270BC - Noll (Carthage) vs Wittman (Rome)
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Test summary from TripleA, engine version: 1.6.1.4, time: 18:32:52
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I missed the topic ID with the new game, I changed it to the right topicID. Here’s the savefile!
You have to play Romans and Greeks now, they’re one after another!
Please post the summary of both Romans and Greeks :)
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 fort, 2 legionaires, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Verona
3 legionaires and 4 velitess moved from Arretium to Genua
1 cavalry moved from Roma to Genua
1 cavalry moved from Roma to Genua
1 velites moved from Croton to SZ 44
1 bireme and 1 velites moved from SZ 44 to SZ 35
1 velites moved from SZ 35 to Messana
1 ballista moved from Roma to SalapiaCombat - RomanRepublic
Battle in Verona
RomanRepublic attack with 1 ballista, 2 legionaires and 3 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic win, taking Verona from Neutral with 1 ballista and 2 legionaires remaining. Battle score for attacker is 9
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 3 velitess
Battle in Genua
RomanRepublic attack with 2 cavalrys, 3 legionaires and 4 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic win, taking Genua from Neutral with 2 cavalrys and 3 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 4 velitessNon Combat Move - RomanRepublic
2 legionaires and 3 velitess moved from Salapia to Ariminum
1 cavalry moved from Capua to Arretium
1 legionaire moved from Capua to Roma
1 velites moved from Capua to Roma
1 legionaire and 1 velites moved from Roma to Arretium
1 velites moved from Roma to ArretiumPlace Units - RomanRepublic
1 fort, 1 onager and 1 velites placed in Roma
2 legionaires placed in Roma
1 bireme and 1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 50 PUs; end with 50 PUs totalTerritory Summary for RomanRepublic :
Croton : 2 legionaires and 2 velitess
Arretium : 1 cavalry, 1 legionaire and 2 velitess
Roma : 1 city, 1 fort, 6 legionaires, 1 onager and 5 velitess
Verona : 1 flag, 1 ballista and 2 legionaires
Messana : 4 forts, 4 legionaires and 6 velitess
Capua : 2 legionaires and 3 velitess
SZ 35 : 1 bireme
Salapia : 1 ballista
SZ 28 : 3 biremes and 3 triremes
Genua : 1 flag, 2 cavalrys and 3 legionaires
Tarentum : 2 legionaires and 1 velites
Ariminum : 2 legionaires and 3 velitessProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 50 / 50
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - GreekCityStates
GreekCityStates buy 2 archers, 1 bireme, 1 hoplite, 1 slingers and 1 trireme; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 slingers moved from Athens to Larissa
1 slingers moved from Athens to Larissa
1 slingers moved from Athens to Larissa
1 cavalry moved from Athens to Larissa
1 archer moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 archer moved from Athens to Larissa
1 slingers moved from Delphi to LarissaCombat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 2 archers, 1 cavalry, 5 hoplites and 4 slingerss
Macedonia defend with 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
GreekCityStates win, taking Larissa from Macedonia with 1 hoplite remaining. Battle score for attacker is -12
Casualties for Macedonia: 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
Casualties for GreekCityStates: 2 archers, 1 cavalry, 4 hoplites and 4 slingerssNon Combat Move - GreekCityStates
2 hoplites and 2 slingerss moved from Delphi to Athens
1 bireme and 1 trireme moved from SZ 67 to SZ 66
1 hoplite moved from Rhodos to SZ 66
1 hoplite moved from SZ 66 to RhodosPlace Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 67
2 archers, 1 hoplite and 1 slingers placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 40 PUs; end with 40 PUs totalTerritory Summary for GreekCityStates :
Sparta : 2 archers, 1 city, 7 hoplites and 4 slingerss
