BotA - r3 - 270bc - Veqryn .vs. Funcioneta


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 4 hoplites and 1 peltasts; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 peltasts moved from Larissa to Delphi
                      Macedonia take Delphi from GreekCityStates
                1 cavalry moved from Larissa to Byzantium
                1 cavalry moved from Philippopolis to Byzantium
                2 hoplites and 4 peltastss moved from Dodona to Apollonia
                1 cavalry moved from Pella to Byzantium
                1 hoplite and 3 peltastss moved from Pella to Apollonia
                2 hoplites and 4 peltastss moved from Philippopolis to Odessus
                1 peltasts moved from Thessalonica to SZ 70
                1 peltasts moved from SZ 70 to Pergamum
                      Macedonia take Pergamum from GreekCityStates
                2 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen moved from Thessalonica to Byzantium

    Combat - Macedonia
                Battle in Byzantium
                    Macedonia attack with 5 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen
                    Neutral defend with 3 archers, 2 axemen and 4 swordmen
                    Macedonia win, taking Byzantium from Neutral with 2 cavalrys, 3 hoplites and 2 swordmen remaining. Battle score for attacker is 16
                    Casualties for Macedonia: 3 cavalrys and 3 peltastss
                    Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
                Battle in Odessus
                    Macedonia attack with 2 hoplites and 4 peltastss
                    Neutral defend with 1 axeman and 3 swordmen
                    Macedonia win, taking Odessus from Neutral with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 9
                    Casualties for Macedonia: 3 peltastss
                    Casualties for Neutral: 1 axeman and 3 swordmen
                Battle in Apollonia
                    Macedonia attack with 3 hoplites and 7 peltastss
                    Neutral defend with 1 archer and 4 swordmen
                    Macedonia win, taking Apollonia from Neutral with 3 hoplites and 4 peltastss remaining. Battle score for attacker is 14
                    Casualties for Macedonia: 3 peltastss
                    Casualties for Neutral: 1 archer and 4 swordmen

    Non Combat Move - Macedonia
                2 hoplites, 4 peltastss and 1 swordman moved from Larissa to Thessalonica

    Place Units - Macedonia
                4 hoplites and 1 peltasts placed in Thessalonica
                1 bireme placed in SZ 70

    Turn Complete - Macedonia
                Macedonia collect 54 PUs; end with 54 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 flag, 1 city, 6 hoplites, 5 peltastss and 1 swordman
        Corinth : 1 flag, 4 hoplites
        Byzantium : 1 flag, 2 cavalrys, 3 hoplites and 2 swordmen
        Pergamum : 1 flag, 1 peltasts
        SZ 70 : 1 flag, 3 biremes and 1 trireme
        Delphi : 1 flag, 1 peltasts
        Odessus : 1 flag, 2 hoplites and 1 peltasts
        Apollonia : 1 flag, 3 hoplites and 4 peltastss

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 47 / 47
        Seleucid : 48 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17


  • @Veqryn:

    whats the hold up?

    Busy weekend… sorry

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Egypt
                Egypt buy 8 axemen, 1 city and 1 spearman; Remaining resources: 5 PUs;

    Combat Move - Egypt
                2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
                3 axemen and 2 chariots moved from Sidon to Damascus
                4 spearmen moved from Sidon to Damascus
                1 spearman moved from Sidon to Jerusalem

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen, 3 chariots and 9 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                        Egypt roll dice for 5 axemen, 3 chariots and 9 spearmen in Damascus, round 1 :  4/1 hits
                        Seleucid roll dice for 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss in Damascus, round 1 :  2/1 hits
                        2 spearmen owned by the Egypt , 1 cavalry owned by the Seleucid and 3 peltastss owned by the Seleucid lost in Damascus
                        Egypt roll dice for 5 axemen, 3 chariots and 7 spearmen in Damascus, round 2 :  3/1 hits
                        Seleucid roll dice for 1 cavalry, 2 hoplites and 1 legionaire in Damascus, round 2 :  2/1 hits
                        1 hoplite owned by the Seleucid , 2 spearmen owned by the Egypt , 1 cavalry owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Damascus
                    5 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 3 chariots owned by the Egypt retreated to Jerusalem
                    Seleucid win with 1 hoplite remaining. Battle score for attacker is 11
                    Casualties for Egypt: 4 spearmen
                    Casualties for Seleucid: 2 cavalrys, 1 hoplite, 1 legionaire and 3 peltastss

    Non Combat Move - Egypt
                1 archer and 2 spearmen moved from Memphis to SZ 58
                1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                1 archer and 2 spearmen moved from SZ 59 to Jerusalem
                1 chariot moved from Memphis to Jerusalem
                2 chariots moved from Alexandria to Pharan
                2 axemen and 3 spearmen moved from Memphis to Pharan
                2 archers and 1 spearman moved from Alexandria to SZ 57
                2 archers, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
                3 axemen moved from Alexandria to SZ 57
                3 axemen and 3 biremes moved from SZ 57 to SZ 63
                3 spearmen moved from Alexandria to Memphis
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis

    Place Units - Egypt
                1 city placed in Jerusalem
                8 axemen and 1 spearman placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 52 PUs total

    Territory Summary for Egypt :

    Memphis : 1 flag, 3 archers, 4 axemen and 5 spearmen
        Jerusalem : 1 flag, 1 archer, 5 axemen, 4 chariots, 1 city and 8 spearmen
        Alexandria : 1 flag, 8 axemen, 1 city and 1 spearman
        Salamis : 1 flag, 2 spearmen
        SZ 63 : 1 flag, 3 axemen and 3 biremes
        SZ 59 : 1 flag, 1 trireme
        SZ 58 : 1 flag, 2 archers, 1 spearman and 1 trireme
        Sidon : 1 flag, 1 spearman
        Pharan : 1 flag, 2 axemen, 2 chariots and 3 spearmen

