Cpt Walker (Axis) v. Mallery (Allies) 42.2


  • @captain:

    I had to take India… I was tired of the small attacks coming from there.

    I was too aggressive in the Burma attack (when you then countered killing my 2inf/5art….I doubt I’m going to take Germany.)


  • I also only took your inf.  I figured you may still want your AA for now and your Bombers.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Szechwan to Persia
                2 armour moved from India to 35 Sea Zone
                2 armour and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 armour moved from 33 Sea Zone to Rhodesia
                      Japanese take Rhodesia from British
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Persia
                1 armour and 1 infantry moved from East Indies to 37 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 armour and 1 infantry moved from 34 Sea Zone to Egypt
                1 fighter moved from 35 Sea Zone to Egypt
                1 fighter moved from 35 Sea Zone to Persia
                2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 34 Sea Zone
                1 armour moved from India to Persia

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Persia from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Egypt
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Persia to 34 Sea Zone
                1 bomber moved from Persia to India
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from Manchuria to Yakut S.S.R.
                1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
                1 armour moved from Manchuria to Sinkiang
                1 armour moved from Manchuria to Szechwan
                2 armour moved from Karelia S.S.R. to Germany
                1 submarine moved from 18 Sea Zone to 23 Sea Zone

    Place Units - Japanese
                2 armour placed in Karelia S.S.R.
                3 armour placed in Manchuria
                1 artillery and 2 infantry placed in India
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    23 Sea Zone : 1 submarine
        33 Sea Zone : 1 destroyer and 2 transports
        34 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports
        62 Sea Zone : 1 transport
        Anhwei : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag, 1 artillery
        Caroline Islands : 1 infantry
        East Indies : 1 factory
        Eastern Australia : 1 flag, 1 infantry
        Egypt : 1 flag, 1 armour
        Germany : 4 armour
        Hawaiian Islands : 1 flag
        India : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
        Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        Karelia S.S.R. : 1 flag, 2 armour and 1 factory
        Manchuria : 3 armour and 1 factory
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
        Rhodesia : 1 flag, 2 armour
        Sinkiang : 1 flag, 4 armour
        Soviet Far East : 1 flag
        Szechwan : 1 flag, 4 armour
        Western Australia : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 armour and 2 infantry
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 23 / 23
        Germans : 26 / 26
        British : 29 / 33
        Japanese : 50 / 50
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 13 Sea Zone to 23 Sea Zone
                2 fighters moved from France to Italy
                1 carrier and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
                1 battleship moved from 8 Sea Zone to 5 Sea Zone
                1 destroyer moved from 11 Sea Zone to 23 Sea Zone
                3 artilleries and 3 infantry moved from France to 8 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone
                3 artilleries and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
                4 infantry moved from France to Italy
                1 destroyer moved from 12 Sea Zone to 8 Sea Zone
                4 infantry moved from France to Italy
                2 fighters moved from Russia to Karelia S.S.R.
                2 fighters moved from Eastern United States to 8 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to Eastern Canada
                1 transport moved from 56 Sea Zone to 57 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
                1 infantry moved from 53 Sea Zone to Hawaiian Islands
                      Americans take Hawaiian Islands from Japanese
                2 artilleries and 5 infantry moved from Western Canada to Western United States
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone

    Combat - Americans
                Battle in Italy
                    Americans attack with 2 fighters and 8 infantry
                    Germans defend with 1 factory and 4 infantry
                        Americans roll dice for 2 fighters and 8 infantry in Italy, round 1 :  4/10 hits
                        Germans roll dice for 4 infantry in Italy, round 1 :  0/4 hits
                        4 infantry owned by the Germans lost in Italy
                    Americans win, taking Italy from Germans with 2 fighters and 8 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 submarines in 23 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Karelia S.S.R.
                    Americans attack with 3 artilleries, 2 fighters and 3 infantry
                    Japanese defend with 2 armour and 1 factory
                        Americans roll dice for 1 battleship in Karelia S.S.R., round 1 :  1/1 hits
                        Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Karelia S.S.R., round 1 :  2/8 hits
                        Japanese roll dice for 2 armour in Karelia S.S.R., round 1 :  1/2 hits
                        2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Karelia S.S.R.
                    Americans win, taking Karelia S.S.R. from Japanese with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Karelia S.S.R. to Russia
                2 fighters moved from Italy to France
                1 armour, 5 artilleries and 6 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour, 5 artilleries, 6 infantry and 6 transports moved from 10 Sea Zone to 8 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 8 Sea Zone to France

    Place Units - Americans
                1 armour, 3 artilleries and 5 infantry placed in Eastern United States
                1 transport placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 44 PUs; end with 44 PUs total

    Territory Summary for Americans :

