Axis (Odonis) vs PGMatt (allies +10) - G40L 13 - No tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries, 1 fighter and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangsi, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 2 artilleries and 1 infantry
        Yunnan : 1 artillery, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 53
        Russians : 28 / 35
        Japanese : 44 / 46
        Americans : 65 / 87
        Chinese : 4 / 10
        British : 19 / 0
        UK_Pacific : 18 / 18
        Italians : 22 / 40
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - British
                1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 fighter, 9 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 fighter, 1 harbour and 3 tactical_bombers
                        British roll dice for 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  6/11 hits
                        Japanese roll dice for 1 fighter and 3 tactical_bombers in Kwangtung, round 1 :  0/4 hits
                        3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Japanese: 1 fighter and 3 tactical_bombers

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                2 armour and 2 mech_infantrys moved from India to Yunnan
                2 infantry moved from Burma to Yunnan
                4 infantry moved from Persia to Eastern Persia
                1 carrier, 2 cruisers and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone

    Turn Complete - British

    Territory Summary for British :

    Formosa : 1 infantry
        Yunnan : 3 aaGuns, 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 1 aaGun, 1 airfield and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 9 mech_infantrys
        37 Sea Zone : 1 carrier, 2 cruisers and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 2 transports
        Eastern Persia : 1 flag, 4 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 53
        Russians : 28 / 35
        Japanese : 41 / 46
        Americans : 65 / 87
        Chinese : 4 / 10
        British : 19 / 0
        UK_Pacific : 21 / 0
        Italians : 22 / 40
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 airfield, 2 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                      Italians take Belgian Congo from British
                      Italians take Rhodesia from British
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 fighter moved from Gibraltar to Morocco
                1 battleship moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                    Americans defend with 3 infantry and 1 mech_infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 infantry and 1 mech_infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    French defend with 1 destroyer
                    French win with no units remaining. Battle score for attacker is -12
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                2 artilleries and 2 infantry moved from Syria to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                2 armour moved from Syria to Persia
                1 infantry moved from Syria to Iraq
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                1 fighter moved from Morocco to Gibraltar
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                2 armour and 1 infantry placed in Egypt
                1 airfield placed in Gibraltar
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs


  • Yup, I feel the dice turning against me… Some bad luck there too. My luck has also been horrendous in Asia…


  • @Odonis:

    Yup, I feel the dice turning against me… Some bad luck there too. My luck has also been horrendous in Asia…

    there are days I see the appeal of low luck, that’s for sure!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 44 Sea Zone
                1 submarine moved from 45 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 carrier
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 44 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 carrier in 44 Sea Zone, round 1 :  1/1 hits
                        1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 carrier
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from 44 Sea Zone to 45 Sea Zone
                1 fighter moved from 44 Sea Zone to Celebes
                2 infantry moved from 37 Sea Zone to Malaya

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Malaya : 3 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 fighter
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 carrier and 2 fighters
        54 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 51 / 53
        Russians : 28 / 35
        Japanese : 41 / 46
        Americans : 64 / 87
        Chinese : 4 / 10
        British : 13 / 0
        UK_Pacific : 21 / 22
        Italians : 29 / 50
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 51 / 53
        Russians : 28 / 35
        Japanese : 41 / 46
        Americans : 64 / 87
        Chinese : 4 / 10
        British : 13 / 0
        UK_Pacific : 21 / 22
        Italians : 29 / 50
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Ukraine
                7 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 armour moved from Poland to Western Ukraine
                9 armour, 2 artilleries and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber and 7 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 10 armour, 2 artilleries and 5 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 10 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Germany
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Eastern Poland
                1 armour and 1 artillery moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                3 infantry moved from Western Germany to Germany
                1 armour and 3 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 3 infantry moved from 113 Sea Zone to Norway
                1 artillery moved from Eire to Scotland
                1 tactical_bomber moved from United Kingdom to Western Germany
                1 fighter moved from Western Germany to Gibraltar
                1 bomber moved from Ukraine to Greece