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 47 / 52
        Seleucid : 48 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Egypt Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Seleucid Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Seleucid
                Seleucid buy 1 city, 4 legionaires, 6 peltastss and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 hoplites and 1 peltasts moved from Attalia to Tavium
                2 hoplites and 2 peltastss moved from Tarsus to Tavium
                2 legionaires and 2 peltastss moved from Antioch to SZ 61
                2 legionaires and 2 peltastss moved from SZ 61 to Salamis
                1 peltasts moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 hoplite moved from Damascus to Sidon

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 1 hoplite and 2 peltastss
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 hoplite and 1 peltasts remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 peltasts
                Battle in Salamis
                    Seleucid attack with 2 legionaires and 2 peltastss
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 2 legionaires and 1 peltasts remaining. Battle score for attacker is 4
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 1 peltasts
                Battle in Tavium
                    Seleucid attack with 4 hoplites and 3 peltastss
                    Neutral defend with 1 cavalry and 3 spearmen
                    Seleucid win, taking Tavium from Neutral with 4 hoplites and 2 peltastss remaining. Battle score for attacker is 11
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Neutral: 1 cavalry and 3 spearmen

    Non Combat Move - Seleucid
                1 peltasts moved from Emesa to Damascus
                1 cataphract and 2 cavalrys moved from Antioch to Edessa
                1 hoplite, 1 legionaire and 1 peltasts moved from Emesa to Antioch
                2 cataphracts and 2 cavalrys moved from Seleucia to Edessa
                5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Hatra
                1 cataphract and 1 cavalry moved from Hatra to Edessa
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Antioch

    Place Units - Seleucid
                1 city placed in Edessa
                1 trireme placed in SZ 61
                4 legionaires and 6 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 67 PUs; end with 67 PUs total

    Territory Summary for Seleucid :

    Damascus : 1 flag, 1 peltasts
        Edessa : 1 flag, 4 cataphracts, 6 cavalrys and 1 city
        Tavium : 1 flag, 4 hoplites and 2 peltastss
        Salamis : 1 flag, 2 legionaires and 1 peltasts
        Antioch : 1 flag, 1 city, 8 hoplites, 7 legionaires and 12 peltastss
        SZ 61 : 1 flag, 1 bireme and 2 triremes
        Hatra : 1 flag, 5 hoplites, 2 legionaires and 7 peltastss
        Sidon : 1 flag, 1 hoplite and 1 peltasts

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 32 / 52
        Seleucid : 67 / 67
        Parthia : 30 / 30
        Numidia : 17 / 17

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Parthia
                Parthia buy 6 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;

    Combat Move - Parthia
                3 archers and 7 spearmen moved from Susa to Seleucia
                      Parthia take Seleucia from Seleucid
                3 archers and 7 spearmen moved from Ctesiphon to Seleucia
                2 horsearchers moved from Cyropolis to Seleucia
                1 horsearcher moved from Ctesiphon to Seleucia
                2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
                1 cavalry moved from Susa to Babylon
                1 cavalry moved from Ctesiphon to Babylon
                1 cataphract moved from Ctesiphon to Babylon
                1 cataphract moved from Susa to Babylon
                1 horsearcher moved from Susa to Babylon
                1 horsearcher moved from Ecbatana to Babylon
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 2 horsearchers and 4 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                        Parthia roll dice for 2 archers, 3 cataphracts, 3 cavalrys, 2 horsearchers and 4 spearmen in Babylon, round 1 :  4/1 hits
                        Neutral roll dice for 3 archers and 7 spearmen in Babylon, round 1 :  4/1 hits
                        4 spearmen owned by the Neutral and 4 spearmen owned by the Parthia lost in Babylon
                        Parthia roll dice for 2 archers, 3 cataphracts, 3 cavalrys and 2 horsearchers in Babylon, round 2 :  4/1 hits
                        Neutral roll dice for 3 archers and 3 spearmen in Babylon, round 2 :  2/1 hits
                        3 spearmen owned by the Neutral , 1 cavalry owned by the Parthia , 1 archer owned by the Neutral and 1 archer owned by the Parthia lost in Babylon
                        Parthia roll dice for 1 archer, 3 cataphracts, 2 cavalrys and 2 horsearchers in Babylon, round 3 :  3/0 hits
                        Neutral roll dice for 2 archers in Babylon, round 3 :  1/0 hits
                        2 archers owned by the Neutral and 1 archer owned by the Parthia lost in Babylon
                    Parthia win, taking Babylon from Neutral with 3 cataphracts, 2 cavalrys and 2 horsearchers remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 2 archers, 1 cavalry and 4 spearmen

    Non Combat Move - Parthia

    Place Units - Parthia
                6 cavalrys and 1 horsearcher placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 48 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 3 cataphracts, 2 cavalrys and 2 horsearchers
        SZ 86 : 1 flag, 1 bireme
        Seleucia : 1 flag, 6 archers, 3 horsearchers and 14 spearmen
        Ctesiphon : 1 flag, 2 archers and 7 spearmen
        Persepolis : 1 flag, 6 cavalrys, 1 city and 1 horsearcher

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 32 / 52
        Seleucid : 57 / 67
        Parthia : 48 / 48
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Neutral Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Parthia Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Customizer

    @Funcioneta:

    @Veqryn:

    whats the hold up?

