13L G40 Tyzoq (Axis) vs suprise attack (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Central United States to Western United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 destroyer moved from 1 Sea Zone to 8 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 1 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 armour and 3 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from 1 Sea Zone to Alaska

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 109 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to France
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Kwangsi
                1 fighter moved from Burma to Kwangsi
                2 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from India to Burma
                2 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  1/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  3/6 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    1 armour, 1 artillery and 1 mech_infantry retreated to Alexandria
                        British roll dice for 1 artillery in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 :  1/5 hits
                        1 artillery owned by the British lost in Tobruk
                    Italians win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kwangsi
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                        British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 :  0/2 hits
                        British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/7 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 1 :  5/11 hits
                        4 infantry owned by the British , 1 bomber owned by the Japanese and 1 fighter owned by the British lost in Kwangsi
                    Japanese win with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 fighter and 4 infantry
                    1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Battle in 110 Sea Zone
                    British attack with 1 destroyer, 2 fighters, 2 infantry and 1 transport
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Holland Belgium: 2 infantry
                EDIT: Changing ownership of Holland Belgium from Germans to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Removing units owned by British from France: 1 bomber
                EDIT: Adding units owned by British to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 fighter placed in United Kingdom
                1 carrier placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,4,4
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry


  • Sorry about the edit but I thought I moved my Inf to Holland when I went in after the sub, same with my bomber I was sure I put it back in England, Dag gum it I’m sorry.
    The Amph. assault (better not abreviate that) at Kwangsi worked much better on the table top I usally cut into the fighters and Tact bombers    Ouch! Should have went with the standard openers.
    Again sorry
    S.A.


  • I’m changing the casualty in Kwangsi to an infantry.  I would never lose bombers first in that battle.


  • no problem with the edits, sorry about the dice you should have got more than 1 hit at least.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 3 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    British defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 1 :  1/7 hits
                        British roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 submarine owned by the Italians and 1 carrier owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 :  2/7 hits
                        British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 :  3/3 hits
                        1 tactical_bomber owned by the British , 1 destroyer owned by the Italians , 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 2 fighters and 2 transports in 96 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the British , 1 battleship owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 2 transports remaining. Battle score for attacker is -6
                    Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                Battle in Malta
                    Italians attack with 1 armour and 3 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 armour and 3 infantry in Malta, round 1 :  2/4 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  1/1 hits
                        1 infantry owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 1 :  1/5 hits
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 1 :  3/3 hits
                        1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 :  2/2 hits
                        British roll dice for 1 armour and 1 artillery in Alexandria, round 2 :  1/2 hits
                        1 armour owned by the British , 1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 :  1/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Yugoslavia
                2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from 96 Sea Zone to Tobruk
                1 bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour
        Kenya : 1 flag, 1 infantry
        Malta : 1 flag, 1 armour and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Tobruk : 1 artillery, 2 fighters and 1 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        96 Sea Zone : 2 transports
        Yugoslavia : 2 aaGuns and 2 infantry

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 36 / 37
        Japanese : 28 / 40
        Americans : 52 / 52
        Chinese : 11 / 16
        British : 29 / 38
        UK_Pacific : 17 / 19
        Italians : 15 / 12
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • That did not go according to plan…  I guess that makes us even on dice.

    I would have stopped for order of loss in sz96 but I took out units to maximize your defense since I was expected to win a little more decisively.  Hope this is okay.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Malaya
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 96 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - French

    Turn Complete - French


  • No prob. on the edit. Win, loose, or draw I enjoy the games


  • scramble orders for sea zone 109?


  • Churchill says “Send them up!!”


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                1 infantry moved from Western Germany to Holland Belgium
                2 armour and 2 artilleries moved from France to Holland Belgium
                4 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 tactical_bomber moved from Western Germany to 94 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport
                    British defend with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport in 109 Sea Zone, round 1 :  6/11 hits
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 1 :  5/6 hits
                    Units damaged: 1 battleship owned by the Germans
                        2 fighters owned by the British , 1 battleship owned by the British , 1 destroyer owned by the Germans , 1 carrier owned by the British , 2 fighters owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 tactical_bombers and 1 transport in 109 Sea Zone, round 2 :  6/8 hits
                        British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 destroyer, 2 fighters and 1 submarine
                    Casualties for British: 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport
                Battle in Holland Belgium
                    Germans attack with 2 armour, 2 artilleries and 1 infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Holland Belgium, round 1 :  1/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Holland Belgium, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 armour and 2 mech_infantrys in Normandy Bordeaux, round 1 :  3/6 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 94 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser in 94 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 1 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 2 :  1/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 3 :  3/6 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in Eire

