexico 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,4,6,2,4,2 Americans collect 50 PUs (1 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Inner Mongolia 2 infantry moved from Tsinghai to Honan 2 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Honan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 tactical_bomber moved from 83 Sea Zone to Kenya 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Kenya 1 infantry moved from Anglo-Egyptian Sudan to Kenya 2 infantry moved from Shan State to Malaya 1 fighter moved from Sumatra to Malaya Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Kenya British attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kenya, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya British attack with 1 fighter and 2 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya British roll dice for 1 fighter and 1 infantry in Malaya, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Malaya, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya 1 infantry owned by the Japanese lost in Malaya British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Malaya to Yunnan 2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan 2 artilleries and 3 infantry moved from Eastern India to Burma 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 battleship moved from 40 Sea Zone to 78 Sea Zone 1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 transport moved from 83 Sea Zone to 73 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 fighter and 2 tactical_bombers moved from Kenya to Egypt 1 aaGun, 1 artillery and 3 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Alexandria 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 83 Sea Zone to 100 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 armour moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Suriname to 90 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone Place Units - British 1 airfield and 1 factory_minor placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6 UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
Chinese regular : -0.00 Italians regular : -0.33 Japanese regular : 0.00 Germans AA : -0.17 British regular : -1.50