    Busy weekend… sorry

    np

    btw, you get 2 turns in a row now: numidia AND carthage


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 1 PUs;

    Combat Move - Numidia
                1 cavalry and 3 spearmen moved from Leptis Magna to Oea
                1 cavalry moved from Leptis Magna to Cyrene
                1 cavalry and 1 spearman moved from Berenice to Cyrene
                1 cavalry and 2 spearmen moved from Paliurus to Cyrene
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys and 1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                2 cavalrys moved from Zama to Cartenna
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
                1 cavalry moved from Theveste to Auzia

    Combat - Numidia
                Battle in Auzia
                    Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                    Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman
                Battle in Cartenna
                    Numidia attack with 8 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia win, taking Cartenna from Neutral with 6 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 2 cavalrys and 1 spearman
                Battle in Cyrene
                    Numidia attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia win, taking Cyrene from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 2 spearmen
                Battle in Oea
                    Numidia attack with 1 cavalry and 3 spearmen
                    Neutral defend with 1 spearman
                    Numidia win, taking Oea from Neutral with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                2 archers and 4 spearmen moved from Siwa to Paliurus
                3 spearmen moved from Capsa to Thenae
                1 archer and 1 spearman moved from Zama to Carthago
                1 archer and 3 spearmen moved from Hippo Regius to Carthago
                1 spearman moved from Theveste to Zama
                2 biremes moved from SZ 29 to SZ 30

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 24 PUs; end with 25 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 1 cavalry and 2 spearmen
        Thenae : 1 flag, 3 spearmen
        Cartenna : 1 flag, 6 cavalrys
        Cyrene : 1 flag, 3 cavalrys and 1 spearman
        Carthago : 1 flag, 2 archers and 4 spearmen
        Auzia : 1 flag, 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
        SZ 30 : 1 flag, 2 biremes
        Zama : 1 flag, 1 spearman
        Leptis Magna : 1 flag, 4 cavalrys and 1 city
        Paliurus : 1 flag, 2 archers and 4 spearmen

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 32 / 52
        Seleucid : 57 / 67
        Parthia : 48 / 48
        Numidia : 24 / 25


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Carthage
                Carthage buy 1 hoplite, 7 swordmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 spearman moved from Lilybaeum to Syracuse
                      Carthage take Syracuse from GreekCityStates
                1 spearman and 2 swordmen moved from Carthago Nova to Valentia
                2 cavalrys, 5 spearmen and 5 swordmen moved from Castulo to Valentia
                1 spearman and 1 swordman moved from Acci to SZ 15
                2 biremes, 1 spearman and 1 swordman moved from SZ 15 to SZ 16
                1 spearman and 1 swordman moved from SZ 16 to Valentia

    Combat - Carthage
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 7 spearmen and 8 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage win, taking Valentia from Neutral with 2 cavalrys, 6 spearmen and 8 swordmen remaining. Battle score for attacker is 18
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage
                2 spearmen moved from Corduba to Carthago Nova
                1 warelephant moved from Thapsus to SZ 36
                2 hoplites and 1 swordman moved from Carthago to SZ 36
                1 spearman moved from Carthago to SZ 36
                1 hoplite and 8 spearmen moved from Lilybaeum to SZ 33
                3 biremes, 1 hoplite, 8 spearmen and 2 triremes moved from SZ 33 to SZ 26
                1 hoplite and 8 spearmen moved from SZ 26 to Caralis
                2 hoplites, 1 spearman, 1 swordman, 2 triremes and 1 warelephant moved from SZ 36 to SZ 33
                2 hoplites, 1 spearman, 1 swordman and 1 warelephant moved from SZ 33 to Lilybaeum
                3 cavalrys moved from Thenae to Carthago

    Place Units - Carthage
                1 hoplite and 7 swordmen placed in Carthago
                2 triremes placed in SZ 32

    Turn Complete - Carthage
                Carthage collect 66 PUs; end with 66 PUs total

    Territory Summary for Carthage :

    Thenae : 1 flag
        Caralis : 1 flag, 1 hoplite and 8 spearmen
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag
        Carthago Nova : 1 flag, 2 spearmen
        Carthago : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 4 spearmen and 7 swordmen
        Syracuse : 1 flag, 1 spearman
        SZ 33 : 1 flag, 2 triremes
        SZ 32 : 1 flag, 2 triremes
        SZ 26 : 1 flag, 3 biremes and 2 triremes
        Palma : 1 flag, 1 spearman
        Lilybaeum : 1 flag, 2 hoplites, 8 spearmen, 1 swordman and 2 warelephants
        Valentia : 1 flag, 2 cavalrys, 6 spearmen and 8 swordmen
        SZ 16 : 1 flag, 2 biremes

    Production/PUs Summary :

    Carthage : 66 / 66
        RomanRepublic : 47 / 48
        GreekCityStates : 25 / 41
        Macedonia : 54 / 54
        Egypt : 32 / 52
        Seleucid : 57 / 67
        Parthia : 48 / 48
        Numidia : 24 / 25

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 1 legionaire and 13 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 legionaire moved from Messana to Syracuse
                1 legionaire moved from Messana to Syracuse
                1 bireme moved from SZ 50 to SZ 45
                1 legionaire moved from Tarentum to SZ 45
                1 legionaire moved from SZ 45 to Delphi
                1 velites moved from Athens to Delphi
                1 ballista, 2 cavalrys, 5 legionaires and 4 velitess moved from Genua to Verona
                1 cavalry, 2 legionaires and 3 velitess moved from Ariminum to Verona

