@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
BotA - r3 - 270bc - Veqryn .vs. Funcioneta
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Egypt
Egypt buy 8 axemen, 1 city and 1 spearman; Remaining resources: 5 PUs;Combat Move - Egypt
2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
3 axemen and 2 chariots moved from Sidon to Damascus
4 spearmen moved from Sidon to Damascus
1 spearman moved from Sidon to JerusalemCombat - Egypt
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 9 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt roll dice for 5 axemen, 3 chariots and 9 spearmen in Damascus, round 1 : 4/1 hits
Seleucid roll dice for 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss in Damascus, round 1 : 2/1 hits
2 spearmen owned by the Egypt , 1 cavalry owned by the Seleucid and 3 peltastss owned by the Seleucid lost in Damascus
Egypt roll dice for 5 axemen, 3 chariots and 7 spearmen in Damascus, round 2 : 3/1 hits
Seleucid roll dice for 1 cavalry, 2 hoplites and 1 legionaire in Damascus, round 2 : 2/1 hits
1 hoplite owned by the Seleucid , 2 spearmen owned by the Egypt , 1 cavalry owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Damascus
5 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 3 chariots owned by the Egypt retreated to Jerusalem
Seleucid win with 1 hoplite remaining. Battle score for attacker is 11
Casualties for Egypt: 4 spearmen
Casualties for Seleucid: 2 cavalrys, 1 hoplite, 1 legionaire and 3 peltastssNon Combat Move - Egypt
1 archer and 2 spearmen moved from Memphis to SZ 58
1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
1 archer and 2 spearmen moved from SZ 59 to Jerusalem
1 chariot moved from Memphis to Jerusalem
2 chariots moved from Alexandria to Pharan
2 axemen and 3 spearmen moved from Memphis to Pharan
2 archers and 1 spearman moved from Alexandria to SZ 57
2 archers, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
3 axemen moved from Alexandria to SZ 57
3 axemen and 3 biremes moved from SZ 57 to SZ 63
3 spearmen moved from Alexandria to Memphis
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to MemphisPlace Units - Egypt
1 city placed in Jerusalem
8 axemen and 1 spearman placed in AlexandriaTurn Complete - Egypt
Egypt collect 47 PUs; end with 52 PUs totalTerritory Summary for Egypt :
Memphis : 1 flag, 3 archers, 4 axemen and 5 spearmen
Jerusalem : 1 flag, 1 archer, 5 axemen, 4 chariots, 1 city and 8 spearmen
Alexandria : 1 flag, 8 axemen, 1 city and 1 spearman
Salamis : 1 flag, 2 spearmen
SZ 63 : 1 flag, 3 axemen and 3 biremes
SZ 59 : 1 flag, 1 trireme
SZ 58 : 1 flag, 2 archers, 1 spearman and 1 trireme
Sidon : 1 flag, 1 spearman
Pharan : 1 flag, 2 axemen, 2 chariots and 3 spearmenProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 47 / 48
GreekCityStates : 31 / 41
Macedonia : 54 / 54
Egypt : 47 / 52
Seleucid : 48 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Egypt Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Seleucid Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 1 city, 4 legionaires, 6 peltastss and 1 trireme; Remaining resources: 0 PUs;Combat Move - Seleucid
2 hoplites and 1 peltasts moved from Attalia to Tavium
2 hoplites and 2 peltastss moved from Tarsus to Tavium
2 legionaires and 2 peltastss moved from Antioch to SZ 61
2 legionaires and 2 peltastss moved from SZ 61 to Salamis
1 peltasts moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
1 hoplite moved from Damascus to SidonCombat - Seleucid
Battle in Sidon
Seleucid attack with 1 hoplite and 2 peltastss
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 1 hoplite and 1 peltasts remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltasts
Battle in Salamis
Seleucid attack with 2 legionaires and 2 peltastss
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 2 legionaires and 1 peltasts remaining. Battle score for attacker is 4
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 1 peltasts
Battle in Tavium
Seleucid attack with 4 hoplites and 3 peltastss
Neutral defend with 1 cavalry and 3 spearmen
Seleucid win, taking Tavium from Neutral with 4 hoplites and 2 peltastss remaining. Battle score for attacker is 11
Casualties for Seleucid: 1 peltasts
Casualties for Neutral: 1 cavalry and 3 spearmenNon Combat Move - Seleucid
1 peltasts moved from Emesa to Damascus
1 cataphract and 2 cavalrys moved from Antioch to Edessa
1 hoplite, 1 legionaire and 1 peltasts moved from Emesa to Antioch
2 cataphracts and 2 cavalrys moved from Seleucia to Edessa
5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Hatra
1 cataphract and 1 cavalry moved from Hatra to Edessa
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to AntiochPlace Units - Seleucid
1 city placed in Edessa
1 trireme placed in SZ 61
4 legionaires and 6 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 67 PUs; end with 67 PUs totalTerritory Summary for Seleucid :
Damascus : 1 flag, 1 peltasts
Edessa : 1 flag, 4 cataphracts, 6 cavalrys and 1 city
Tavium : 1 flag, 4 hoplites and 2 peltastss
Salamis : 1 flag, 2 legionaires and 1 peltasts