    5 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 3 transports
        8 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transports
        23 Sea Zone : 1 destroyer and 2 submarines
        53 Sea Zone : 1 transport
        56 Sea Zone : 1 transport
        Algeria : 1 flag
        Anglo-Egyptian Sudan : 1 infantry
        Eastern Canada : 4 artilleries and 4 infantry
        Eastern United States : 1 armour, 3 artilleries, 1 factory and 5 infantry
        France : 2 armour, 8 artilleries, 2 fighters and 21 infantry
        Hawaiian Islands : 1 infantry
        Italy : 1 flag, 1 factory and 8 infantry
        Karelia S.S.R. : 3 artilleries and 2 infantry
        Libya : 1 flag
        Morocco : 1 flag
        Russia : 2 fighters
        Western United States : 2 artilleries, 1 factory and 5 infantry

    Production/PUs Summary :

    Russians : 25 / 23
        Germans : 23 / 26
        British : 29 / 33
        Japanese : 47 / 50
        Americans : 44 / 44


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :15

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine S.S.R. to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 fighter moved from Russia to Belorussia
                1 infantry moved from Evenki National Okrug to Vologda
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Russia
                1 infantry moved from Archangel to Russia

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belorussia to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    17 Sea Zone : 1 submarine
        Belorussia : 1 flag, 2 infantry
        Caucasus : 1 factory
        Evenki National Okrug : 1 infantry
        Karelia S.S.R. : 1 factory
        Kazakh S.S.R. : 1 infantry
        Novosibirsk : 1 infantry
        Russia : 2 aaGuns, 19 artilleries, 1 factory, 1 fighter and 30 infantry
        Ukraine S.S.R. : 1 flag, 1 infantry
        Vologda : 1 infantry
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 27 / 27
        Germans : 21 / 26
        British : 29 / 33
        Japanese : 47 / 50
        Americans : 44 / 44


  • Regardless of how this turns out (although I always hope for an allied victory), Russia lasting this long is a testament to Vodka!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :15

    Purchase Units - Germans
                Germans buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Germany to Italy
                2 bombers and 1 fighter moved from Germany to Italy
                6 infantry moved from Germany to Italy
                1 armour moved from Germany to Italy

    Combat - Germans
                Battle in Italy
                    Germans attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 6 infantry
                    Americans defend with 1 factory and 8 infantry
                    Germans win, taking Italy from Americans with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 8 infantry

    Non Combat Move - Germans
                1 fighter moved from Italy to Germany
                2 bombers moved from Italy to Germany

    Place Units - Germans
                2 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 24 PUs; end with 24 PUs total

    Territory Summary for Germans :

    Baltic States : 1 infantry
        Bulgaria Romania : 1 infantry
        Finland : 1 infantry
        Germany : 1 aaGun, 6 armour, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 17 infantry
        Italy : 1 armour, 2 artilleries, 1 factory and 2 infantry
        Poland : 1 infantry

    Production/PUs Summary :

    Russians : 27 / 27
        Germans : 24 / 24
        British : 29 / 33
        Japanese : 47 / 50
        Americans : 41 / 44

  • '23 '21 '20 '19 '17 '16 '15 '13

    Russia has held out for a long time. The pressure put on Germany caused Japan to cause some diversions for the allies…Japan’s building up for Russia but it’s taking a long time…especially when there are now open territories to grab in Africa!


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :15

    Purchase Units - British
                British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 artilleries and 5 infantry moved from France to Italy
                2 fighters moved from 5 Sea Zone to Italy

    Combat - British
                Battle in Italy
                    British attack with 6 artilleries, 2 fighters and 5 infantry
                    Germans defend with 1 armour, 2 artilleries, 1 factory and 2 infantry
                        British roll dice for 6 artilleries, 2 fighters and 5 infantry in Italy, round 1 :  4/13 hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Italy, round 1 :  2/5 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Italy
                        British roll dice for 6 artilleries, 2 fighters and 3 infantry in Italy, round 2 :  4/11 hits
                        Germans roll dice for 1 armour in Italy, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Italy
                    British win, taking Italy from Germans with 6 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters moved from Italy to 5 Sea Zone
                4 infantry moved from United Kingdom to 8 Sea Zone
                4 infantry moved from 8 Sea Zone to France

    Place Units - British
                3 artilleries and 3 infantry placed in France
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Territory Summary for British :

    5 Sea Zone : 2 fighters
        8 Sea Zone : 2 transports
        France : 1 flag, 1 aaGun, 3 artilleries, 1 factory and 7 infantry
        Italy : 1 flag, 6 artilleries, 1 factory and 2 infantry
        New Zealand : 1 infantry
        Northwestern Europe : 1 flag
        Solomon Islands : 1 flag
        United Kingdom : 1 factory and 6 infantry