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 2 legionaires
                    Carthage defend with 1 spearman
                        RomanRepublic roll dice for 2 legionaires in Syracuse, round 1 :  0/2 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 1 :  1/1 hits
                        1 legionaire owned by the RomanRepublic lost in Syracuse
                        RomanRepublic roll dice for 1 legionaire in Syracuse, round 2 :  0/1 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 2 :  0/1 hits
                        RomanRepublic roll dice for 1 legionaire in Syracuse, round 3 :  0/1 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 3 :  1/1 hits
                        1 legionaire owned by the RomanRepublic lost in Syracuse
                    Carthage win with 1 spearman remaining. Battle score for attacker is -8
                    Casualties for RomanRepublic: 2 legionaires
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                        RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess in Verona, round 1 :  5/18 hits
                        Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 1 :  2/5 hits
                        2 axemen owned by the Neutral , 3 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Verona
                    RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 12
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 2 velitess
                Battle in Delphi
                    RomanRepublic attack with 1 legionaire and 1 velites
                    Macedonia defend with 1 peltasts
                        RomanRepublic roll dice for 1 legionaire and 1 velites in Delphi, round 1 :  1/2 hits
                        Macedonia roll dice for 1 peltasts in Delphi, round 1 :  0/1 hits
                        1 peltasts owned by the Macedonia lost in Delphi
                    RomanRepublic win, taking Delphi from Macedonia with 1 legionaire and 1 velites remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts

    Non Combat Move - RomanRepublic
                1 ballista, 4 legionaires and 3 velitess moved from Arretium to Ariminum
                2 biremes and 2 triremes moved from SZ 25 to SZ 28
                9 velitess moved from Roma to Arretium
                5 legionaires moved from Salapia to Ariminum
                1 legionaire and 8 velitess moved from Capua to Salapia

    Place Units - RomanRepublic
                1 ballista, 1 legionaire and 7 velitess placed in Roma
                6 velitess placed in Capua

    Turn Complete - RomanRepublic
                RomanRepublic collect 50 PUs; end with 50 PUs total

    Territory Summary for RomanRepublic :

    Arretium : 1 flag, 9 velitess
        Roma : 1 flag, 1 ballista, 1 city, 1 legionaire and 7 velitess
        Verona : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess
        Delphi : 1 flag, 1 legionaire and 1 velites
        Messana : 1 flag, 4 forts, 2 legionaires and 5 velitess
        Capua : 1 flag, 1 city and 6 velitess
        Salapia : 1 flag, 1 legionaire and 8 velitess
        SZ 28 : 1 flag, 2 biremes and 2 triremes
        Genua : 1 flag
        Tarentum : 1 flag, 1 velites
        SZ 45 : 1 flag, 1 bireme
        Ariminum : 1 flag, 1 ballista, 9 legionaires and 3 velitess

    Production/PUs Summary :

    Carthage : 66 / 66
        RomanRepublic : 50 / 50
        GreekCityStates : 29 / 41
        Macedonia : 50 / 54
        Egypt : 32 / 52
        Seleucid : 57 / 67
        Parthia : 48 / 48
        Numidia : 24 / 25

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.781
            Standard Deviation : 1.335
            Total rolls : 33

    Macedonia Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral Combat
                2 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    RomanRepublic Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Carthage Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 city and 13 slingerss; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 cavalry moved from Sardis to Attalia
                      GreekCityStates take Attalia from Seleucid
                1 cavalry moved from Attalia to Sardis
                3 biremes and 2 triremes moved from SZ 68 to SZ 69
                1 slingers moved from Athens to Larissa
                      GreekCityStates take Larissa from Macedonia
                3 hoplites moved from Sardis to Pergamum
                1 archer, 1 hoplite and 3 slingerss moved from Sparta to Corinth
                1 cavalry moved from Sparta to Corinth
                1 slingers moved from Athens to Corinth
                3 hoplites moved from Athens to Corinth
                2 hoplites moved from Athens to Corinth
                2 cavalrys moved from Messana to Syracuse

    Combat - GreekCityStates
                Battle in Pergamum
                    GreekCityStates attack with 3 hoplites
                    Macedonia defend with 1 peltasts
                        GreekCityStates roll dice for 3 hoplites in Pergamum, round 1 :  0/3 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 1 :  0/1 hits
                        GreekCityStates roll dice for 3 hoplites in Pergamum, round 2 :  2/3 hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 2 :  0/1 hits
                        1 peltasts owned by the Macedonia lost in Pergamum
                    GreekCityStates win, taking Pergamum from Macedonia with 3 hoplites remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                Battle in Corinth
                    GreekCityStates attack with 1 archer, 1 cavalry, 6 hoplites and 4 slingerss
                    Macedonia defend with 4 hoplites
                        GreekCityStates roll dice for 1 archer, 1 cavalry, 6 hoplites and 4 slingerss in Corinth, round 1 :  4/12 hits
                        Macedonia roll dice for 4 hoplites in Corinth, round 1 :  2/4 hits
                        2 slingerss owned by the GreekCityStates and 4 hoplites owned by the Macedonia lost in Corinth
                    GreekCityStates win, taking Corinth from Macedonia with 1 archer, 1 cavalry, 6 hoplites and 2 slingerss remaining. Battle score for attacker is 16
                    Casualties for Macedonia: 4 hoplites
                    Casualties for GreekCityStates: 2 slingerss
                Battle in Syracuse
                    GreekCityStates attack with 2 cavalrys
                    Carthage defend with 1 spearman
                        GreekCityStates roll dice for 2 cavalrys in Syracuse, round 1 :  1/2 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 1 :  1/1 hits
                        1 cavalry owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
                    GreekCityStates win, taking Syracuse from Carthage with 1 cavalry remaining. Battle score for attacker is -1
                    Casualties for GreekCityStates: 1 cavalry
                    Casualties for Carthage: 1 spearman