Antioch : 1 flag, 1 city, 8 hoplites, 7 legionaires and 12 peltastss
SZ 61 : 1 flag, 1 bireme and 2 triremes
Hatra : 1 flag, 5 hoplites, 2 legionaires and 7 peltastss
Sidon : 1 flag, 1 hoplite and 1 peltastsProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 47 / 48
GreekCityStates : 31 / 41
Macedonia : 54 / 54
Egypt : 32 / 52
Seleucid : 67 / 67
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Parthia
Parthia buy 6 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;Combat Move - Parthia
3 archers and 7 spearmen moved from Susa to Seleucia
Parthia take Seleucia from Seleucid
3 archers and 7 spearmen moved from Ctesiphon to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
1 horsearcher moved from Ctesiphon to Seleucia
2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
1 cavalry moved from Susa to Babylon
1 cavalry moved from Ctesiphon to Babylon
1 cataphract moved from Ctesiphon to Babylon
1 cataphract moved from Susa to Babylon
1 horsearcher moved from Susa to Babylon
1 horsearcher moved from Ecbatana to Babylon
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 archer and 4 spearmen moved from Ecbatana to CtesiphonCombat - Parthia
Battle in Babylon
Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 2 horsearchers and 4 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia roll dice for 2 archers, 3 cataphracts, 3 cavalrys, 2 horsearchers and 4 spearmen in Babylon, round 1 : 4/1 hits
Neutral roll dice for 3 archers and 7 spearmen in Babylon, round 1 : 4/1 hits
4 spearmen owned by the Neutral and 4 spearmen owned by the Parthia lost in Babylon
Parthia roll dice for 2 archers, 3 cataphracts, 3 cavalrys and 2 horsearchers in Babylon, round 2 : 4/1 hits
Neutral roll dice for 3 archers and 3 spearmen in Babylon, round 2 : 2/1 hits
3 spearmen owned by the Neutral , 1 cavalry owned by the Parthia , 1 archer owned by the Neutral and 1 archer owned by the Parthia lost in Babylon
Parthia roll dice for 1 archer, 3 cataphracts, 2 cavalrys and 2 horsearchers in Babylon, round 3 : 3/0 hits
Neutral roll dice for 2 archers in Babylon, round 3 : 1/0 hits
2 archers owned by the Neutral and 1 archer owned by the Parthia lost in Babylon
Parthia win, taking Babylon from Neutral with 3 cataphracts, 2 cavalrys and 2 horsearchers remaining. Battle score for attacker is 9
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 2 archers, 1 cavalry and 4 spearmenNon Combat Move - Parthia
Place Units - Parthia
6 cavalrys and 1 horsearcher placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 3 cataphracts, 2 cavalrys and 2 horsearchers
SZ 86 : 1 flag, 1 bireme
Seleucia : 1 flag, 6 archers, 3 horsearchers and 14 spearmen
Ctesiphon : 1 flag, 2 archers and 7 spearmen
Persepolis : 1 flag, 6 cavalrys, 1 city and 1 horsearcherProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 47 / 48
GreekCityStates : 31 / 41
Macedonia : 54 / 54
Egypt : 32 / 52
Seleucid : 57 / 67
Parthia : 48 / 48
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Neutral Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Parthia Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
whats the hold up?
Busy weekend… sorry
np
btw, you get 2 turns in a row now: numidia AND carthage
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 1 PUs;Combat Move - Numidia
1 cavalry and 3 spearmen moved from Leptis Magna to Oea
1 cavalry moved from Leptis Magna to Cyrene
1 cavalry and 1 spearman moved from Berenice to Cyrene
1 cavalry and 2 spearmen moved from Paliurus to Cyrene
2 cavalrys moved from Cirta to Cartenna
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 cavalrys moved from Zama to Cartenna
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
1 cavalry moved from Theveste to AuziaCombat - Numidia
Battle in Auzia
Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Cartenna
Numidia attack with 8 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Cartenna from Neutral with 6 cavalrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 cavalrys and 1 spearman
Battle in Cyrene
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia win, taking Cyrene from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 spearmen
Battle in Oea
Numidia attack with 1 cavalry and 3 spearmen
Neutral defend with 1 spearman
Numidia win, taking Oea from Neutral with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
2 archers and 4 spearmen moved from Siwa to Paliurus
3 spearmen moved from Capsa to Thenae
1 archer and 1 spearman moved from Zama to Carthago
1 archer and 3 spearmen moved from Hippo Regius to Carthago
1 spearman moved from Theveste to Zama
2 biremes moved from SZ 29 to SZ 30Place Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 24 PUs; end with 25 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 cavalry and 2 spearmen
Thenae : 1 flag, 3 spearmen
Cartenna : 1 flag, 6 cavalrys
Cyrene : 1 flag, 3 cavalrys and 1 spearman
Carthago : 1 flag, 2 archers and 4 spearmen
Auzia : 1 flag, 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
SZ 30 : 1 flag, 2 biremes
Zama : 1 flag, 1 spearman
Leptis Magna : 1 flag, 4 cavalrys and 1 city