    Non Combat Move - Germans
                2 bombers moved from 109 Sea Zone to Western Germany
                2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to Southern Italy
                2 aaGuns moved from Germany to Poland
                2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Germans
                2 carriers placed in 112 Sea Zone
                3 artilleries and 7 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 8 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Poland : 5 aaGuns, 3 artilleries and 14 infantry
        Germany : 3 artilleries, 1 factory_major and 7 infantry
        Holland Belgium : 2 armour and 2 artilleries
        Southern Italy : 1 tactical_bomber
        112 Sea Zone : 2 carriers and 2 tactical_bombers
        Eire : 1 flag, 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport
        Greece : 1 flag, 3 armour and 2 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 28 / 40
        Americans : 52 / 52
        Chinese : 11 / 16
        British : 26 / 38
        UK_Pacific : 17 / 19
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                4 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Olgiy to Kansu
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                1 armour moved from Russia to Belarus
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Ukraine to Western Ukraine

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 36
        Japanese : 27 / 40
        Americans : 52 / 52
        Chinese : 12 / 16
        British : 26 / 38
        UK_Pacific : 17 / 19
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
                2 artilleries, 5 infantry and 1 mech_infantry moved from Amur to Buryatia
                2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
                1 infantry moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                3 artilleries and 5 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 1 :  4/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 1 :  2/12 hits
                        Russians roll dice for 5 infantry in Buryatia, round 1 :  1/5 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 :  5/11 hits
                        Russians roll dice for 3 infantry in Buryatia, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 1 :  1/3 hits
                        Chinese roll dice for 2 infantry in Jehol, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 1 :  2/8 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 :  4/10 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  1/5 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Yunnan, round 2 :  6/9 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 :  1/7 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  1/3 hits
                        1 transport owned by the British , 1 cruiser owned by the British , 1 battleship owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                2 infantry moved from Korea to Manchuria
                2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Japan to 6 Sea Zone
                2 mech_infantrys moved from 6 Sea Zone to Korea
                1 infantry moved from Anhwe to Kweichow
                2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Buryatia to Manchuria
                1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
                1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi

    Place Units - Japanese
                2 infantry placed in Japan
                1 carrier and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 5 fighters and 4 tactical_bombers
        Korea : 2 mech_infantrys
        Kiangsi : 2 artilleries and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 3 fighters, 2 infantry and 3 tactical_bombers
        Yunnan : 1 flag, 2 artilleries
        Kweichow : 1 flag, 3 artilleries and 5 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 armour
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        36 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers and 1 submarine
        20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 9 / 16
        British : 26 / 38
        UK_Pacific : 14 / 19
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 8 Sea Zone to 7 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 1 Sea Zone to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 1 destroyer and 1 fighter placed in 101 Sea Zone
                1 cruiser placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
        Alaska : 1 artillery and 3 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 cruiser and 1 submarine
        35 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 destroyer
        7 Sea Zone : 1 destroyer
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 9 / 16
        British : 26 / 38
        UK_Pacific : 14 / 19
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 artilleries
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  2/6 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 1 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Jehol : 1 flag
        Yunnan : 5 infantry
        Szechwan : 5 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 12 / 19
        British : 26 / 38
        UK_Pacific : 14 / 19
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                2 infantry moved from Shan State to French Indo China
                1 artillery and 2 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from United Kingdom to Eire
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone

    Combat - British
                Battle in Eire
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Eire, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Eire, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Eire
                    British win, taking Eire from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                2 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,3,5,2
                British collect 21 PUs (7 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Shan State : 1 artillery and 3 infantry
        Burma : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour and 2 infantry
        French Indo China : 2 infantry
        39 Sea Zone : 1 transport
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Tanganyika Territory : 1 infantry
        French West Africa : 2 infantry
        96 Sea Zone : 1 cruiser
        87 Sea Zone : 1 transport
        Eire : 1 flag, 1 armour
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        79 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 12 / 19
        British : 28 / 21
        UK_Pacific : 14 / 14
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 2.963
            Median : 3.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


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