    Non Combat Move - GreekCityStates
                4 hoplites and 1 slingers moved from Athens to SZ 69
                4 hoplites and 1 slingers moved from SZ 69 to Sardis

    Place Units - GreekCityStates
                1 city placed in Sardis
                7 slingerss placed in Athens
                6 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 57 PUs; end with 57 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 flag, 1 city and 6 slingerss
        Larissa : 1 flag, 1 slingers
        Corinth : 1 flag, 1 archer, 1 cavalry, 6 hoplites and 2 slingerss
        Pergamum : 1 flag, 3 hoplites
        Athens : 1 flag, 2 archers, 1 city, 4 hoplites and 7 slingerss
        SZ 69 : 1 flag, 3 biremes and 2 triremes
        Sardis : 1 flag, 1 archer, 1 cavalry, 1 city, 5 hoplites and 1 slingers
        Messana : 1 flag, 5 hoplites and 4 slingerss
        Syracuse : 1 flag, 1 cavalry
        Attalia : 1 flag

    Production/PUs Summary :

    Carthage : 60 / 66
        RomanRepublic : 50 / 50
        GreekCityStates : 57 / 57
        Macedonia : 31 / 54
        Egypt : 32 / 52
        Seleucid : 54 / 67
        Parthia : 48 / 48
        Numidia : 24 / 25

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.949
            Standard Deviation : 0.974
            Total rolls : 60

    GreekCityStates Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Macedonia Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Neutral Combat
                2 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    RomanRepublic Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Carthage Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 1 city, 4 hoplites and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                3 hoplites and 2 swordmen moved from Byzantium to SZ 70
                1 peltasts moved from Thessalonica to SZ 70
                3 hoplites, 1 peltasts and 2 swordmen moved from SZ 70 to Pergamum
                1 cavalry moved from Byzantium to Larissa
                2 peltastss moved from Thessalonica to Larissa

    Combat - Macedonia
                Battle in Pergamum
                    Macedonia attack with 3 hoplites, 1 peltasts and 2 swordmen
                    GreekCityStates defend with 3 hoplites
                    Macedonia win, taking Pergamum from GreekCityStates with 3 hoplites and 2 swordmen remaining. Battle score for attacker is 13
                    Casualties for GreekCityStates: 3 hoplites
                    Casualties for Macedonia: 1 peltasts
                Battle in Larissa
                    Macedonia attack with 1 cavalry and 2 peltastss
                    GreekCityStates defend with 1 slingers
                    Macedonia win, taking Larissa from GreekCityStates with 1 cavalry and 2 peltastss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - Macedonia
                3 hoplites and 4 peltastss moved from Apollonia to Dodona
                6 hoplites moved from Thessalonica to Dodona
                2 hoplites and 1 peltasts moved from Odessus to Thessalonica
                1 cavalry moved from Byzantium to Thessalonica

    Place Units - Macedonia
                4 hoplites placed in Thessalonica
                1 bireme and 1 trireme placed in SZ 70
                1 city placed in Byzantium

    Turn Complete - Macedonia
                Macedonia collect 43 PUs; end with 43 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 flag, 1 cavalry, 1 city, 6 hoplites, 3 peltastss and 1 swordman
        Larissa : 1 flag, 1 cavalry and 2 peltastss
        Byzantium : 1 flag, 1 city
        Pergamum : 1 flag, 3 hoplites and 2 swordmen
        SZ 70 : 1 flag, 4 biremes and 2 triremes
        Odessus : 1 flag
        Apollonia : 1 flag
        Dodona : 1 flag, 9 hoplites and 4 peltastss

    Production/PUs Summary :

    Carthage : 60 / 66
        RomanRepublic : 50 / 50
        GreekCityStates : 45 / 57
        Macedonia : 43 / 43
        Egypt : 32 / 52
        Seleucid : 54 / 67
        Parthia : 48 / 48
        Numidia : 24 / 25

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Egypt
                Egypt buy 16 axemen and 1 spearman; Remaining resources: 1 PUs;

    Combat Move - Egypt
                3 axemen and 3 biremes moved from SZ 63 to SZ 60
                3 axemen moved from SZ 60 to Salamis
                2 archers, 1 spearman and 1 trireme moved from SZ 58 to SZ 59
                2 axemen moved from Jerusalem to Sidon
                2 axemen moved from Jerusalem to Damascus
                1 spearman moved from Jerusalem to Sidon
                1 spearman moved from Jerusalem to Damascus
                1 spearman moved from Jerusalem to Sidon
                1 spearman moved from Jerusalem to Sidon
                2 archers and 1 spearman moved from SZ 59 to Jerusalem
                4 chariots moved from Jerusalem to Aelana
                2 chariots moved from Pharan to Aelana
                2 spearmen moved from Jerusalem to Aelana
                2 axemen and 3 spearmen moved from Pharan to Jerusalem
                3 archers, 4 axemen and 5 spearmen moved from Memphis to Pharan
                6 axemen and 1 spearman moved from Alexandria to Memphis
                1 axeman moved from Jerusalem to SZ 59
                1 spearman moved from Jerusalem to SZ 59
                1 axeman, 1 spearman and 1 trireme moved from SZ 59 to SZ 60
                1 axeman and 1 spearman moved from SZ 60 to Salamis