Paliurus : 1 flag, 2 archers and 4 spearmenProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 47 / 48
GreekCityStates : 31 / 41
Macedonia : 54 / 54
Egypt : 32 / 52
Seleucid : 57 / 67
Parthia : 48 / 48
Numidia : 24 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Carthage
Carthage buy 1 hoplite, 7 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
1 spearman and 2 swordmen moved from Carthago Nova to Valentia
2 cavalrys, 5 spearmen and 5 swordmen moved from Castulo to Valentia
1 spearman and 1 swordman moved from Acci to SZ 15
2 biremes, 1 spearman and 1 swordman moved from SZ 15 to SZ 16
1 spearman and 1 swordman moved from SZ 16 to ValentiaCombat - Carthage
Battle in Valentia
Carthage attack with 2 cavalrys, 7 spearmen and 8 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage win, taking Valentia from Neutral with 2 cavalrys, 6 spearmen and 8 swordmen remaining. Battle score for attacker is 18
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
2 spearmen moved from Corduba to Carthago Nova
1 warelephant moved from Thapsus to SZ 36
2 hoplites and 1 swordman moved from Carthago to SZ 36
1 spearman moved from Carthago to SZ 36
1 hoplite and 8 spearmen moved from Lilybaeum to SZ 33
3 biremes, 1 hoplite, 8 spearmen and 2 triremes moved from SZ 33 to SZ 26
1 hoplite and 8 spearmen moved from SZ 26 to Caralis
2 hoplites, 1 spearman, 1 swordman, 2 triremes and 1 warelephant moved from SZ 36 to SZ 33
2 hoplites, 1 spearman, 1 swordman and 1 warelephant moved from SZ 33 to Lilybaeum
3 cavalrys moved from Thenae to CarthagoPlace Units - Carthage
1 hoplite and 7 swordmen placed in Carthago
2 triremes placed in SZ 32Turn Complete - Carthage
Carthage collect 66 PUs; end with 66 PUs totalTerritory Summary for Carthage :
Thenae : 1 flag
Caralis : 1 flag, 1 hoplite and 8 spearmen
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag
Carthago Nova : 1 flag, 2 spearmen
Carthago : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 4 spearmen and 7 swordmen
Syracuse : 1 flag, 1 spearman
SZ 33 : 1 flag, 2 triremes
SZ 32 : 1 flag, 2 triremes
SZ 26 : 1 flag, 3 biremes and 2 triremes
Palma : 1 flag, 1 spearman
Lilybaeum : 1 flag, 2 hoplites, 8 spearmen, 1 swordman and 2 warelephants
Valentia : 1 flag, 2 cavalrys, 6 spearmen and 8 swordmen
SZ 16 : 1 flag, 2 biremesProduction/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 47 / 48
GreekCityStates : 25 / 41
Macedonia : 54 / 54
Egypt : 32 / 52
Seleucid : 57 / 67
Parthia : 48 / 48
Numidia : 24 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 legionaire and 13 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 legionaire moved from Messana to Syracuse
1 legionaire moved from Messana to Syracuse
1 bireme moved from SZ 50 to SZ 45
1 legionaire moved from Tarentum to SZ 45
1 legionaire moved from SZ 45 to Delphi
1 velites moved from Athens to Delphi
1 ballista, 2 cavalrys, 5 legionaires and 4 velitess moved from Genua to Verona
1 cavalry, 2 legionaires and 3 velitess moved from Ariminum to VeronaCombat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 2 legionaires
Carthage defend with 1 spearman
RomanRepublic roll dice for 2 legionaires in Syracuse, round 1 : 0/2 hits
Carthage roll dice for 1 spearman in Syracuse, round 1 : 1/1 hits
1 legionaire owned by the RomanRepublic lost in Syracuse
RomanRepublic roll dice for 1 legionaire in Syracuse, round 2 : 0/1 hits
Carthage roll dice for 1 spearman in Syracuse, round 2 : 0/1 hits
RomanRepublic roll dice for 1 legionaire in Syracuse, round 3 : 0/1 hits
Carthage roll dice for 1 spearman in Syracuse, round 3 : 1/1 hits
1 legionaire owned by the RomanRepublic lost in Syracuse
Carthage win with 1 spearman remaining. Battle score for attacker is -8
Casualties for RomanRepublic: 2 legionaires
Battle in Verona
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess in Verona, round 1 : 5/18 hits
Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 1 : 2/5 hits
2 axemen owned by the Neutral , 3 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Verona
RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 12
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Delphi
RomanRepublic attack with 1 legionaire and 1 velites
Macedonia defend with 1 peltasts
RomanRepublic roll dice for 1 legionaire and 1 velites in Delphi, round 1 : 1/2 hits
Macedonia roll dice for 1 peltasts in Delphi, round 1 : 0/1 hits
1 peltasts owned by the Macedonia lost in Delphi
RomanRepublic win, taking Delphi from Macedonia with 1 legionaire and 1 velites remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltastsNon Combat Move - RomanRepublic
1 ballista, 4 legionaires and 3 velitess moved from Arretium to Ariminum
2 biremes and 2 triremes moved from SZ 25 to SZ 28
9 velitess moved from Roma to Arretium
5 legionaires moved from Salapia to Ariminum
1 legionaire and 8 velitess moved from Capua to SalapiaPlace Units - RomanRepublic
1 ballista, 1 legionaire and 7 velitess placed in Roma
6 velitess placed in CapuaTurn Complete - RomanRepublic
RomanRepublic collect 50 PUs; end with 50 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 flag, 9 velitess
