13L Whackamatt (axis) variance (allies +7)

  • '20 '18 '17 '15

    Scramble in SZ98?

  • '17 '16 '15 '14 '12

    This is exciting!

    SCRAMBLE!!

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 10 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                8 armour moved from Eastern Poland to Ukraine
                6 armour moved from Western Ukraine to Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                2 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone
                3 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 bomber moved from Alexandria to 98 Sea Zone
                3 artilleries and 2 infantry moved from France to Southern France
                3 armour and 2 mech_infantrys moved from France to Northern Italy
                3 armour moved from Northern Italy to Southern Italy
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod

    Combat - Germans
                British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber, 6 fighters and 6 tactical_bombers
                    French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Germans: 4 fighters and 4 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                Battle in Ukraine
                    Germans attack with 14 armour
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 13 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 fighters moved from 98 Sea Zone to Alexandria
                1 bomber and 2 tactical_bombers moved from 98 Sea Zone to Alexandria

    Place Units - Germans
                1 fighter and 1 tactical_bomber placed in Western Germany
                2 artilleries placed in France
                3 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • '20 '18 '17 '15

    WHEW!  That was a heart stopper, but it went pretty well.

  • '17 '16 '15 '14 '12

    not much of a luftwaffe left.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 8 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                18 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun, 9 infantry and 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 aaGun and 9 infantry
                    Casualties for Russians: 18 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                2 aaGuns, 1 artillery and 14 infantry moved from Archangel to Smolensk
                10 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Rostov
                3 infantry moved from Volgograd to Tambov
                1 aaGun moved from Amur to Buryatia
                1 aaGun moved from Amur to Buryatia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 37 PUs total

  • '17 '16 '15 '14 '12

    Good thing I don’t get paid to roll dice for a living!

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 26 Sea Zone to 27 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 armour and 1 infantry moved from 38 Sea Zone to Shan State
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                3 fighters moved from French Indo China to Java
                2 artilleries and 6 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                4 fighters and 3 tactical_bombers moved from Japan to Hawaiian Islands
                1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 27 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 airfield placed in Java
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '20 '18 '17 '15

    I edited a few of the Fighters back to Japan, negating their NCM.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 29 Sea Zone to 30 Sea Zone
                1 submarine moved from 29 Sea Zone to 27 Sea Zone
                1 bomber moved from Western United States to 30 Sea Zone
                1 bomber moved from Western United States to 27 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 4 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in 27 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 30 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 27 Sea Zone to New Zealand
                1 bomber moved from 30 Sea Zone to New Zealand
                1 armour and 1 infantry moved from Line Islands to 29 Sea Zone
                1 armour, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 29 Sea Zone to 62 Sea Zone
                1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
                2 infantry moved from Brazil to British Guiana
                1 aaGun and 1 infantry moved from British Columbia to Alaska
                2 mech_infantrys moved from Western United States to Alaska
                1 aaGun and 1 infantry moved from Southeast Mexico to Central United States
                1 infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 8 infantry moved from Shensi to Hopei
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                5 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - British
                1 battleship, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 92 Sea Zone
                1 bomber moved from Morocco to 92 Sea Zone
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 tactical_bomber moved from India to 38 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser and 2 destroyers
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    Units damaged: 1 battleship owned by the British
                    British win with 1 bomber remaining. Battle score for attacker is 18
                    Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                Battle in Iraq
                    British attack with 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    2 infantry owned by the British and 1 mech_infantry owned by the British retreated to Trans-Jordan
                    Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 38 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 38 Sea Zone to India
                1 bomber moved from 92 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 aaGun and 3 infantry moved from Scotland to United Kingdom
                4 fighters moved from Archangel to Bryansk
                2 fighters moved from Shensi to Russia

    Place Units - British
                3 armour placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 artillery moved from Yugoslavia to Albania
                1 armour moved from Yugoslavia to Greece
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 artillery and 3 infantry moved from Northern Territory to South Australia
                1 aaGun moved from New South Wales to South Australia
                2 fighters moved from Northern Territory to 62 Sea Zone
                1 fighter moved from Northern Territory to New Zealand

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Northern Italy to Spain
                3 artilleries and 2 infantry moved from Southern France to Spain
                1 bomber moved from Alexandria to Spain
                1 fighter and 1 tactical_bomber moved from Western Germany to Spain
                2 fighters and 2 tactical_bombers moved from Alexandria to Trans-Jordan
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                5 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 artilleries moved from France to Southern France
                3 mech_infantrys moved from Western Germany to Southern France

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 2 infantry and 1 mech_infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Spain
                    Germans attack with 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                    Germans win, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Spain to Southern France
                1 fighter moved from Trans-Jordan to Alexandria
                3 aaGuns moved from Holland Belgium to France
                3 aaGuns moved from Germany to Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 armour placed in Ukraine
                1 fighter and 1 tactical_bomber placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 46 PUs (3 lost to blockades); end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • '17 '16 '15 '14 '12

    Neutrals??  OK

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Bryansk

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 2 fighters, 19 infantry and 1 tactical_bomber moved from Bryansk to Rostov
                3 infantry moved from Tambov to Rostov
                2 aaGuns, 1 artillery and 14 infantry moved from Smolensk to Bryansk
                10 infantry moved from Russia to Bryansk
                2 aaGuns moved from Buryatia to Ulaanbaatar
                      Russians take Ulaanbaatar from Mongolians

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • '20 '18 '17 '15

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to Shan State
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from French Indo China to Java
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Java
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                3 fighters moved from Japan to Caroline Islands
                4 tactical_bombers moved from Hawaiian Islands to Caroline Islands
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 43 Sea Zone to Borneo
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 battleship, 3 carriers and 1 cruiser moved from 33 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 carriers and 1 destroyer placed in 36 Sea Zone
                1 armour and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

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