Larissa : 1 flag, 1 hoplite
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 2 hoplites and 2 slingerss
Delphi : 1 archer
SZ 66 : 1 bireme and 1 trireme
SZ 67 : 3 biremes and 2 triremes
Syracuse : 2 cavalrys, 5 hoplites and 4 slingerss
Rhodos : 1 hoplite and 1 slingersProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 50 / 50
GreekCityStates : 40 / 40
Macedonia : 23 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 1 bireme and 5 cavalrys; Remaining resources: 2 PUs;Combat Move - Macedonia
4 peltastss moved from Thessalonica to Larissa
3 hoplites moved from Thessalonica to Larissa
2 swordmen moved from Thessalonica to Larissa
1 cavalry moved from Pella to Delphi
4 peltastss moved from Dodona to Delphi
1 hoplite moved from Dodona to Delphi
1 hoplite moved from Dodona to Larissa
2 cavalrys moved from Thessalonica to Larissa
1 cavalry moved from Philippopolis to Larissa
1 hoplite and 3 peltastss moved from Pella to Thessalonica
2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
2 biremes and 1 trireme moved from SZ 70 to SZ 69
2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen moved from Corinth to AthensCombat - Macedonia
Battle in Larissa
Macedonia attack with 3 cavalrys, 4 hoplites, 4 peltastss and 2 swordmen
GreekCityStates defend with 1 hoplite
Macedonia win, taking Larissa from GreekCityStates with 3 cavalrys, 4 hoplites, 3 peltastss and 2 swordmen remaining. Battle score for attacker is 3
Casualties for GreekCityStates: 1 hoplite
Casualties for Macedonia: 1 peltasts
Battle in Athens
Macedonia attack with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates defend with 2 hoplites and 2 slingerss
Macedonia win, taking Athens from GreekCityStates with 2 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 2 hoplites and 2 slingerss
Casualties for Macedonia: 2 peltastss
Battle in Delphi
Macedonia attack with 1 cavalry, 1 hoplite and 4 peltastss
GreekCityStates defend with 1 archer
Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 1 hoplite and 4 peltastss remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 archerNon Combat Move - Macedonia
Place Units - Macedonia
5 cavalrys placed in Thessalonica
1 bireme placed in SZ 69Turn Complete - Macedonia
Macedonia collect 40 PUs; end with 42 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Egypt
Egypt buy 1 archer, 4 axemen, 1 bireme, 1 chariot, 1 city and 1 spearman; Remaining resources: 0 PUs;Combat Move - Egypt
2 axemen and 4 spearmen moved from Alexandria to SZ 57
2 axemen, 3 biremes, 4 spearmen and 1 trireme moved from SZ 57 to SZ 64
2 axemen and 4 spearmen moved from SZ 64 to Cydonia
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
1 chariot moved from Alexandria to Paraetonium
1 archer and 2 spearmen moved from Memphis to SZ 58
1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
1 archer and 2 spearmen moved from SZ 59 to Sidon
1 chariot moved from Memphis to Jerusalem
1 chariot moved from Alexandria to ParaetoniumCombat - Egypt
Battle in Cydonia
Egypt attack with 2 axemen and 4 spearmen
Neutral defend with 2 archers and 2 spearmen
Egypt win, taking Cydonia from Neutral with 2 axemen and 2 spearmen remaining. Battle score for attacker is 8
Casualties for Egypt: 2 spearmen
Casualties for Neutral: 2 archers and 2 spearmen
Battle in Paraetonium
Egypt attack with 3 archers, 4 axemen, 2 chariots and 2 spearmen
Neutral defend with 3 spearmen
Egypt win, taking Paraetonium from Neutral with 3 archers, 4 axemen, 2 chariots and 2 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmenNon Combat Move - Egypt
2 axemen and 3 spearmen moved from Memphis to Pharan
1 axeman moved from Alexandria to ParaetoniumPlace Units - Egypt
1 city placed in Memphis
1 bireme placed in SZ 57
1 archer, 4 axemen, 1 chariot and 1 spearman placed in AlexandriaTurn Complete - Egypt
Egypt collect 50 PUs; end with 50 PUs totalTerritory Summary for Egypt :
Memphis : 1 city
Jerusalem : 2 axemen, 2 chariots and 5 spearmen
