G40 league cow vs erwinrommel (allies+15)


  • Here is the save.

  • TripleA

    I trust you. I looked at the dice rolls before you posted anything, I know I lost in sz 97 :(

    I can check exact unit counts I suppose. I will take a quick look

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Greece to Romania
                1 armour moved from Yugoslavia to Poland
                1 artillery and 3 infantry moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Kenya to Ethiopia
                1 artillery moved from Kenya to Italian Somaliland

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 harbour and 4 infantry
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 1 :  0/3 hits
                        British roll dice for 4 infantry in Egypt, round 1 :  3/4 hits
                        1 mech_infantry owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                    British win with 4 infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 bomber and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Italians collect 21 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Kenya : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 armour
        Poland : 1 armour
        Tobruk : 2 artilleries and 3 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Italian Somaliland : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Ethiopia : 1 infantry
        Bulgaria : 1 artillery and 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 45
        Russians : 36 / 36
        Japanese : 53 / 55
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 28 / 30
        UK_Pacific : 7 / 8
        Italians : 21 / 21
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Gave it a last ditch effort for Egypt and I was blown away! I was thinking I could bail the armor out if it did not luck out there, lol.

    That is fine, I just go to push Germany toward Russia to attack. Italy flopped out this game 3:8)

  • TripleA

    38:] there got my cow emoticon

  • TripleA

    I am going to risk take all the way, my odds will get worse and worse, but it just has to come through in the end! LOL.

    In hindsight I think I mismanaged a few key pieces. I am not too worried about it, it is not it was too improbable what I was trying to accomplish.

    Well played with UK, called my sea lion bluff, got just the right amount of stuff to stop me and you got that bomber buy.

  • TripleA

    Not too many out there that will take advantage of a good situation.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC


  • Actually I quicky came to regret not buying 2bombers and waiting for convoy buy until later. But I somhow felt that the two subs would preform better if you actually tried sealion.

  • TripleA

    Subs were the deciding factor for me. I did consider sea lion.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 62 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 38 / 45
        Russians : 36 / 36
        Japanese : 53 / 55
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 28 / 30
        UK_Pacific : 7 / 8
        Italians : 21 / 21
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    If I were to do sea lion, I would want to drop a few on scotland and use italy to bomb uk’s airbase if you repaired it so I would not have to deal so much with a naval battle.


  • Btw be glad you didnt sealion because Id make the biggest russian mec buy you had seen and then Japan would be with one foot in their grave. I dont have any problem loosing london as long as I take Italy with me to the grave. A good allied player needs to learn that sacrifice is a must. 9inf buy is outdated.

  • TripleA

    Haha I told Veqryn to use Russian mech on Japan in a game against Garg. At first he did not go with it, he did it a little late, but still within the window necessary for us to win that game.

  • TripleA

    Thing is if you send russian mech toward Japan, it would have worked, Germany does not have enough air / units to convoy usa or even threaten to take east usa. That would force Japan to desperately move toward the VC count and it would be a quick game ending in me losing probably.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Tunisia
                2 infantry moved from Morocco to Algeria


  • To be 100% honest I dont realy see the need, I think I can handle Japan anyway. I dont want to give my land to germany ;)

  • TripleA

    You know lots of tricks. It is good to see that.

  • TripleA

    is your turn done or?

    Don’t see any battles so I am going to take my turn, you can adjust non combat.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 fighter moved from 115 Sea Zone to Karelia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Finland to Karelia
                1 bomber and 1 tactical_bomber moved from Western Germany to Eastern Poland
                2 tactical_bombers moved from Western Germany to Eastern Poland
                1 fighter moved from 115 Sea Zone to Eastern Poland
                1 tactical_bomber moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in Karelia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Karelia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans winRussians win with 1 submarine remaining, taking Karelia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Eastern Poland, round 1 :  1/7 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 8 infantry moved from Romania to Bessarabia
                1 fighter and 3 tactical_bombers moved from Eastern Poland to Bessarabia
                1 bomber moved from Eastern Poland to Bessarabia
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                4 aaGuns, 3 armour, 3 artilleries and 16 infantry moved from Baltic States to Novgorod
                1 fighter moved from Karelia to 115 Sea Zone
                1 mech_infantry moved from Germany to Baltic States
                1 aaGun moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Western Germany to Poland
                1 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 infantry moved from Western Germany to France
                3 armour moved from Germany to Romania
                2 armour moved from Germany to Romania
                1 armour moved from Germany to Romania
                4 armour moved from Germany to Poland

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                3 armour, 3 infantry and 3 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 submarine placed in 113 Sea Zone
                Germans undo move 2.
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        Romania : 6 armour
        Poland : 4 armour and 1 mech_infantry
        Germany : 1 armour, 1 factory_major and 1 mech_infantry
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag, 1 mech_infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 3 tactical_bombers
        Novgorod : 1 flag, 4 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_minor, 1 harbour and 19 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 32 / 36
        Japanese : 53 / 55
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 28 / 30
        UK_Pacific : 7 / 8
        Italians : 21 / 21
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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