@max334 Scramble to Normandy only please
Whackamatt (Axis) vs. tcnance (Allies +6)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Western United States to British Columbia
1 fighter moved from British Columbia to 1 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Western United States to British Columbia
1 fighter moved from British Columbia to 1 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 : 2/5 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Denmark
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 1 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in NorwayNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to United Kingdom
4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
3 transports moved from 90 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 artillery moved from Western United States to Central United States
2 submarines moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 submarine moved from 10 Sea Zone to 9 Sea Zone
2 fighters moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 9 Sea Zone to 14 Sea Zone
1 tactical_bomber moved from 1 Sea Zone to Central United StatesPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 4 transports placed in 101 Sea Zone
7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Alaska : 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
14 Sea Zone : 2 submarines
13 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 1 transport
2 Sea Zone : 2 submarines
1 Sea Zone : 1 flag
8 Sea Zone : 1 submarine
Central United States : 1 aaGun, 1 artillery, 1 factory_major, 7 infantry and 1 tactical_bomber
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 3 artilleries and 3 infantry
United Kingdom : 1 fighter
Morocco : 2 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 2 infantry
Denmark : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer and 7 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 7 transports
110 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 50 / 78
Russians : 11 / 13
Japanese : 58 / 69
Americans : 58 / 73
Chinese : 11 / 21
British : 27 / 35
UK_Pacific : 6 / 7
Italians : 24 / 40
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.583
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 artilleries moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 artilleries moved from Anhwe to Kweichow
1 fighter moved from Anhwe to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Anhwe
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 3 artilleries, 1 fighter and 5 infantry
Hunan : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
Burma : 2 infantryProduction/PUs Summary :
Germans : 50 / 78
Russians : 11 / 13
Japanese : 52 / 69
Americans : 58 / 73
Chinese : 17 / 23
British : 27 / 35
UK_Pacific : 6 / 7
Italians : 24 / 40
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.583
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
4 infantry moved from Holland Belgium to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan State
1 bomber moved from India to Shan State
1 tactical_bomber moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
4 infantry moved from Holland Belgium to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan State
1 bomber moved from India to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Western Germany
British attack with 2 artilleries and 8 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Western Germany, round 1 : 1/3 hits
British roll dice for 2 artilleries and 8 infantry in Western Germany, round 1 : 2/10 hits
Germans roll dice for 3 artilleries and 2 infantry in Western Germany, round 1 : 2/5 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
British roll dice for 2 artilleries and 6 infantry in Western Germany, round 2 : 3/8 hits
Germans roll dice for 2 artilleries in Western Germany, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 5/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 1/4 hits
1 infantry owned by the British , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 bomber moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Ethiopia to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from French Equatorial Africa to Nigeria
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
Shan State : 1 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Alaska : 1 artillery and 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Nigeria : 1 mech_infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Rhodesia : 3 infantry
Tanganyika Territory : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 4 infantry
Tunisia : 1 infantry
Western Germany : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Holland Belgium : 1 flag
Libya : 1 armour
Ethiopia : 1 flag
112 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship and 2 transportsProduction/PUs Summary :
Germans : 45 / 78
Russians : 11 / 13
Japanese : 51 / 69
Americans : 58 / 73
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 0
Italians : 24 / 40
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.444
Median : 3.000
Variance : 1.547
Standard Deviation : 1.244
Total rolls : 54Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9British Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 28Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.583
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 45 / 78
Russians : 11 / 13
Japanese : 51 / 69
Americans : 58 / 73
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 24 / 40
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 17 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.571
Median : 3.000
Variance : 1.855
Standard Deviation : 1.362
Total rolls : 63Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.143
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.143
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Germans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9British Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 28Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.583
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries, 1 fighter and 3 infantry moved from Northern Italy to Western Germany
1 bomber and 1 fighter moved from Southern Italy to Western Germany
1 armour and 4 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Kazakhstan to Samara
Italians take Samara from Russians
1 armour moved from Samara to Vologda
Italians take Vologda from Russians
1 artillery and 1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Western Germany
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Italians win, taking Western Germany from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 2 artilleries and 6 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Rhodesia
Italians attack with 1 armour and 4 infantry
British defend with 3 infantry