    Combat - Egypt
                Battle in Salamis
                    Egypt attack with 4 axemen and 1 spearman
                    Seleucid defend with 2 legionaires and 1 peltasts
                        Egypt roll dice for 4 axemen and 1 spearman in Salamis, round 1 :  1/5 hits
                        Seleucid roll dice for 2 legionaires and 1 peltasts in Salamis, round 1 :  0/3 hits
                        1 peltasts owned by the Seleucid lost in Salamis
                        Egypt roll dice for 4 axemen and 1 spearman in Salamis, round 2 :  2/5 hits
                        Seleucid roll dice for 2 legionaires in Salamis, round 2 :  1/2 hits
                        1 axeman owned by the Egypt and 2 legionaires owned by the Seleucid lost in Salamis
                    Egypt win, taking Salamis from Seleucid with 3 axemen and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Egypt: 1 axeman
                    Casualties for Seleucid: 2 legionaires and 1 peltasts
                Battle in Damascus
                    Egypt attack with 2 axemen and 1 spearman
                    Seleucid defend with 1 peltasts
                        Egypt roll dice for 2 axemen and 1 spearman in Damascus, round 1 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Damascus, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Damascus
                    Egypt win, taking Damascus from Seleucid with 2 axemen and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Aelana
                    Egypt attack with 6 chariots and 2 spearmen
                    Neutral defend with 2 spearmen
                        Egypt roll dice for 6 chariots and 2 spearmen in Aelana, round 1 :  2/8 hits
                        Neutral roll dice for 2 spearmen in Aelana, round 1 :  0/2 hits
                        2 spearmen owned by the Neutral lost in Aelana
                    Egypt win, taking Aelana from Neutral with 6 chariots and 2 spearmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 spearmen
                Battle in Sidon
                    Egypt attack with 2 axemen and 3 spearmen
                    Seleucid defend with 1 hoplite and 1 peltasts
                        Egypt roll dice for 2 axemen and 3 spearmen in Sidon, round 1 :  0/5 hits
                        Seleucid roll dice for 1 hoplite and 1 peltasts in Sidon, round 1 :  2/2 hits
                        2 spearmen owned by the Egypt lost in Sidon
                        Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 2 :  1/3 hits
                        Seleucid roll dice for 1 hoplite and 1 peltasts in Sidon, round 2 :  0/2 hits
                        1 peltasts owned by the Seleucid lost in Sidon
                        Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 3 :  0/3 hits
                        Seleucid roll dice for 1 hoplite in Sidon, round 3 :  0/1 hits
                        Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 4 :  0/3 hits
                        Seleucid roll dice for 1 hoplite in Sidon, round 4 :  0/1 hits
                        Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 5 :  1/3 hits
                        Seleucid roll dice for 1 hoplite in Sidon, round 5 :  1/1 hits
                        1 hoplite owned by the Seleucid and 1 axeman owned by the Egypt lost in Sidon
                    Egypt win, taking Sidon from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is -2
                    Casualties for Egypt: 1 axeman and 2 spearmen
                    Casualties for Seleucid: 1 hoplite and 1 peltasts

    Non Combat Move - Egypt

    Place Units - Egypt
                9 axemen placed in Alexandria
                7 axemen and 1 spearman placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 54 PUs; end with 55 PUs total

    Territory Summary for Egypt :

    Memphis : 1 flag, 6 axemen and 1 spearman
        Jerusalem : 1 flag, 3 archers, 9 axemen, 1 city and 6 spearmen
        Alexandria : 1 flag, 11 axemen and 1 city
        Damascus : 1 flag, 2 axemen and 1 spearman
        Salamis : 1 flag, 3 axemen and 1 spearman
        SZ 60 : 1 flag, 3 biremes and 1 trireme
        SZ 59 : 1 flag, 1 trireme
        Sidon : 1 flag, 1 axeman and 1 spearman
        Pharan : 1 flag, 3 archers, 4 axemen and 5 spearmen
        Aelana : 1 flag, 6 chariots and 2 spearmen

    Production/PUs Summary :

    Carthage : 60 / 66
        RomanRepublic : 50 / 50
        GreekCityStates : 45 / 57
        Macedonia : 43 / 43
        Egypt : 54 / 55
        Seleucid : 34 / 67
        Parthia : 48 / 48
        Numidia : 24 / 25

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.208
            Median : 3.000
            Variance : 1.173
            Standard Deviation : 1.083
            Total rolls : 53

    Egypt Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.158
            Median : 3.000
            Variance : 1.189
            Standard Deviation : 1.090
            Total rolls : 38

    Seleucid Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Neutral Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Hi, I’m having some troubles. I cannot upload savegames for some reason (It happened in my NW game), and this is not the first time I have that issue. I wonder if it’s a forum trouble or if it’s matter of my PC

    Anyway, I’ll probably not play from dec 22th to december 25th. Merry Christmas!  :-)

  • Customizer

    email the savegame to me, you have my email

    i hope i can do my turn before you take off


  • I sent you the savegame by email. I’ll post the summary

    Game History

    Round :2

    Purchase Units - Seleucid
                Seleucid buy 2 biremes, 5 cavalrys, 1 city and 9 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 peltasts moved from Tavium to Attalia
                      Seleucid take Attalia from GreekCityStates
                2 legionaires and 5 peltastss moved from Antioch to SZ 61
                2 legionaires and 5 peltastss moved from SZ 61 to Salamis
                1 legionaire and 3 peltastss moved from Antioch to Sidon
                2 legionaires and 3 peltastss moved from Antioch to Damascus
                1 peltasts moved from Antioch to Damascus