Roma : 1 flag, 1 ballista, 1 city, 1 legionaire and 7 velitess
Verona : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess
Delphi : 1 flag, 1 legionaire and 1 velites
Messana : 1 flag, 4 forts, 2 legionaires and 5 velitess
Capua : 1 flag, 1 city and 6 velitess
Salapia : 1 flag, 1 legionaire and 8 velitess
SZ 28 : 1 flag, 2 biremes and 2 triremes
Genua : 1 flag
Tarentum : 1 flag, 1 velites
SZ 45 : 1 flag, 1 bireme
Ariminum : 1 flag, 1 ballista, 9 legionaires and 3 velitessProduction/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 50 / 50
GreekCityStates : 29 / 41
Macedonia : 50 / 54
Egypt : 32 / 52
Seleucid : 57 / 67
Parthia : 48 / 48
Numidia : 24 / 25Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 4.000
Median : 5.000
Variance : 1.781
Standard Deviation : 1.335
Total rolls : 33Macedonia Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5RomanRepublic Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Carthage Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 1 city and 13 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 cavalry moved from Sardis to Attalia
GreekCityStates take Attalia from Seleucid
1 cavalry moved from Attalia to Sardis
3 biremes and 2 triremes moved from SZ 68 to SZ 69
1 slingers moved from Athens to Larissa
GreekCityStates take Larissa from Macedonia
3 hoplites moved from Sardis to Pergamum
1 archer, 1 hoplite and 3 slingerss moved from Sparta to Corinth
1 cavalry moved from Sparta to Corinth
1 slingers moved from Athens to Corinth
3 hoplites moved from Athens to Corinth
2 hoplites moved from Athens to Corinth
2 cavalrys moved from Messana to SyracuseCombat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 3 hoplites
Macedonia defend with 1 peltasts
GreekCityStates roll dice for 3 hoplites in Pergamum, round 1 : 0/3 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 1 : 0/1 hits
GreekCityStates roll dice for 3 hoplites in Pergamum, round 2 : 2/3 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 2 : 0/1 hits
1 peltasts owned by the Macedonia lost in Pergamum
GreekCityStates win, taking Pergamum from Macedonia with 3 hoplites remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Corinth
GreekCityStates attack with 1 archer, 1 cavalry, 6 hoplites and 4 slingerss
Macedonia defend with 4 hoplites
GreekCityStates roll dice for 1 archer, 1 cavalry, 6 hoplites and 4 slingerss in Corinth, round 1 : 4/12 hits
Macedonia roll dice for 4 hoplites in Corinth, round 1 : 2/4 hits
2 slingerss owned by the GreekCityStates and 4 hoplites owned by the Macedonia lost in Corinth
GreekCityStates win, taking Corinth from Macedonia with 1 archer, 1 cavalry, 6 hoplites and 2 slingerss remaining. Battle score for attacker is 16
Casualties for Macedonia: 4 hoplites
Casualties for GreekCityStates: 2 slingerss
Battle in Syracuse
GreekCityStates attack with 2 cavalrys
Carthage defend with 1 spearman
GreekCityStates roll dice for 2 cavalrys in Syracuse, round 1 : 1/2 hits
Carthage roll dice for 1 spearman in Syracuse, round 1 : 1/1 hits
1 cavalry owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
GreekCityStates win, taking Syracuse from Carthage with 1 cavalry remaining. Battle score for attacker is -1
Casualties for GreekCityStates: 1 cavalry
Casualties for Carthage: 1 spearmanNon Combat Move - GreekCityStates
4 hoplites and 1 slingers moved from Athens to SZ 69
4 hoplites and 1 slingers moved from SZ 69 to SardisPlace Units - GreekCityStates
1 city placed in Sardis
7 slingerss placed in Athens
6 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 57 PUs; end with 57 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 1 city and 6 slingerss
Larissa : 1 flag, 1 slingers
Corinth : 1 flag, 1 archer, 1 cavalry, 6 hoplites and 2 slingerss
Pergamum : 1 flag, 3 hoplites
Athens : 1 flag, 2 archers, 1 city, 4 hoplites and 7 slingerss
SZ 69 : 1 flag, 3 biremes and 2 triremes
Sardis : 1 flag, 1 archer, 1 cavalry, 1 city, 5 hoplites and 1 slingers
Messana : 1 flag, 5 hoplites and 4 slingerss
Syracuse : 1 flag, 1 cavalry
Attalia : 1 flagProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 50 / 50
GreekCityStates : 57 / 57
Macedonia : 31 / 54
Egypt : 32 / 52
Seleucid : 54 / 67
Parthia : 48 / 48
Numidia : 24 / 25Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.600
Median : 4.000
Variance : 0.949
Standard Deviation : 0.974
Total rolls : 60GreekCityStates Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20Macedonia Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Neutral Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5RomanRepublic Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Carthage Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 1 bireme, 1 city, 4 hoplites and 1 trireme; Remaining resources: 0 PUs;Combat Move - Macedonia
3 hoplites and 2 swordmen moved from Byzantium to SZ 70
1 peltasts moved from Thessalonica to SZ 70
3 hoplites, 1 peltasts and 2 swordmen moved from SZ 70 to Pergamum
1 cavalry moved from Byzantium to Larissa
2 peltastss moved from Thessalonica to LarissaCombat - Macedonia
Battle in Pergamum
Macedonia attack with 3 hoplites, 1 peltasts and 2 swordmen