    Production/PUs Summary :

    Russians : 27 / 27
        Germans : 21 / 24
        British : 32 / 32
        Japanese : 47 / 50
        Americans : 41 / 44

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer and 1 transport moved from 34 Sea Zone to 37 Sea Zone
                1 armour moved from Rhodesia to Union of South Africa
                      Japanese take Union of South Africa from British
                1 armour moved from Rhodesia to French Equatorial Africa
                      Japanese take Belgian Congo from British
                      Japanese take French Equatorial Africa from British
                1 armour moved from Egypt to Algeria
                      Germans take Libya from Americans
                      Germans take Algeria from Americans
                1 artillery and 1 infantry moved from Persia to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 armour moved from Persia to Caucasus
                      Japanese take Caucasus from Russians
                1 bomber moved from India to Evenki National Okrug
                1 armour and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug

    Combat - Japanese
                Battle in Evenki National Okrug
                    Japanese attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Evenki National Okrug to Szechwan
                1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from Manchuria to Sinkiang
                1 armour moved from Manchuria to Szechwan
                1 armour moved from Manchuria to Yakut S.S.R.
                1 artillery and 1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from India to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour moved from India to Persia
                1 fighter moved from 34 Sea Zone to Germany
                1 infantry moved from India to Persia

    Place Units - Japanese
                1 artillery, 1 fighter and 1 infantry placed in India
                1 artillery and 2 infantry placed in Manchuria
                1 artillery and 1 infantry placed in East Indies
                1 artillery placed in Japan
                1 submarine placed in 60 Sea Zone
                1 submarine placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    34 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 transports
        35 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        60 Sea Zone : 1 submarine
        61 Sea Zone : 1 transport
        Algeria : 1 armour
        Anhwei : 1 flag
        Belgian Congo : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        Caucasus : 1 flag, 1 armour and 1 factory
        East Indies : 1 artillery, 1 factory and 1 infantry
        Eastern Australia : 1 flag, 1 infantry
        Egypt : 1 flag, 1 artillery and 1 infantry
        Evenki National Okrug : 1 flag, 1 armour and 2 infantry
        French Equatorial Africa : 1 flag, 1 armour
        Germany : 4 armour and 1 fighter
        India : 1 flag, 1 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
        Japan : 1 aaGun, 1 artillery and 1 factory
        Kwangtung : 1 artillery and 1 infantry
        Manchuria : 1 artillery, 1 factory and 2 infantry
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Persia : 1 flag, 1 armour and 1 infantry
        Rhodesia : 1 flag
        Sinkiang : 1 flag, 5 armour
        Soviet Far East : 1 flag
        Szechwan : 1 flag, 5 armour and 1 bomber
        Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Union of South Africa : 1 flag, 1 armour
        Western Australia : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 armour and 1 artillery
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 22 / 27
        Germans : 23 / 24
        British : 27 / 32
        Japanese : 57 / 57
        Americans : 39 / 44