    Combat - Seleucid
                Battle in Salamis
                    Seleucid attack with 2 legionaires and 5 peltastss
                    Egypt defend with 3 axemen and 1 spearman
                    Seleucid win, taking Salamis from Egypt with 2 legionaires and 4 peltastss remaining. Battle score for attacker is 10
                    Casualties for Egypt: 3 axemen and 1 spearman
                    Casualties for Seleucid: 1 peltasts
                Battle in Sidon
                    Seleucid attack with 1 legionaire and 3 peltastss
                    Egypt defend with 1 axeman and 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 legionaire and 3 peltastss remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 axeman and 1 spearman
                Battle in Damascus
                    Seleucid attack with 2 legionaires and 4 peltastss
                    Egypt defend with 2 axemen and 1 spearman
                    Seleucid win, taking Damascus from Egypt with 2 legionaires remaining. Battle score for attacker is 1
                    Casualties for Egypt: 2 axemen and 1 spearman
                    Casualties for Seleucid: 4 peltastss

    Non Combat Move - Seleucid
                4 hoplites and 1 peltasts moved from Tavium to Attalia
                5 hoplites, 2 legionaires and 7 peltastss moved from Hatra to Emesa

    Place Units - Seleucid
                1 city placed in Tarsus
                2 biremes placed in SZ 61
                9 peltastss placed in Antioch
                5 cavalrys placed in Edessa

    Turn Complete - Seleucid
                Seleucid collect 57 PUs; end with 57 PUs total

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 5 cavalrys, 1 city and 1 horsearcher; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 spearman moved from Seleucia to Hatra
                      Parthia take Hatra from Seleucid
                2 archers and 7 spearmen moved from Ctesiphon to Ninive
                1 horsearcher moved from Persepolis to Hatra
                2 horsearchers moved from Babylon to Hatra
                3 horsearchers moved from Seleucia to Hatra
                6 archers and 12 spearmen moved from Seleucia to Hatra
                1 spearman moved from Seleucia to Hatra
                1 cataphract moved from Babylon to Hatra
                2 cataphracts and 2 cavalrys moved from Babylon to Ninive
                6 cavalrys moved from Persepolis to Teredon

    Combat - Parthia
                Battle in Ninive
                    Parthia attack with 2 archers, 2 cataphracts, 2 cavalrys and 7 spearmen
                    Neutral defend with 2 archers and 5 spearmen
                        Parthia roll dice for 2 archers, 2 cataphracts, 2 cavalrys and 7 spearmen in Ninive, round 1 :  6/13 hits
                        Neutral roll dice for 2 archers and 5 spearmen in Ninive, round 1 :  2/7 hits
                        5 spearmen owned by the Neutral , 1 archer owned by the Neutral and 2 spearmen owned by the Parthia lost in Ninive
                        Parthia roll dice for 2 archers, 2 cataphracts, 2 cavalrys and 5 spearmen in Ninive, round 2 :  4/11 hits
                        Neutral roll dice for 1 archer in Ninive, round 2 :  1/1 hits
                        1 archer owned by the Neutral and 1 spearman owned by the Parthia lost in Ninive
                    Parthia win, taking Ninive from Neutral with 2 archers, 2 cataphracts, 2 cavalrys and 4 spearmen remaining. Battle score for attacker is 14
                    Casualties for Neutral: 2 archers and 5 spearmen
                    Casualties for Parthia: 3 spearmen
                Battle in Teredon
                    Parthia attack with 6 cavalrys
                    Neutral defend with 4 spearmen
                        Parthia roll dice for 6 cavalrys in Teredon, round 1 :  1/6 hits
                        Neutral roll dice for 4 spearmen in Teredon, round 1 :  1/4 hits
                        1 spearman owned by the Neutral and 1 cavalry owned by the Parthia lost in Teredon
                        Parthia roll dice for 5 cavalrys in Teredon, round 2 :  1/5 hits
                        Neutral roll dice for 3 spearmen in Teredon, round 2 :  1/3 hits
                        1 spearman owned by the Neutral and 1 cavalry owned by the Parthia lost in Teredon
                        Parthia roll dice for 4 cavalrys in Teredon, round 3 :  1/4 hits
                        Neutral roll dice for 2 spearmen in Teredon, round 3 :  2/2 hits
                        1 spearman owned by the Neutral and 2 cavalrys owned by the Parthia lost in Teredon
                        Parthia roll dice for 2 cavalrys in Teredon, round 4 :  0/2 hits
                        Neutral roll dice for 1 spearman in Teredon, round 4 :  0/1 hits
                        Parthia roll dice for 2 cavalrys in Teredon, round 5 :  1/2 hits
                        Neutral roll dice for 1 spearman in Teredon, round 5 :  0/1 hits
                        1 spearman owned by the Neutral lost in Teredon
                    Parthia win, taking Teredon from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 4 cavalrys

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Seleucia
                1 cataphract, 5 cavalrys and 1 horsearcher placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 62 PUs; end with 62 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag
        Ninive : 1 flag, 2 archers, 2 cataphracts, 2 cavalrys and 4 spearmen
        SZ 86 : 1 bireme
        Hatra : 1 flag, 6 archers, 1 cataphract, 6 horsearchers and 14 spearmen
        Seleucia : 1 flag, 1 city
        Teredon : 1 flag, 2 cavalrys
        Persepolis : 1 cataphract, 5 cavalrys, 1 city and 1 horsearcher

    Production/PUs Summary :

    Carthage : 60 / 66
        RomanRepublic : 50 / 50
        GreekCityStates : 42 / 57
        Macedonia : 43 / 43
        Egypt : 34 / 55
        Seleucid : 52 / 57
        Parthia : 62 / 62
        Numidia : 24 / 25

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.371
            Median : 3.000
            Variance : 1.148
            Standard Deviation : 1.071
            Total rolls : 62

    Neutral Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.368
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Parthia Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.372
            Median : 3.000
            Variance : 1.119
            Standard Deviation : 1.058
            Total rolls : 43