Alexandria : 3 archers, 4 axemen, 1 chariot, 1 city and 1 spearman
Salamis : 2 spearmen
SZ 64 : 3 biremes and 1 trireme
Cydonia : 1 flag, 2 axemen and 2 spearmen
SZ 57 : 1 bireme
SZ 59 : 1 trireme
Paraetonium : 1 flag, 3 archers, 5 axemen, 2 chariots and 2 spearmen
Sidon : 1 archer, 3 axemen, 2 chariots and 8 spearmen
Pharan : 2 axemen and 3 spearmenProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 50 / 50
GreekCityStates : 23 / 40
Macedonia : 40 / 42
Egypt : 50 / 50
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;Combat Move - Seleucid
1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Sidon
1 cavalry moved from Edessa to Sidon
1 peltasts moved from Damascus to Palmyra
2 cavalrys, 2 hoplites, 1 legionaire and 2 peltastss moved from Damascus to Sidon
5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
2 hoplites and 2 peltastss moved from SZ 61 to Salamis
4 hoplites and 3 peltastss moved from Sardis to Pessinus
2 hoplites and 1 peltasts moved from Attalia to PessinusCombat - Seleucid
Battle in Palmyra
Seleucid attack with 5 hoplites, 2 legionaires and 5 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
5 hoplites owned by the Seleucid , 3 peltastss owned by the Seleucid and 2 legionaires owned by the Seleucid retreated to Damascus
Neutral win with 1 cavalry and 4 spearmen remaining. Battle score for attacker is 4
Casualties for Seleucid: 2 peltastss
Casualties for Neutral: 2 cavalrys
Battle in Pessinus
Seleucid attack with 6 hoplites and 4 peltastss
Neutral defend with 2 spearmen
Seleucid win, taking Pessinus from Neutral with 6 hoplites and 3 peltastss remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 peltasts
Casualties for Neutral: 2 spearmen
Battle in Sidon
Seleucid attack with 1 cataphract, 5 cavalrys, 6 hoplites, 3 legionaires and 8 peltastss
Egypt defend with 1 archer, 3 axemen, 2 chariots and 8 spearmen
Seleucid win, taking Sidon from Egypt with 1 cataphract, 6 hoplites and 2 legionaires remaining. Battle score for attacker is 9
Casualties for Egypt: 1 archer, 3 axemen, 2 chariots and 8 spearmen
Casualties for Seleucid: 5 cavalrys, 1 legionaire and 8 peltastss
Battle in Salamis
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is 2
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 2 peltastssNon Combat Move - Seleucid
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to HatraPlace Units - Seleucid
10 cavalrys placed in Antioch
1 city placed in EdessaTurn Complete - Seleucid
Seleucid collect 73 PUs; end with 73 PUs total -
You have played this before and are killing the hell out of me!
Off to work, but will post in 6 hours. -
@wittmann:
You have played this before and are killing the hell out of me!
Off to work, but will post in 6 hours.I know the map but I never played it against anyone :(
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I am your experimental guinea pig: that makes me feel so much better!
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Parthia
Parthia buy 4 horsearchers and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
2 archers and 1 spearman moved from Persepolis to Babylon
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
3 spearmen moved from Persepolis to Babylon
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
1 archer and 6 spearmen moved from Susa to Babylon
1 cataphract moved from Susa to Babylon
1 cavalry moved from Susa to Babylon
1 spearman moved from Susa to Babylon
1 horsearcher moved from Susa to Seleucia
1 archer moved from Susa to Babylon
1 archer moved from Susa to BabylonCombat - Parthia
Battle in Seleucia
Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 7 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Babylon
Parthia attack with 5 archers, 1 cataphract, 1 cavalry and 11 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia win, taking Babylon from Neutral with 5 archers, 1 cataphract, 1 cavalry and 1 spearman remaining. Battle score for attacker is 3
