This is a very fortunate start for germany!
Russia is up (and dont forget the eastern units)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 2 transports
2 transports owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - French
Turn Complete - French
No prob. on the edit. Win, loose, or draw I enjoy the games
scramble orders for sea zone 109?
Churchill says “Send them up!!”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 fighter and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Western Germany to Holland Belgium
2 armour and 2 artilleries moved from France to Holland Belgium
4 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to 94 Sea Zone
1 tactical_bomber moved from Western Germany to 94 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport
British defend with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport in 109 Sea Zone, round 1 : 6/11 hits
British roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 1 : 5/6 hits
Units damaged: 1 battleship owned by the Germans
2 fighters owned by the British , 1 battleship owned by the British , 1 destroyer owned by the Germans , 1 carrier owned by the British , 2 fighters owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 tactical_bombers and 1 transport in 109 Sea Zone, round 2 : 6/8 hits
British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 47
Casualties for Germans: 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport
Battle in Holland Belgium
Germans attack with 2 armour, 2 artilleries and 1 infantry
British defend with 2 infantry
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Holland Belgium, round 1 : 1/5 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/5 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Normandy Bordeaux, round 1 : 3/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 94 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 1 : 2/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 1/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 3/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in Eire
Non Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
2 aaGuns moved from Germany to Poland
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Germans
2 carriers placed in 112 Sea Zone
3 artilleries and 7 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Poland : 5 aaGuns, 3 artilleries and 14 infantry
Germany : 3 artilleries, 1 factory_major and 7 infantry
Holland Belgium : 2 armour and 2 artilleries
Southern Italy : 1 tactical_bomber
112 Sea Zone : 2 carriers and 2 tactical_bombers
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport
Greece : 1 flag, 3 armour and 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 11 / 16
British : 26 / 38
UK_Pacific : 17 / 19
Italians : 14 / 12
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
4 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Olgiy to Kansu
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Bryansk
1 artillery moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 armour moved from Russia to Belarus
2 infantry moved from Novgorod to Belarus
2 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 27 / 40
Americans : 52 / 52
Chinese : 12 / 16
British : 26 / 38
UK_Pacific : 17 / 19
Italians : 14 / 12
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
2 artilleries, 5 infantry and 1 mech_infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
1 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
3 artilleries and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 1 : 4/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 1 : 2/12 hits
Russians roll dice for 5 infantry in Buryatia, round 1 : 1/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 : 5/11 hits
Russians roll dice for 3 infantry in Buryatia, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Jehol, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Jehol
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 3 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 1 : 2/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 : 3/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 : 4/10 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 1/5 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Yunnan, round 2 : 6/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in 36 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 1 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/3 hits
1 transport owned by the British , 1 cruiser owned by the British , 1 battleship owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
2 infantry moved from Korea to Manchuria
2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Japan to 6 Sea Zone
2 mech_infantrys moved from 6 Sea Zone to Korea
1 infantry moved from Anhwe to Kweichow
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Buryatia to Manchuria
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
Place Units - Japanese
2 infantry placed in Japan
1 carrier and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 2 bombers, 5 fighters and 4 tactical_bombers
Korea : 2 mech_infantrys
Kiangsi : 2 artilleries and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 3 fighters, 2 infantry and 3 tactical_bombers
Yunnan : 1 flag, 2 artilleries
Kweichow : 1 flag, 3 artilleries and 5 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
36 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers and 1 submarine
20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 9 / 16
British : 26 / 38
UK_Pacific : 14 / 19
Italians : 14 / 12
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 101 Sea Zone
1 cruiser placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Alaska : 1 artillery and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 cruiser and 1 submarine
35 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 9 / 16
British : 26 / 38
UK_Pacific : 14 / 19
Italians : 14 / 12
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 : 2/6 hits
Japanese roll dice for 2 artilleries in Yunnan, round 1 : 0/2 hits
2 artilleries owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Chinese :
Jehol : 1 flag
Yunnan : 5 infantry
Szechwan : 5 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 12 / 19
British : 26 / 38
UK_Pacific : 14 / 19
Italians : 14 / 12
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 armour moved from India to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from United Kingdom to Eire
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
Combat - British
Battle in Eire
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Eire, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Eire, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Eire
British win, taking Eire from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,3,5,2
British collect 21 PUs (7 lost to blockades); end with 21 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 4 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Territory Summary for British, UK_Pacific :
Shan State : 1 artillery and 3 infantry
Burma : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour and 2 infantry
French Indo China : 2 infantry
39 Sea Zone : 1 transport
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Tanganyika Territory : 1 infantry
French West Africa : 2 infantry
96 Sea Zone : 1 cruiser
87 Sea Zone : 1 transport
Eire : 1 flag, 1 armour
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
79 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 12 / 19
British : 28 / 21
UK_Pacific : 14 / 14
Italians : 14 / 12
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 2.963
Median : 3.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
choose a casualty for sea zone 96.
here is the map
Loose the French dd
Thanks for askin, sorry I’ve been real busy and will be for about a week the posts will be there, just not as many tanks again.
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to Egypt
2 fighters moved from Tobruk to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 1 : 2/4 hits
British roll dice for 2 infantry in Egypt, round 1 : 2/2 hits
2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 destroyer; British defend with 1 cruiser
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 1 : 0/3 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser
Casualties for Italians: 2 fighters
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Kenya to Ethiopia
Place Units - Italians
1 submarine placed in 95 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery and 1 harbour
Kenya : 1 flag
Malta : 1 flag, 1 armour and 2 infantry
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 aaGuns and 2 infantry
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Ethiopia : 1 infantry
95 Sea Zone : 1 submarine
Yugoslavia : 1 aaGun, 1 armour, 1 artillery and 5 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 12 / 19
British : 26 / 21
UK_Pacific : 14 / 14
Italians : 16 / 26
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 12 / 19
British : 26 / 21
UK_Pacific : 14 / 14
Italians : 16 / 26
ANZAC : 14 / 20
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 12 / 19
British : 26 / 21
UK_Pacific : 14 / 14
Italians : 16 / 26
ANZAC : 14 / 20
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to 87 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 carriers and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in 87 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 3 tactical_bombers and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to Egypt
2 artilleries and 8 infantry moved from Slovakia Hungary to Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
2 armour moved from Holland Belgium to Germany
2 artilleries moved from Holland Belgium to Western Germany
4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 armour moved from Greece to Romania
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
5 armour, 2 artilleries and 3 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Egypt : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Romania : 3 armour
Poland : 5 aaGuns, 8 artilleries and 29 infantry
Germany : 7 armour, 2 artilleries, 1 factory_major and 4 infantry
Albania : 1 infantry
Bulgaria : 1 flag, 1 infantry
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier and 2 tactical_bombers
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 12 / 19
British : 26 / 21
UK_Pacific : 14 / 14
Italians : 16 / 26
ANZAC : 14 / 20
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Timguska to Yenisey
1 infantry moved from Kansu to Timguska
1 infantry moved from Russia to Samara
9 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 armour moved from Belarus to Karelia
3 infantry moved from Novgorod to Belarus
5 infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Western Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Non Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Production/PUs Summary :
Germans : 43 / 53
Russians : 32 / 32
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 12 / 19
British : 26 / 21
UK_Pacific : 14 / 14
Italians : 16 / 26
ANZAC : 14 / 20
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Japans up
S.A.
Sorry about the wait, I probably won’t have time to move tonight, but hopefully will tomorrow. Thank you for your patience.