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 4 infantryNon Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 fighter and 5 infantry placed in Northern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 62 Sea Zone to 33 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 62 Sea Zone to 33 Sea ZoneAirborne Attack Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 62 Sea Zone to 33 Sea ZoneAirborne Attack Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
33 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 50 / 78
Russians : 9 / 13
Japanese : 51 / 69
Americans : 58 / 73
Chinese : 17 / 23
British : 25 / 32
UK_Pacific : 7 / 7
Italians : 29 / 45
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
2 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
70 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 78
Russians : 9 / 13
Japanese : 51 / 69
Americans : 58 / 73
Chinese : 17 / 23
British : 25 / 32
UK_Pacific : 7 / 7
Italians : 29 / 45
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 10 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from Finland to Norway
2 infantry moved from 113 Sea Zone to Norway
2 artilleries and 2 infantry moved from 113 Sea Zone to Denmark
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
3 infantry moved from Volgograd to Tambov
1 armour moved from Novosibirsk to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 artilleries and 2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Tambov
2 artilleries and 1 infantry moved from Smolensk to Bryansk
4 infantry moved from Bryansk to Tambov
1 armour moved from Smolensk to Tambov
1 armour moved from Sikang to VolgogradCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 4 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Casualties for Americans: 1 armour and 2 infantry
Battle in Norway
Germans attack with 2 artilleries and 3 infantry
Americans defend with 2 infantry
Germans win, taking Norway from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 armour, 7 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to France
4 aaGuns, 1 artillery and 4 infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in France
7 infantry and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 12 PUs totalTerritory Summary for Russians :
Amur : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 20 infantry
Novosibirsk : 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 79
Russians : 11 / 12
Japanese : 49 / 69
Americans : 51 / 73
Chinese : 17 / 23
British : 25 / 32
UK_Pacific : 7 / 7
Italians : 29 / 45
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to Philippines
3 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 armour moved from Kwangsi to Yunnan
1 tactical_bomber moved from French Indo China to Kiangsi
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 battleship and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Jehol to Chahar
1 fighter moved from Manchuria to Anhwe
2 infantry moved from Jehol to Anhwe
1 armour moved from Manchuria to Chahar
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Amur
2 infantry moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Shantung
4 carriers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 3 infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
2 aaGuns moved from Siberia to Amur
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Shan State to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4
Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 2 destroyers, 12 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 2 destroyers, 12 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to DenmarkCombat - Americans
Americans creates battle in territory 26 Sea Zone
Americans creates battle in territory 2 Sea Zone
Battle in Denmark
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 artilleries and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 1 : 2/3 hits
Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 1 : 0/3 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Denmark
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Denmark
Americans win, taking 26 Sea Zone from Japanese, taking 2 Sea Zone from Japanese, taking Denmark from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Norway
Americans attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries and 2 infantry
Americans roll dice for 2 artilleries and 4 infantry in Norway, round 1 : 2/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Norway, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits
Germans roll dice for 2 artilleries in Norway, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Norway
Americans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Norway, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
2 transports moved from 112 Sea Zone to 126 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 submarine moved from 15 Sea Zone to 7 Sea Zone
1 submarine moved from 14 Sea Zone to 16 Sea Zone
1 submarine moved from 2 Sea Zone to 15 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 14 Sea Zone to 24 Sea Zone
1 submarine moved from 13 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Central United States to West Indies
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 transports moved from 101 Sea Zone to 102 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 90 Sea Zone to 101 Sea Zone
1 infantry moved from Alaska to British Columbia
1 infantry moved from Western United States to Central United States
1 fighter moved from 10 Sea Zone to Eastern United StatesPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
10 infantry placed in Eastern United States
1 infantry placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
British Columbia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
24 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 2 transports
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
2 Sea Zone : 1 flag
1 Sea Zone : 1 flag
7 Sea Zone : 1 submarine
8 Sea Zone : 1 destroyer
4 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
West Indies : 1 tactical_bomber
Central United States : 1 aaGun, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Gibraltar : 1 aaGun, 2 artilleries and 4 infantry
United Kingdom : 1 fighter
Morocco : 1 aaGun and 3 infantry
Norway : 1 flag, 2 artilleries
Denmark : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 carrier, 2 fighters and 4 transports
101 Sea Zone : 1 destroyer and 7 transports
Brazil : 1 flag
126 Sea Zone : 2 transports
91 Sea Zone : 2 destroyers and 7 transports
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 52 / 79
Russians : 10 / 12
Japanese : 61 / 70
Americans : 56 / 71
Chinese : 7 / 23
British : 25 / 32
UK_Pacific : 6 / 7
Italians : 29 / 45
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.200
Median : 3.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.545
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Germans
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan