Whackamatt (Axis) vs. tcnance (Allies +6)

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                2 artilleries moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                2 artilleries moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Shensi
                1 infantry placed in Anhwe
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Shensi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 3 artilleries, 1 fighter and 5 infantry
        Hunan : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry
        Burma : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 78
        Russians : 11 / 13
        Japanese : 52 / 69
        Americans : 58 / 73
        Chinese : 17 / 23
        British : 27 / 35
        UK_Pacific : 6 / 7
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.583
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - British
                4 infantry moved from Holland Belgium to Western Germany
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                2 fighters moved from India to Shan State
                1 bomber moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - British
                4 infantry moved from Holland Belgium to Western Germany
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                2 fighters moved from India to Shan State
                1 bomber moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Western Germany
                    British attack with 2 artilleries and 8 infantry
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 2 cruisers in Western Germany, round 1 :  1/3 hits
                        British roll dice for 2 artilleries and 8 infantry in Western Germany, round 1 :  2/10 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Western Germany, round 1 :  2/5 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
                        British roll dice for 2 artilleries and 6 infantry in Western Germany, round 2 :  3/8 hits
                        Germans roll dice for 2 artilleries in Western Germany, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Western Germany
                    British win, taking Western Germany from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 :  5/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 1 :  1/4 hits
                        1 infantry owned by the British , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 bomber moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Ethiopia to Tanganyika Territory
                1 infantry moved from Kenya to Tanganyika Territory
                3 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from French Equatorial Africa to Nigeria
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Territory Summary for British :

    Shan State : 1 infantry and 1 mech_infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Alaska : 1 artillery and 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Nigeria : 1 mech_infantry
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Rhodesia : 3 infantry
        Tanganyika Territory : 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 4 infantry
        Tunisia : 1 infantry
        Western Germany : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Holland Belgium : 1 flag
        Libya : 1 armour
        Ethiopia : 1 flag
        112 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 45 / 78
        Russians : 11 / 13
        Japanese : 51 / 69
        Americans : 58 / 73
        Chinese : 17 / 23
        British : 32 / 32
        UK_Pacific : 7 / 0
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.444
            Median : 3.000
            Variance : 1.547
            Standard Deviation : 1.244
            Total rolls : 54

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    British Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 28

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.583
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 45 / 78
        Russians : 11 / 13
        Japanese : 51 / 69
        Americans : 58 / 73
        Chinese : 17 / 23
        British : 32 / 32
        UK_Pacific : 7 / 7
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 17 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.855
            Standard Deviation : 1.362
            Total rolls : 63

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    British Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 28

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.583
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries, 1 fighter and 3 infantry moved from Northern Italy to Western Germany
                1 bomber and 1 fighter moved from Southern Italy to Western Germany
                1 armour and 4 infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Kazakhstan to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Vologda
                      Italians take Vologda from Russians
                1 artillery and 1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Italians win, taking Western Germany from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for British: 2 artilleries and 6 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Rhodesia
                    Italians attack with 1 armour and 4 infantry
                    British defend with 3 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 4 infantry

    Non Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 bomber and 2 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 5 infantry placed in Northern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 62 Sea Zone to 33 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 62 Sea Zone to 33 Sea Zone

    Airborne Attack Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 62 Sea Zone to 33 Sea Zone

    Airborne Attack Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        33 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 50 / 78
        Russians : 9 / 13
        Japanese : 51 / 69
        Americans : 58 / 73
        Chinese : 17 / 23
        British : 25 / 32
        UK_Pacific : 7 / 7
        Italians : 29 / 45
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Tobruk : 1 flag, 3 infantry
        Libya : 1 flag
        70 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 78
        Russians : 9 / 13
        Japanese : 51 / 69
        Americans : 58 / 73
        Chinese : 17 / 23
        British : 25 / 32
        UK_Pacific : 7 / 7
        Italians : 29 / 45
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 10 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                2 artilleries and 1 infantry moved from Finland to Norway
                2 infantry moved from 113 Sea Zone to Norway
                2 artilleries and 2 infantry moved from 113 Sea Zone to Denmark
                1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
                1 fighter moved from Germany to Normandy Bordeaux
                3 infantry moved from Volgograd to Tambov
                1 armour moved from Novosibirsk to Tambov
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                3 artilleries and 2 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Ukraine to Tambov
                2 artilleries and 1 infantry moved from Smolensk to Bryansk
                4 infantry moved from Bryansk to Tambov
                1 armour moved from Smolensk to Tambov
                1 armour moved from Sikang to Volgograd

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 4 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 infantry
                    Casualties for British: 4 infantry
                    Casualties for Americans: 1 armour and 2 infantry
                Battle in Norway
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Norway from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Denmark
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Denmark from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 2 armour, 7 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 armour, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Bryansk
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Normandy Bordeaux to France
                4 aaGuns, 1 artillery and 4 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 infantry placed in France
                7 infantry and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Germans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Germans

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Amur : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 20 infantry
        Novosibirsk : 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 11 / 12
        Japanese : 49 / 69
        Americans : 51 / 73
        Chinese : 17 / 23
        British : 25 / 32
        UK_Pacific : 7 / 7
        Italians : 29 / 45
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Java to Philippines
                3 infantry moved from Malaya to Shan State
                1 bomber moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 armour moved from Kwangsi to Yunnan
                1 tactical_bomber moved from French Indo China to Kiangsi
                1 artillery moved from Soviet Far East to 5 Sea Zone
                1 artillery and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Anhwe
                2 infantry moved from Jehol to Anhwe
                1 armour moved from Manchuria to Chahar
                1 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Jehol to Amur
                2 infantry moved from Jehol to Shantung
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Shantung
                4 carriers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 3 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 fighter moved from Anhwe to 19 Sea Zone
                1 tactical_bomber moved from Kiangsi to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
                2 aaGuns moved from Siberia to Amur
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 bomber moved from Shan State to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Manchuria
                3 infantry placed in Kwangtung
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4
                Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 destroyers, 12 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Denmark
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to Denmark

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 destroyers, 12 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Denmark
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to Denmark

    Combat - Americans
                Americans creates battle in territory 26 Sea Zone
                Americans creates battle in territory 2 Sea Zone
                Battle in Denmark
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 1 :  2/3 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 1 :  0/3 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Denmark
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Denmark, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Denmark
                    Americans win, taking 26 Sea Zone from Japanese, taking 2 Sea Zone from Japanese, taking Denmark from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 1 infantry
                Battle in Norway
                    Americans attack with 2 artilleries and 4 infantry
                    Germans defend with 2 artilleries and 2 infantry
                        Americans roll dice for 2 artilleries and 4 infantry in Norway, round 1 :  2/6 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Norway, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
                        Americans roll dice for 2 artilleries and 2 infantry in Norway, round 2 :  1/4 hits
                        Germans roll dice for 2 artilleries in Norway, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Norway
                        Americans roll dice for 2 artilleries and 1 infantry in Norway, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Norway, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                2 transports moved from 112 Sea Zone to 126 Sea Zone
                1 fighter moved from Denmark to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 2 Sea Zone to 4 Sea Zone
                1 submarine moved from 8 Sea Zone to 5 Sea Zone
                1 submarine moved from 15 Sea Zone to 7 Sea Zone
                1 submarine moved from 14 Sea Zone to 16 Sea Zone
                1 submarine moved from 2 Sea Zone to 15 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                1 submarine moved from 14 Sea Zone to 24 Sea Zone
                1 submarine moved from 13 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from Central United States to West Indies
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                2 transports moved from 101 Sea Zone to 102 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                3 transports moved from 90 Sea Zone to 101 Sea Zone
                1 infantry moved from Alaska to British Columbia
                1 infantry moved from Western United States to Central United States
                1 fighter moved from 10 Sea Zone to Eastern United States

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                10 infantry placed in Eastern United States
                1 infantry placed in Central United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        24 Sea Zone : 1 submarine
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 1 submarine
        15 Sea Zone : 1 submarine
        10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 2 transports
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        7 Sea Zone : 1 submarine
        8 Sea Zone : 1 destroyer
        4 Sea Zone : 1 submarine
        5 Sea Zone : 1 submarine
        West Indies : 1 tactical_bomber
        Central United States : 1 aaGun, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Gibraltar : 1 aaGun, 2 artilleries and 4 infantry
        United Kingdom : 1 fighter
        Morocco : 1 aaGun and 3 infantry
        Norway : 1 flag, 2 artilleries
        Denmark : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 carrier, 2 fighters and 4 transports
        101 Sea Zone : 1 destroyer and 7 transports
        Brazil : 1 flag
        126 Sea Zone : 2 transports
        91 Sea Zone : 2 destroyers and 7 transports
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 10 / 12
        Japanese : 61 / 70
        Americans : 56 / 71
        Chinese : 7 / 23
        British : 25 / 32
        UK_Pacific : 6 / 7
        Italians : 29 / 45
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.414
            Standard Deviation : 0.643
            Total rolls : 30

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Americans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Germans
                2 artilleries moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Hunan
                1 artillery moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Hunan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Germans
                2 artilleries moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Hunan
                1 artillery moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Hunan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 1 :  2/2 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 1 :  1/6 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  1/1 hits
                        1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for Chinese: 2 artilleries and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Suiyuyan
                3 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 artillery and 2 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 3 infantry
        Sikang : 1 infantry
        Burma : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 79
        Russians : 10 / 12
        Japanese : 60 / 70
        Americans : 56 / 71
        Chinese : 9 / 11
        British : 25 / 32
        UK_Pacific : 6 / 7
        Italians : 29 / 45
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.339
            Median : 3.000
            Variance : 0.431
            Standard Deviation : 0.657
            Total rolls : 59

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Americans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Combat Move - British
                1 battleship moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                2 cruisers moved from 112 Sea Zone to 113 Sea Zone
                2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Tanganyika Territory to Kenya
                1 bomber moved from India to Kenya

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