GreekCityStates defend with 3 hoplites
Macedonia win, taking Pergamum from GreekCityStates with 3 hoplites and 2 swordmen remaining. Battle score for attacker is 13
Casualties for GreekCityStates: 3 hoplites
Casualties for Macedonia: 1 peltasts
Battle in Larissa
Macedonia attack with 1 cavalry and 2 peltastss
GreekCityStates defend with 1 slingers
Macedonia win, taking Larissa from GreekCityStates with 1 cavalry and 2 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingersNon Combat Move - Macedonia
3 hoplites and 4 peltastss moved from Apollonia to Dodona
6 hoplites moved from Thessalonica to Dodona
2 hoplites and 1 peltasts moved from Odessus to Thessalonica
1 cavalry moved from Byzantium to ThessalonicaPlace Units - Macedonia
4 hoplites placed in Thessalonica
1 bireme and 1 trireme placed in SZ 70
1 city placed in ByzantiumTurn Complete - Macedonia
Macedonia collect 43 PUs; end with 43 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 flag, 1 cavalry, 1 city, 6 hoplites, 3 peltastss and 1 swordman
Larissa : 1 flag, 1 cavalry and 2 peltastss
Byzantium : 1 flag, 1 city
Pergamum : 1 flag, 3 hoplites and 2 swordmen
SZ 70 : 1 flag, 4 biremes and 2 triremes
Odessus : 1 flag
Apollonia : 1 flag
Dodona : 1 flag, 9 hoplites and 4 peltastssProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 50 / 50
GreekCityStates : 45 / 57
Macedonia : 43 / 43
Egypt : 32 / 52
Seleucid : 54 / 67
Parthia : 48 / 48
Numidia : 24 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Egypt
Egypt buy 16 axemen and 1 spearman; Remaining resources: 1 PUs;Combat Move - Egypt
3 axemen and 3 biremes moved from SZ 63 to SZ 60
3 axemen moved from SZ 60 to Salamis
2 archers, 1 spearman and 1 trireme moved from SZ 58 to SZ 59
2 axemen moved from Jerusalem to Sidon
2 axemen moved from Jerusalem to Damascus
1 spearman moved from Jerusalem to Sidon
1 spearman moved from Jerusalem to Damascus
1 spearman moved from Jerusalem to Sidon
1 spearman moved from Jerusalem to Sidon
2 archers and 1 spearman moved from SZ 59 to Jerusalem
4 chariots moved from Jerusalem to Aelana
2 chariots moved from Pharan to Aelana
2 spearmen moved from Jerusalem to Aelana
2 axemen and 3 spearmen moved from Pharan to Jerusalem
3 archers, 4 axemen and 5 spearmen moved from Memphis to Pharan
6 axemen and 1 spearman moved from Alexandria to Memphis
1 axeman moved from Jerusalem to SZ 59
1 spearman moved from Jerusalem to SZ 59
1 axeman, 1 spearman and 1 trireme moved from SZ 59 to SZ 60
1 axeman and 1 spearman moved from SZ 60 to SalamisCombat - Egypt
Battle in Salamis
Egypt attack with 4 axemen and 1 spearman
Seleucid defend with 2 legionaires and 1 peltasts
Egypt roll dice for 4 axemen and 1 spearman in Salamis, round 1 : 1/5 hits
Seleucid roll dice for 2 legionaires and 1 peltasts in Salamis, round 1 : 0/3 hits
1 peltasts owned by the Seleucid lost in Salamis
Egypt roll dice for 4 axemen and 1 spearman in Salamis, round 2 : 2/5 hits
Seleucid roll dice for 2 legionaires in Salamis, round 2 : 1/2 hits
1 axeman owned by the Egypt and 2 legionaires owned by the Seleucid lost in Salamis
Egypt win, taking Salamis from Seleucid with 3 axemen and 1 spearman remaining. Battle score for attacker is 7
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 2 legionaires and 1 peltasts
Battle in Damascus
Egypt attack with 2 axemen and 1 spearman
Seleucid defend with 1 peltasts
Egypt roll dice for 2 axemen and 1 spearman in Damascus, round 1 : 1/3 hits
Seleucid roll dice for 1 peltasts in Damascus, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 2 axemen and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Aelana
Egypt attack with 6 chariots and 2 spearmen
Neutral defend with 2 spearmen
Egypt roll dice for 6 chariots and 2 spearmen in Aelana, round 1 : 2/8 hits
Neutral roll dice for 2 spearmen in Aelana, round 1 : 0/2 hits
2 spearmen owned by the Neutral lost in Aelana
Egypt win, taking Aelana from Neutral with 6 chariots and 2 spearmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Battle in Sidon
Egypt attack with 2 axemen and 3 spearmen
Seleucid defend with 1 hoplite and 1 peltasts
Egypt roll dice for 2 axemen and 3 spearmen in Sidon, round 1 : 0/5 hits
Seleucid roll dice for 1 hoplite and 1 peltasts in Sidon, round 1 : 2/2 hits
2 spearmen owned by the Egypt lost in Sidon
Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 2 : 1/3 hits
Seleucid roll dice for 1 hoplite and 1 peltasts in Sidon, round 2 : 0/2 hits
1 peltasts owned by the Seleucid lost in Sidon
Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 3 : 0/3 hits
Seleucid roll dice for 1 hoplite in Sidon, round 3 : 0/1 hits
Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 4 : 0/3 hits
Seleucid roll dice for 1 hoplite in Sidon, round 4 : 0/1 hits
Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 5 : 1/3 hits
Seleucid roll dice for 1 hoplite in Sidon, round 5 : 1/1 hits
1 hoplite owned by the Seleucid and 1 axeman owned by the Egypt lost in Sidon
Egypt win, taking Sidon from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is -2
Casualties for Egypt: 1 axeman and 2 spearmen
