TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Amur to Manchuria
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
5 fighters moved from 6 Sea Zone to Manchuria
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 5 fighters, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 1 : 1/7 hits
Chinese roll dice for 3 infantry in Manchuria, round 1 : 0/3 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Non Combat Move - Japanese
4 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from Manchuria to 19 Sea Zone
5 fighters moved from 19 Sea Zone to 20 Sea Zone
1 carrier and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
2 bombers moved from Philippines to French Indo China
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 75 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports moved from 71 Sea Zone to 75 Sea Zone
3 armour moved from Malaya to French Indo China
3 armour moved from India to Shan State
1 aaGun moved from Yunnan to French Indo China
1 mech_infantry moved from Buryatia to Amur
Place Units - Japanese
3 infantry placed in French Indo China
4 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 armour
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 tactical_bomber
Manchuria : 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Szechwan : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 3 armour
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 armour, 2 bombers, 1 factory_minor and 3 infantry
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
20 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 transport
West India : 1 flag, 12 artilleries and 12 infantry
French Madagascar : 1 flag
75 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 7 transports
Production/PUs Summary :
Germans : 57 / 129
Russians : 15 / 18
Japanese : 49 / 54
Americans : 57 / 84
Chinese : 16 / 24
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 21 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.889
Median : 4.000
Variance : 1.705
Standard Deviation : 1.306
Total rolls : 45
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.161
Median : 4.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 31
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7