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 8 artilleries, 2 fighters and 21 infantry moved from France to Germany
                3 artilleries and 2 infantry moved from Karelia S.S.R. to 5 Sea Zone
                3 artilleries and 2 infantry moved from 5 Sea Zone to Germany
                2 fighters moved from 8 Sea Zone to Germany
                1 cruiser moved from 8 Sea Zone to 5 Sea Zone
                6 transports moved from 8 Sea Zone to 10 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 artillery moved from Western United States to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
                1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
                      Americans take Iwo Jima from Japanese
                1 infantry moved from Hawaiian Islands to 53 Sea Zone
                1 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
                1 infantry moved from 52 Sea Zone to Wake Island
                      Americans take Wake Island from Japanese
                1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
                      British take Belgian Congo from Japanese
                1 destroyer and 2 submarines moved from 23 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in Germany
                    Americans attack with 2 armour, 11 artilleries, 4 fighters and 23 infantry
                    Japanese defend with 4 armour and 1 fighter; Germans defend with 1 aaGun, 6 armour, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 17 infantry
                        AA guns fire in Germany :  1/3 hits
                        1 fighter owned by the Americans lost in Germany
                        Americans roll dice for 1 battleship and 1 cruiser in Germany, round 1 :  1/2 hits
                        Americans roll dice for 2 armour, 11 artilleries, 3 fighters and 23 infantry in Germany, round 1 :  8/39 hits
                        Germans roll dice for 1 aaGun, 10 armour, 2 artilleries, 2 bombers, 2 fighters and 17 infantry in Germany, round 1 :  13/33 hits
                        2 bombers owned by the Germans , 6 infantry owned by the Germans , 1 aaGun owned by the Germans and 13 infantry owned by the Americans lost in Germany
                        Americans roll dice for 2 armour, 11 artilleries, 3 fighters and 10 infantry in Germany, round 2 :  9/26 hits
                        Germans roll dice for 10 armour, 2 artilleries, 2 fighters and 11 infantry in Germany, round 2 :  6/25 hits
                        9 infantry owned by the Germans and 6 infantry owned by the Americans lost in Germany
                        Americans roll dice for 2 armour, 11 artilleries, 3 fighters and 4 infantry in Germany, round 3 :  6/20 hits
                        Germans roll dice for 10 armour, 2 artilleries, 2 fighters and 2 infantry in Germany, round 3 :  8/16 hits
                        4 artilleries owned by the Americans , 2 infantry owned by the Germans , 2 armour owned by the Germans , 4 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Germany
                        Americans roll dice for 2 armour, 7 artilleries and 3 fighters in Germany, round 4 :  7/12 hits
                        Germans roll dice for 8 armour and 2 fighters in Germany, round 4 :  6/10 hits
                        6 artilleries owned by the Americans , 3 armour owned by the Japanese and 4 armour owned by the Germans lost in Germany
                        Americans roll dice for 2 armour, 1 artillery and 3 fighters in Germany, round 5 :  3/6 hits
                        Germans roll dice for 1 armour and 2 fighters in Germany, round 5 :  3/3 hits
                        1 fighter owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Japanese , 1 armour owned by the Americans , 1 fighter owned by the Japanese and 1 fighter owned by the Germans lost in Germany
                    Americans captures 24PUs while taking Germans capital
                    Americans win, taking Germany from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 29
                    Casualties for Japanese: 4 armour and 1 fighter
                    Casualties for Germans: 1 aaGun, 6 armour, 2 artilleries, 2 bombers, 1 fighter and 17 infantry
                    Casualties for Americans: 1 armour, 11 artilleries, 2 fighters and 23 infantry

    Non Combat Move - Americans
                2 fighters moved from Germany to France
                1 armour, 3 artilleries and 5 infantry moved from Eastern United States to Eastern Canada

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                2 destroyers placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 73 PUs total

    Territory Summary for Americans :

    5 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
        8 Sea Zone : 1 carrier, 3 destroyers and 2 submarines
        10 Sea Zone : 6 transports
        52 Sea Zone : 1 transport
        56 Sea Zone : 2 destroyers
        59 Sea Zone : 1 transport
        Belgian Congo : 1 infantry
        Eastern Canada : 1 armour, 7 artilleries and 9 infantry
        Eastern United States : 4 artilleries, 1 factory and 4 infantry
        France : 2 fighters
        Germany : 1 flag, 1 armour and 1 factory
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag
        Russia : 2 fighters
        Wake Island : 1 flag, 1 infantry
        Western United States : 1 artillery, 1 factory and 4 infantry

    Production/PUs Summary :

    Russians : 22 / 27
        Germans : 13 / 0
        British : 28 / 32
        Japanese : 56 / 57
        Americans : 49 / 73


  • Barely….just…barely.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :16

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Archangel
                2 infantry moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                2 infantry moved from Belorussia to Karelia S.S.R.

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 factory
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia

    Place Units - Russians
                2 infantry placed in Karelia S.S.R.
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    17 Sea Zone : 1 submarine
        Archangel : 1 infantry
        Belorussia : 1 flag
        Caucasus : 1 factory and 1 infantry
        Karelia S.S.R. : 1 factory and 4 infantry
        Kazakh S.S.R. : 1 infantry
        Novosibirsk : 1 infantry
        Russia : 2 aaGuns, 19 artilleries, 1 factory, 1 fighter and 34 infantry
        Ukraine S.S.R. : 1 flag, 1 infantry
        Vologda : 1 infantry
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 26 / 26
        Germans : 13 / 0
        British : 28 / 32
        Japanese : 52 / 57
        Americans : 49 / 73

  • '23 '21 '20 '19 '17 '16 '15 '13

    Damn…just barely is right! You had to make your move…you knew the IJN was going to enter the Med and when that happened it would have been very difficult for the allies. If Germany would have only held out for one more turn!
    As it is now…the game is over. Japan  would have to go on the defensive and would never hold out against all the allies.
    It was a very interesting game though…you don’t see very many where they’re that close till the very end.
    Congrats on your win!
    I’m willing to play again if you ever want to start another one!


  • I had to do the math on it…should have abused Italy a little better, but I was running out of options.  Once India is gone, you can’t really stop Japan unless Germany falls.  So it comes down to whether you want the Axis again or not.  It would have taken a pretty stack just to get close to Russia though!  Hail Vodka!

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