Casualties for Seleucid: 1 hoplite and 1 peltastsNon Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
7 axemen and 1 spearman placed in JerusalemTurn Complete - Egypt
Egypt collect 54 PUs; end with 55 PUs totalTerritory Summary for Egypt :
Memphis : 1 flag, 6 axemen and 1 spearman
Jerusalem : 1 flag, 3 archers, 9 axemen, 1 city and 6 spearmen
Alexandria : 1 flag, 11 axemen and 1 city
Damascus : 1 flag, 2 axemen and 1 spearman
Salamis : 1 flag, 3 axemen and 1 spearman
SZ 60 : 1 flag, 3 biremes and 1 trireme
SZ 59 : 1 flag, 1 trireme
Sidon : 1 flag, 1 axeman and 1 spearman
Pharan : 1 flag, 3 archers, 4 axemen and 5 spearmen
Aelana : 1 flag, 6 chariots and 2 spearmenProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 50 / 50
GreekCityStates : 45 / 57
Macedonia : 43 / 43
Egypt : 54 / 55
Seleucid : 34 / 67
Parthia : 48 / 48
Numidia : 24 / 25Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.208
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 53Egypt Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.158
Median : 3.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38Seleucid Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Neutral Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Hi, I’m having some troubles. I cannot upload savegames for some reason (It happened in my NW game), and this is not the first time I have that issue. I wonder if it’s a forum trouble or if it’s matter of my PC
Anyway, I’ll probably not play from dec 22th to december 25th. Merry Christmas! :-)
-
email the savegame to me, you have my email
i hope i can do my turn before you take off
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I sent you the savegame by email. I’ll post the summary
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 2 biremes, 5 cavalrys, 1 city and 9 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Tavium to Attalia
Seleucid take Attalia from GreekCityStates
2 legionaires and 5 peltastss moved from Antioch to SZ 61
2 legionaires and 5 peltastss moved from SZ 61 to Salamis
1 legionaire and 3 peltastss moved from Antioch to Sidon
2 legionaires and 3 peltastss moved from Antioch to Damascus
1 peltasts moved from Antioch to DamascusCombat - Seleucid
Battle in Salamis
Seleucid attack with 2 legionaires and 5 peltastss
Egypt defend with 3 axemen and 1 spearman
Seleucid win, taking Salamis from Egypt with 2 legionaires and 4 peltastss remaining. Battle score for attacker is 10
Casualties for Egypt: 3 axemen and 1 spearman
Casualties for Seleucid: 1 peltasts
Battle in Sidon
Seleucid attack with 1 legionaire and 3 peltastss
Egypt defend with 1 axeman and 1 spearman
Seleucid win, taking Sidon from Egypt with 1 legionaire and 3 peltastss remaining. Battle score for attacker is 6
Casualties for Egypt: 1 axeman and 1 spearman
Battle in Damascus
Seleucid attack with 2 legionaires and 4 peltastss
Egypt defend with 2 axemen and 1 spearman
Seleucid win, taking Damascus from Egypt with 2 legionaires remaining. Battle score for attacker is 1
Casualties for Egypt: 2 axemen and 1 spearman
Casualties for Seleucid: 4 peltastssNon Combat Move - Seleucid
4 hoplites and 1 peltasts moved from Tavium to Attalia
5 hoplites, 2 legionaires and 7 peltastss moved from Hatra to EmesaPlace Units - Seleucid
1 city placed in Tarsus
2 biremes placed in SZ 61
9 peltastss placed in Antioch
5 cavalrys placed in EdessaTurn Complete - Seleucid
Seleucid collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Parthia
Parthia buy 1 cataphract, 5 cavalrys, 1 city and 1 horsearcher; Remaining resources: 0 PUs;Combat Move - Parthia
1 spearman moved from Seleucia to Hatra
Parthia take Hatra from Seleucid
2 archers and 7 spearmen moved from Ctesiphon to Ninive
1 horsearcher moved from Persepolis to Hatra
2 horsearchers moved from Babylon to Hatra
3 horsearchers moved from Seleucia to Hatra
6 archers and 12 spearmen moved from Seleucia to Hatra
1 spearman moved from Seleucia to Hatra
1 cataphract moved from Babylon to Hatra
2 cataphracts and 2 cavalrys moved from Babylon to Ninive
6 cavalrys moved from Persepolis to TeredonCombat - Parthia
Battle in Ninive
Parthia attack with 2 archers, 2 cataphracts, 2 cavalrys and 7 spearmen
Neutral defend with 2 archers and 5 spearmen
Parthia roll dice for 2 archers, 2 cataphracts, 2 cavalrys and 7 spearmen in Ninive, round 1 : 6/13 hits
Neutral roll dice for 2 archers and 5 spearmen in Ninive, round 1 : 2/7 hits
5 spearmen owned by the Neutral , 1 archer owned by the Neutral and 2 spearmen owned by the Parthia lost in Ninive
Parthia roll dice for 2 archers, 2 cataphracts, 2 cavalrys and 5 spearmen in Ninive, round 2 : 4/11 hits
Neutral roll dice for 1 archer in Ninive, round 2 : 1/1 hits
1 archer owned by the Neutral and 1 spearman owned by the Parthia lost in Ninive
Parthia win, taking Ninive from Neutral with 2 archers, 2 cataphracts, 2 cavalrys and 4 spearmen remaining. Battle score for attacker is 14
Casualties for Neutral: 2 archers and 5 spearmen
Casualties for Parthia: 3 spearmen
Battle in Teredon
Parthia attack with 6 cavalrys
Neutral defend with 4 spearmen