    Place Units - Germans
                2 destroyers placed in 113 Sea Zone
                1 fighter placed in Western Germany
                3 infantry placed in United Kingdom
                3 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Timguska to Evenkiyskiy
                1 bomber moved from Russia to Evenkiyskiy
                3 mech_infantrys moved from Volgograd to Novosibirsk
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                3 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
                1 artillery, 1 fighter and 2 infantry moved from Belarus to Eastern Poland
                1 artillery, 11 infantry and 9 mech_infantrys moved from Belarus to Bryansk
                1 artillery and 6 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 bomber and 2 infantry in Evenkiyskiy, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Evenkiyskiy, round 1 :  0/1 hits
                        Russians roll dice for 1 bomber and 2 infantry in Evenkiyskiy, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Evenkiyskiy, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Baltic States
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
                2 aaGuns, 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 bomber moved from Evenkiyskiy to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 2 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Baltic States : 1 infantry
        Bryansk : 4 aaGuns, 2 artilleries, 2 fighters, 25 infantry, 9 mech_infantrys and 1 tactical_bomber
        Eastern Poland : 1 artillery and 2 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major and 5 infantry
        Novosibirsk : 3 mech_infantrys
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 28 / 36
        Japanese : 40 / 46
        Americans : 64 / 87
        Chinese : 4 / 10
        British : 13 / 0
        UK_Pacific : 21 / 22
        Italians : 29 / 50
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 2 mech_infantrys moved from Yenisey to Timguska
                1 armour moved from Hunan to Kwangtung
                3 armour moved from Kiangsu to Kwangtung
                3 mech_infantrys moved from Anhwe to Kwangtung
                1 bomber moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Hopei to Kwangtung
                1 tactical_bomber moved from 43 Sea Zone to Kwangtung
                1 fighter moved from 43 Sea Zone to Kwangtung
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from Philippines to Kwangtung
                1 fighter moved from Philippines to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Kwangtung
                    Japanese attack with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                    British defend with 9 mech_infantrys; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 9 mech_infantrys
                Battle in Timguska
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Buryatia
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
                1 bomber moved from Kwangtung to Japan
                1 carrier moved from 43 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 battleship moved from 43 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 mech_infantry placed in Manchuria
                2 armour and 1 mech_infantry placed in Kiangsu
                1 fighter placed in Japan
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • I’ll need orders around Gib scramble, and if you want your sub to dive please

    Odonis.tsvg


  • I guess it depends on what you are bringing in? The attached file doesn’t tell me…


  • @Odonis:

    I guess it depends on what you are bringing in? The attached file doesn’t tell me…

    very annoying  I don’t even know what I did!  replaying turn now.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 8 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                4 fighters, 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines


  • OK!  scramble and submerge orders please.


  • scramble FTRs into SZ 91


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 8 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                4 fighters, 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Italians scrambles to create a battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 3 destroyers, 2 fighters and 2 transports
                    Germans defend with 1 fighter; Italians defend with 2 fighters
                        Americans roll dice for 2 carriers, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 1 :  2/5 hits
                        Italians roll dice for 3 fighters in 91 Sea Zone, round 1 :  2/3 hits
                        1 fighter owned by the Italians , 2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 carriers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 2 destroyers
                Battle in Gibraltar
                    Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 1 :  2/6 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Kiangsu
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Kiangsu, round 1 :  3/6 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Kiangsu, round 1 :  1/3 hits
                        2 armour owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Philippines
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 carriers and 1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                4 fighters moved from Kiangsu to 19 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                6 submarines moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                8 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Kiangsu : 1 mech_infantry
        Siam : 1 armour
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 tactical_bomber
        35 Sea Zone : 1 battleship and 2 transports
        26 Sea Zone : 5 submarines
        10 Sea Zone : 2 submarines
        19 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
        6 Sea Zone : 2 submarines
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major and 8 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        112 Sea Zone : 2 submarines
        89 Sea Zone : 2 transports
        109 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 2 transports

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 26 / 36
        Japanese : 42 / 47
        Americans : 66 / 91
        Chinese : 5 / 10
        British : 13 / 0
        UK_Pacific : 18 / 22
        Italians : 29 / 50
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 3 armour and 1 harbour
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 1 :  2/4 hits
                        Japanese roll dice for 3 armour in Kwangtung, round 1 :  2/3 hits
                        1 artillery owned by the Chinese , 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kwangtung, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Kwangtung
                    Chinese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 armour
                    Casualties for Chinese: 2 artilleries and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Yunnan

    Place Units - Chinese
                3 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Kiangsu : 1 flag, 3 infantry
        Yunnan : 1 fighter
        Kweichow : 1 infantry
        Hunan : 1 artillery
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 26 / 36
        Japanese : 39 / 47
        Americans : 66 / 91
        Chinese : 8 / 15
        British : 13 / 0
        UK_Pacific : 18 / 22
        Italians : 29 / 50
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - British
                2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Kiangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 2 fighters and 2 tactical_bombers
                        British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 1 :  5/6 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Kiangsi, round 1 :  2/4 hits
                        1 armour owned by the British , 2 tactical_bombers owned by the Japanese , 1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 carrier, 2 cruisers and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone

    Turn Complete - British

    Territory Summary for British :

    Formosa : 1 infantry
        Kiangsu : 1 tactical_bomber
        Kiangsi : 1 armour
        Yunnan : 3 aaGuns, 1 fighter, 2 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 harbour and 6 infantry
        Malaya : 1 harbour
        Kwangtung : 1 mech_infantry
        39 Sea Zone : 1 carrier, 2 cruisers and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Eastern Persia : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 26 / 36
        Japanese : 35 / 47
        Americans : 66 / 91
        Chinese : 9 / 15
        British : 13 / 0
        UK_Pacific : 21 / 0
        Italians : 29 / 50
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • couple extra NCM for UK.

    Odonis_UK_NCM.tsvg

4 / 7

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