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 10 spearmenNon Combat Move - Parthia
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer moved from Cyropolis to Ctesiphon
1 spearman moved from Cyropolis to Ctesiphon
1 spearman moved from Cyropolis to CtesiphonPlace Units - Parthia
4 horsearchers and 2 spearmen placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 5 archers, 1 cataphract, 1 cavalry and 1 spearman
SZ 86 : 1 bireme
Seleucia : 1 flag, 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen
Ctesiphon : 2 archers and 6 spearmen
Cyropolis : 1 spearman
Persepolis : 1 city, 4 horsearchers and 2 spearmenProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 50 / 50
GreekCityStates : 23 / 40
Macedonia : 40 / 42
Egypt : 35 / 50
Seleucid : 63 / 73
Parthia : 48 / 48
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 1 PUs;Combat Move - Numidia
3 spearmen moved from Capsa to Thenae
2 cavalrys moved from Zama to Thenae
1 cavalry moved from Theveste to Thenae
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
1 spearman moved from Theveste to Capsa
1 archer and 1 spearman moved from Zama to Capsa
1 archer and 3 spearmen moved from Hippo Regius to Carthago
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Zama
1 bireme moved from SZ 29 to SZ 30
1 bireme and 1 spearman moved from SZ 29 to SZ 17
1 cavalry and 2 spearmen moved from Paliurus to Berenice
2 archers and 4 spearmen moved from Siwa to Berenice
2 cavalrys and 3 spearmen moved from Leptis Magna to BereniceCombat - Numidia
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Carthage
Carthage buy 5 biremes, 6 spearmen and 1 swordman; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 14 spearmen and 2 warelephants moved from Lilybaeum to Syracuse
3 cavalrys and 4 spearmen moved from Carthago to SZ 36
2 biremes, 3 cavalrys, 4 spearmen and 2 triremes moved from SZ 36 to SZ 38
3 cavalrys and 4 spearmen moved from SZ 38 to Syracuse
1 spearman and 2 swordmen moved from Carthago Nova to Valentia
1 spearman moved from Acci to SZ 15
2 biremes and 1 spearman moved from SZ 15 to SZ 16
1 spearman moved from SZ 16 to Valentia
1 spearman moved from SZ 17 to Valentia
5 spearmen and 5 swordmen moved from Castulo to Valentia
1 cavalry moved from Salmantica to Toletum
1 cavalry, 3 spearmen and 1 swordman moved from Salmantica to Toletum
3 biremes and 2 triremes moved from SZ 33 to SZ 34Combat - Carthage
Battle in Toletum
Carthage attack with 2 cavalrys, 3 spearmen and 1 swordman
Neutral defend with 4 cavalrys
Carthage win, taking Toletum from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys
Casualties for Carthage: 1 spearman
Battle in Valentia
Carthage attack with 8 spearmen and 7 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage win, taking Valentia from Neutral with 3 spearmen and 7 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 5 spearmen
Battle in Syracuse
Carthage attack with 3 cavalrys, 1 hoplite, 18 spearmen and 2 warelephants
GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Syracuse from GreekCityStates with 3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants remaining. Battle score for attacker is 23
Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss
Casualties for Carthage: 6 spearmenNon Combat Move - Carthage
Place Units - Carthage
5 biremes placed in SZ 34
6 spearmen and 1 swordman placed in CarthagoTurn Complete - Carthage
Carthage collect 68 PUs; end with 68 PUs total
2 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 4 biremes, 1 cavalry, 1 city and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista moved from Salapia to Ariminum
1 onager moved from Roma to Arretium
1 legionaire moved from Arretium to Ariminum
1 velites moved from Arretium to Ariminum
1 velites moved from Arretium to Ariminum
1 cavalry moved from Arretium to Genua
1 ballista and 2 legionaires moved from Verona to Mediolanum
3 cavalrys and 3 legionaires moved from Genua to Mediolanum
6 legionaires and 5 velitess moved from Roma to Arretium