Parthia roll dice for 6 cavalrys in Teredon, round 1 : 1/6 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 1/4 hits
1 spearman owned by the Neutral and 1 cavalry owned by the Parthia lost in Teredon
Parthia roll dice for 5 cavalrys in Teredon, round 2 : 1/5 hits
Neutral roll dice for 3 spearmen in Teredon, round 2 : 1/3 hits
1 spearman owned by the Neutral and 1 cavalry owned by the Parthia lost in Teredon
Parthia roll dice for 4 cavalrys in Teredon, round 3 : 1/4 hits
Neutral roll dice for 2 spearmen in Teredon, round 3 : 2/2 hits
1 spearman owned by the Neutral and 2 cavalrys owned by the Parthia lost in Teredon
Parthia roll dice for 2 cavalrys in Teredon, round 4 : 0/2 hits
Neutral roll dice for 1 spearman in Teredon, round 4 : 0/1 hits
Parthia roll dice for 2 cavalrys in Teredon, round 5 : 1/2 hits
Neutral roll dice for 1 spearman in Teredon, round 5 : 0/1 hits
1 spearman owned by the Neutral lost in Teredon
Parthia win, taking Teredon from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 4 cavalrysNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
1 cataphract, 5 cavalrys and 1 horsearcher placed in PersepolisTurn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag
Ninive : 1 flag, 2 archers, 2 cataphracts, 2 cavalrys and 4 spearmen
SZ 86 : 1 bireme
Hatra : 1 flag, 6 archers, 1 cataphract, 6 horsearchers and 14 spearmen
Seleucia : 1 flag, 1 city
Teredon : 1 flag, 2 cavalrys
Persepolis : 1 cataphract, 5 cavalrys, 1 city and 1 horsearcherProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 50 / 50
GreekCityStates : 42 / 57
Macedonia : 43 / 43
Egypt : 34 / 55
Seleucid : 52 / 57
Parthia : 62 / 62
Numidia : 24 / 25Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.371
Median : 3.000
Variance : 1.148
Standard Deviation : 1.071
Total rolls : 62Neutral Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.368
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Parthia Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.372
Median : 3.000
Variance : 1.119
Standard Deviation : 1.058
Total rolls : 43 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Numidia
Numidia buy 1 cavalry, 1 city and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
2 archers and 4 spearmen moved from Paliurus to Paraetonium
3 cavalrys moved from Cyrene to Paraetonium
3 spearmen moved from Thenae to Sabrata
1 cavalry and 2 spearmen moved from Oea to Sabrata
1 cavalry moved from Leptis Magna to Sabrata
1 archer, 1 cavalry, 5 spearmen and 3 swordmen moved from Auzia to Siga
6 cavalrys moved from Cartenna to SigaCombat - Numidia
Battle in Siga
Numidia attack with 1 archer, 7 cavalrys, 5 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia win, taking Siga from Neutral with 1 archer, 7 cavalrys, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Battle in Sabrata
Numidia attack with 2 cavalrys and 5 spearmen
Neutral defend with 1 archer and 1 spearman
Numidia win, taking Sabrata from Neutral with 2 cavalrys and 4 spearmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 1 spearman
Battle in Paraetonium
Numidia attack with 2 archers, 3 cavalrys and 4 spearmen
Neutral defend with 3 spearmen
Numidia win, taking Paraetonium from Neutral with 2 archers and 4 spearmen remaining. Battle score for attacker is -3
Casualties for Neutral: 3 spearmen
Casualties for Numidia: 3 cavalrysNon Combat Move - Numidia
1 spearman moved from Cyrene to Paliurus
3 cavalrys moved from Leptis Magna to Paliurus
2 biremes moved from SZ 30 to SZ 31
2 archers moved from Carthago to SZ 31
2 archers moved from SZ 31 to Caralis
1 spearman moved from Zama to CarthagoPlace Units - Numidia
1 cavalry and 2 spearmen placed in Leptis Magna
1 city placed in CyreneTurn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag, 1 archer, 7 cavalrys, 5 spearmen and 3 swordmen
Cartenna : 1 flag
Caralis : 2 archers
Sabrata : 1 flag, 2 cavalrys and 4 spearmen
Cyrene : 1 flag, 1 city
Carthago : 5 spearmen
SZ 31 : 2 biremes
Auzia : 1 flag
Paraetonium : 1 flag, 2 archers and 4 spearmen
Leptis Magna : 1 cavalry, 1 city and 2 spearmen
Paliurus : 3 cavalrys and 1 spearmanProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 50 / 50
GreekCityStates : 42 / 57
Macedonia : 43 / 43
Egypt : 34 / 55
Seleucid : 52 / 57
Parthia : 62 / 62
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Carthage
Carthage buy 1 city, 1 hoplite, 2 spearmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
2 hoplites, 2 spearmen, 1 swordman and 2 warelephants moved from Lilybaeum to Syracuse
2 spearmen moved from Carthago Nova to SZ 16
2 biremes and 2 spearmen moved from SZ 16 to SZ 17
2 spearmen moved from SZ 17 to Tarraco
2 cavalrys, 6 spearmen and 8 swordmen moved from Valentia to TarracoCombat - Carthage
Battle in Syracuse
Carthage attack with 2 hoplites, 2 spearmen, 1 swordman and 2 warelephants
GreekCityStates defend with 1 cavalry
Carthage win, taking Syracuse from GreekCityStates with 2 hoplites, 2 spearmen, 1 swordman and 2 warelephants remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 cavalry
Battle in Tarraco