1 legionaire moved from Capua to Roma
1 legionaire moved from Tarentum to Capua
1 legionaire moved from Tarentum to Salapia
1 velites moved from Messana to Lilybaeum
RomanRepublic take Lilybaeum from Carthage
1 velites moved from Croton to SZ 35
1 velites moved from SZ 35 to Messana
1 legionaire moved from Capua to RomaCombat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 3 cavalrys and 5 legionaires
Neutral defend with 4 axemen and 1 swordman
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 2 cavalrys and 4 legionaires remaining. Battle score for attacker is 8
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 1 cavalry and 1 legionaireNon Combat Move - RomanRepublic
Place Units - RomanRepublic
4 biremes placed in SZ 28
1 city placed in Genua
1 cavalry and 1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 58 PUs; end with 58 PUs totalTerritory Summary for RomanRepublic :
Croton : 2 legionaires and 1 velites
Arretium : 6 legionaires, 1 onager and 5 velitess
Roma : 1 cavalry, 1 city, 1 fort, 2 legionaires and 1 velites
Verona : 1 flag
Messana : 4 forts, 4 legionaires and 6 velitess
Mediolanum : 1 flag, 1 ballista, 2 cavalrys and 4 legionaires
Capua : 1 legionaire and 3 velitess
SZ 35 : 1 bireme
Salapia : 1 legionaire
SZ 28 : 7 biremes and 3 triremes
Lilybaeum : 1 flag, 1 city and 1 velites
Genua : 1 flag, 1 city
Tarentum : 1 velites
Ariminum : 1 ballista, 3 legionaires and 5 velitessProduction/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 17 / 40
Macedonia : 40 / 42
Egypt : 35 / 50
Seleucid : 63 / 73
Parthia : 48 / 48
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 5 archers, 1 city and 1 hoplite; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 archer moved from Sparta to Corinth
GreekCityStates take Corinth from Macedonia
1 archer moved from Sparta to SZ 67
1 archer and 1 bireme moved from SZ 67 to SZ 68
1 archer moved from SZ 68 to Sardis
GreekCityStates take Sardis from Seleucid
2 hoplites moved from Sparta to SZ 67
2 hoplites moved from Sparta to SZ 67
1 hoplite moved from Sparta to SZ 67
2 slingerss moved from Sparta to SZ 67
1 hoplite moved from Sparta to SZ 67
2 biremes, 6 hoplites, 2 slingerss and 2 triremes moved from SZ 67 to SZ 68
6 hoplites and 2 slingerss moved from SZ 68 to Sardis
1 bireme and 1 trireme moved from SZ 66 to SZ 68
1 slingers moved from Rhodos to SZ 68
1 hoplite moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to SardisCombat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Pergamum
5 archers and 1 hoplite placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 31 PUs; end with 31 PUs totalTerritory Summary for GreekCityStates :
Sparta : 5 archers, 1 city, 2 hoplites and 2 slingerss
Corinth : 1 flag, 1 archer
Pergamum : 2 archers, 1 city, 3 hoplites and 4 slingerss
SZ 68 : 4 biremes and 3 triremes
Sardis : 1 flag, 1 archer, 7 hoplites and 3 slingerssProduction/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 31 / 31
Macedonia : 33 / 42
Egypt : 35 / 50
Seleucid : 56 / 73
Parthia : 48 / 48
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 city and 3 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
2 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen moved from Athens to Corinth
3 cavalrys moved from Larissa to Corinth
1 cavalry moved from Delphi to Corinth
1 hoplite and 4 peltastss moved from Delphi to Athens
4 hoplites, 3 peltastss and 2 swordmen moved from Larissa to Athens
5 cavalrys moved from Thessalonica to Athens
3 hoplites and 3 peltastss moved from Thessalonica to SZ 69
3 hoplites and 3 peltastss moved from SZ 69 to Athens
4 peltastss moved from Thessalonica to LarissaCombat - Macedonia
Battle in Corinth
Macedonia attack with 6 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen
GreekCityStates defend with 1 archer
Macedonia win, taking Corinth from GreekCityStates with 6 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 archerNon Combat Move - Macedonia
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 peltastss moved from Larissa to Thessalonica
EDIT: 2 hoplites moved from Athens to ThessalonicaPlace Units - Macedonia
3 biremes placed in SZ 69
3 peltastss placed in Thessalonica
1 city placed in AthensTurn Complete - Macedonia
Macedonia collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Egypt
Egypt buy 5 archers and 10 axemen; Remaining resources: 0 PUs;Combat Move - Egypt
2 axemen and 2 spearmen moved from Cydonia to SZ 64
2 axemen, 3 biremes, 2 spearmen and 1 trireme moved from SZ 64 to SZ 62
2 axemen and 2 spearmen moved from SZ 62 to Salamis
1 axeman moved from Jerusalem to SZ 59
1 axeman moved from Jerusalem to SZ 59
2 axemen and 1 trireme moved from SZ 59 to SZ 60
2 axemen moved from SZ 60 to Salamis
1 chariot moved from Alexandria to Paliurus
Egypt take Paliurus from Numidia
1 chariot moved from Paraetonium to Siwa
Egypt take Siwa from Numidia
1 chariot moved from Siwa to Paliurus
3 archers, 5 axemen, 1 chariot and 2 spearmen moved from Paraetonium to Paliurus
1 axeman moved from Alexandria to SZ 57
1 axeman and 1 bireme moved from SZ 57 to SZ 64
1 axeman moved from SZ 64 to Cydonia
2 axemen and 3 spearmen moved from Pharan to JerusalemCombat - Egypt
Battle in Salamis
Egypt attack with 4 axemen and 2 spearmen
Seleucid defend with 2 hoplites
Egypt win, taking Salamis from Seleucid with 4 axemen and 1 spearman remaining. Battle score for attacker is 7
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 2 hoplitesNon Combat Move - Egypt
3 archers, 3 axemen and 1 spearman moved from Alexandria to MemphisPlace Units - Egypt
8 axemen placed in Memphis
5 archers and 2 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 44 PUs; end with 44 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag
Memphis : 3 archers, 11 axemen, 1 city and 1 spearman
Jerusalem : 2 axemen, 2 chariots and 8 spearmen
Alexandria : 5 archers, 2 axemen and 1 city
Salamis : 4 axemen and 1 spearman
SZ 62 : 3 biremes and 1 trireme
SZ 64 : 1 bireme
SZ 60 : 1 trireme
Cydonia : 1 flag, 1 axeman
Paraetonium : 1 flag
Paliurus : 1 flag, 3 archers, 5 axemen, 3 chariots and 2 spearmenProduction/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 24 / 31
Macedonia : 40 / 40
Egypt : 44 / 44
Seleucid : 50 / 73
Parthia : 48 / 48
Numidia : 18 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 1 city, 8 hoplites and 8 peltastss; Remaining resources: 2 PUs;Combat Move - Seleucid
1 bireme and 1 trireme moved from SZ 61 to SZ 60
6 hoplites and 3 peltastss moved from Pessinus to Attalia
1 cataphract, 6 hoplites and 2 legionaires moved from Sidon to Jerusalem
1 cataphract, 1 cavalry, 6 hoplites, 3 legionaires and 5 peltastss moved from Damascus to Jerusalem
3 hoplites, 2 legionaires and 4 peltastss moved from Hatra to Edessa
10 cavalrys moved from Antioch to Jerusalem
2 cataphracts and 2 cavalrys moved from Emesa to JerusalemCombat - Seleucid
Battle in Jerusalem
Seleucid attack with 4 cataphracts, 13 cavalrys, 12 hoplites, 5 legionaires and 5 peltastss
Egypt defend with 2 axemen, 2 chariots and 8 spearmen
Seleucid win, taking Jerusalem from Egypt with 4 cataphracts, 13 cavalrys, 12 hoplites, 5 legionaires and 1 peltasts remaining. Battle score for attacker is 34
Casualties for Egypt: 2 axemen, 2 chariots and 8 spearmen
Casualties for Seleucid: 4 peltastss
Battle in SZ 60
Seleucid attack with 1 bireme and 1 trireme
Egypt defend with 1 trireme
Egypt win with no units remaining. Battle score for attacker is -7
Casualties for Egypt: 1 trireme
Casualties for Seleucid: 1 bireme and 1 triremeNon Combat Move - Seleucid
Place Units - Seleucid
1 city placed in Tarsus
5 hoplites and 6 peltastss placed in Antioch
3 hoplites and 2 peltastss placed in EdessaTurn Complete - Seleucid
Seleucid collect 58 PUs; end with 60 PUs total -
Wow. Wasn’t sure if I wanted to fight for Jerusalem, but opted to.
Never expected you to only lose 4 units!
Will post next in 5 hours when home.
Hope you have been well.