Carthage attack with 2 cavalrys, 8 spearmen and 8 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage win, taking Tarraco from Neutral with 2 cavalrys, 8 spearmen and 8 swordmen remaining. Battle score for attacker is 21
Casualties for Neutral: 3 axemen and 3 swordmenNon Combat Move - Carthage
2 triremes moved from SZ 33 to SZ 36
1 hoplite, 4 spearmen and 1 swordman moved from Carthago to SZ 36
2 spearmen moved from Lilybaeum to Syracuse
1 hoplite, 4 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
1 hoplite and 8 spearmen moved from Caralis to SZ 26
3 biremes, 1 hoplite, 8 spearmen and 2 triremes moved from SZ 26 to SZ 33
1 hoplite and 8 spearmen moved from SZ 33 to Lilybaeum
6 swordmen moved from Carthago to SZ 32
6 swordmen and 2 triremes moved from SZ 32 to SZ 33
6 swordmen moved from SZ 33 to Lilybaeum
4 spearmen moved from Lilybaeum to SyracusePlace Units - Carthage
1 trireme placed in SZ 32
1 hoplite, 2 spearmen and 2 warelephants placed in Carthago
1 city placed in LilybaeumTurn Complete - Carthage
Carthage collect 70 PUs; end with 70 PUs totalTerritory Summary for Carthage :
Thenae : 1 flag
Tarraco : 1 flag, 2 cavalrys, 8 spearmen and 8 swordmen
Aleria : 2 spearmen
Castulo : 1 flag
Carthago : 3 cavalrys, 1 city, 1 hoplite, 2 spearmen and 2 warelephants
Syracuse : 1 flag, 2 hoplites, 8 spearmen, 1 swordman and 2 warelephants
SZ 36 : 2 triremes
SZ 33 : 3 biremes and 4 triremes
SZ 32 : 1 trireme
Palma : 1 spearman
Lilybaeum : 1 city, 2 hoplites, 12 spearmen and 7 swordmen
Valentia : 1 flag
SZ 17 : 2 biremesProduction/PUs Summary :
Carthage : 70 / 70
RomanRepublic : 50 / 50
GreekCityStates : 36 / 57
Macedonia : 43 / 43
Egypt : 34 / 55
Seleucid : 52 / 57
Parthia : 62 / 62
Numidia : 26 / 26 -
fyi: I am switching to using 1.6.1.4
and you will have to as well
it loads all 1.6.1.2 savegames, but after make a savegame with 1.6.1.4 then older triplea’s won’t be able to load it -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 4 biremes, 1 trireme and 3 velitess; Remaining resources: 1 PUs;Combat Move - RomanRepublic
1 ballista, 3 cavalrys, 7 legionaires and 5 velitess moved from Verona to Patavium
1 ballista, 9 legionaires and 3 velitess moved from Ariminum to Patavium
1 velites moved from Tarentum to SZ 45
1 velites moved from SZ 45 to Delphi
6 velitess moved from Capua to SZ 28
2 velitess moved from Roma to SZ 28
2 biremes, 2 triremes and 8 velitess moved from SZ 28 to SZ 34
8 velitess moved from SZ 34 to MessanaCombat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 2 ballistas, 3 cavalrys, 16 legionaires and 8 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic roll dice for 2 ballistas, 3 cavalrys, 16 legionaires and 8 velitess in Patavium, round 1 : 10/29 hits
Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 1 : 4/12 hits
5 axemen owned by the Neutral , 1 archer owned by the Neutral , 4 swordmen owned by the Neutral and 4 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 2 ballistas, 3 cavalrys, 16 legionaires and 4 velitess in Patavium, round 2 : 7/25 hits
Neutral roll dice for 2 archers in Patavium, round 2 : 1/2 hits
2 archers owned by the Neutral and 1 velites owned by the RomanRepublic lost in Patavium
RomanRepublic win, taking Patavium from Neutral with 2 ballistas, 3 cavalrys, 16 legionaires and 3 velitess remaining. Battle score for attacker is 28
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 5 velitessNon Combat Move - RomanRepublic
1 velites moved from Salapia to Tarentum
7 velitess moved from Salapia to Capua
5 velitess moved from Roma to Capua
1 legionaire moved from Salapia to Capua
1 legionaire moved from Roma to Capua
9 velitess moved from Arretium to Roma
1 ballista moved from Roma to CapuaPlace Units - RomanRepublic
4 biremes and 1 trireme placed in SZ 34
2 velitess placed in Capua
1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 58 PUs; end with 59 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 city and 10 velitess
Verona : 1 flag
Delphi : 1 legionaire and 2 velitess
Messana : 4 forts, 2 legionaires and 13 velitess
Capua : 1 ballista, 1 city, 2 legionaires and 14 velitess
SZ 34 : 6 biremes and 3 triremes
Genua : 1 flag
Tarentum : 1 velites
SZ 45 : 1 bireme
Patavium : 1 flag, 2 ballistas, 3 cavalrys, 16 legionaires and 3 velitessProduction/PUs Summary :
Carthage : 70 / 70
RomanRepublic : 58 / 59
GreekCityStates : 36 / 57
Macedonia : 43 / 43
Egypt : 34 / 55
Seleucid : 52 / 57
Parthia : 62 / 62
Numidia : 26 / 26Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.471
Median : 3.000
Variance : 0.119
Standard Deviation : 0.346
Total rolls : 68Neutral Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.357
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14RomanRepublic Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.500
Median : 3.000
Variance : 0.113
Standard Deviation : 0.336
Total rolls : 54 -
fyi: I am switching to using 1.6.1.4
and you will have to as well
it loads all 1.6.1.2 savegames, but after make a savegame with 1.6.1.4 then older triplea’s won’t be able to load ithey veq - what is new in 1.6.1.4? also, what is battle of the ages - what map does it use?