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Numidia
                Numidia buy 1 cavalry, 1 city and 2 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                2 archers and 4 spearmen moved from Paliurus to Paraetonium
                3 cavalrys moved from Cyrene to Paraetonium
                3 spearmen moved from Thenae to Sabrata
                1 cavalry and 2 spearmen moved from Oea to Sabrata
                1 cavalry moved from Leptis Magna to Sabrata
                1 archer, 1 cavalry, 5 spearmen and 3 swordmen moved from Auzia to Siga
                6 cavalrys moved from Cartenna to Siga

    Combat - Numidia
                Battle in Siga
                    Numidia attack with 1 archer, 7 cavalrys, 5 spearmen and 3 swordmen
                    Neutral defend with 2 spearmen
                    Numidia win, taking Siga from Neutral with 1 archer, 7 cavalrys, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 spearmen
                Battle in Sabrata
                    Numidia attack with 2 cavalrys and 5 spearmen
                    Neutral defend with 1 archer and 1 spearman
                    Numidia win, taking Sabrata from Neutral with 2 cavalrys and 4 spearmen remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Paraetonium
                    Numidia attack with 2 archers, 3 cavalrys and 4 spearmen
                    Neutral defend with 3 spearmen
                    Numidia win, taking Paraetonium from Neutral with 2 archers and 4 spearmen remaining. Battle score for attacker is -3
                    Casualties for Neutral: 3 spearmen
                    Casualties for Numidia: 3 cavalrys

    Non Combat Move - Numidia
                1 spearman moved from Cyrene to Paliurus
                3 cavalrys moved from Leptis Magna to Paliurus
                2 biremes moved from SZ 30 to SZ 31
                2 archers moved from Carthago to SZ 31
                2 archers moved from SZ 31 to Caralis
                1 spearman moved from Zama to Carthago

    Place Units - Numidia
                1 cavalry and 2 spearmen placed in Leptis Magna
                1 city placed in Cyrene

    Turn Complete - Numidia
                Numidia collect 26 PUs; end with 26 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Siga : 1 flag, 1 archer, 7 cavalrys, 5 spearmen and 3 swordmen
        Cartenna : 1 flag
        Caralis : 2 archers
        Sabrata : 1 flag, 2 cavalrys and 4 spearmen
        Cyrene : 1 flag, 1 city
        Carthago : 5 spearmen
        SZ 31 : 2 biremes
        Auzia : 1 flag
        Paraetonium : 1 flag, 2 archers and 4 spearmen
        Leptis Magna : 1 cavalry, 1 city and 2 spearmen
        Paliurus : 3 cavalrys and 1 spearman

    Production/PUs Summary :

    Carthage : 60 / 66
        RomanRepublic : 50 / 50
        GreekCityStates : 42 / 57
        Macedonia : 43 / 43
        Egypt : 34 / 55
        Seleucid : 52 / 57
        Parthia : 62 / 62
        Numidia : 26 / 26


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Carthage
                Carthage buy 1 city, 1 hoplite, 2 spearmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 hoplites, 2 spearmen, 1 swordman and 2 warelephants moved from Lilybaeum to Syracuse
                2 spearmen moved from Carthago Nova to SZ 16
                2 biremes and 2 spearmen moved from SZ 16 to SZ 17
                2 spearmen moved from SZ 17 to Tarraco
                2 cavalrys, 6 spearmen and 8 swordmen moved from Valentia to Tarraco

    Combat - Carthage
                Battle in Syracuse
                    Carthage attack with 2 hoplites, 2 spearmen, 1 swordman and 2 warelephants
                    GreekCityStates defend with 1 cavalry
                    Carthage win, taking Syracuse from GreekCityStates with 2 hoplites, 2 spearmen, 1 swordman and 2 warelephants remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 cavalry
                Battle in Tarraco
                    Carthage attack with 2 cavalrys, 8 spearmen and 8 swordmen
                    Neutral defend with 3 axemen and 3 swordmen
                    Carthage win, taking Tarraco from Neutral with 2 cavalrys, 8 spearmen and 8 swordmen remaining. Battle score for attacker is 21
                    Casualties for Neutral: 3 axemen and 3 swordmen

    Non Combat Move - Carthage
                2 triremes moved from SZ 33 to SZ 36
                1 hoplite, 4 spearmen and 1 swordman moved from Carthago to SZ 36
                2 spearmen moved from Lilybaeum to Syracuse
                1 hoplite, 4 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
                1 hoplite and 8 spearmen moved from Caralis to SZ 26
                3 biremes, 1 hoplite, 8 spearmen and 2 triremes moved from SZ 26 to SZ 33
                1 hoplite and 8 spearmen moved from SZ 33 to Lilybaeum
                6 swordmen moved from Carthago to SZ 32
                6 swordmen and 2 triremes moved from SZ 32 to SZ 33
                6 swordmen moved from SZ 33 to Lilybaeum
                4 spearmen moved from Lilybaeum to Syracuse

    Place Units - Carthage
                1 trireme placed in SZ 32
                1 hoplite, 2 spearmen and 2 warelephants placed in Carthago
                1 city placed in Lilybaeum

    Turn Complete - Carthage
                Carthage collect 70 PUs; end with 70 PUs total

    Territory Summary for Carthage :

    Thenae : 1 flag
        Tarraco : 1 flag, 2 cavalrys, 8 spearmen and 8 swordmen
        Aleria : 2 spearmen
        Castulo : 1 flag
        Carthago : 3 cavalrys, 1 city, 1 hoplite, 2 spearmen and 2 warelephants
        Syracuse : 1 flag, 2 hoplites, 8 spearmen, 1 swordman and 2 warelephants
        SZ 36 : 2 triremes
        SZ 33 : 3 biremes and 4 triremes
        SZ 32 : 1 trireme
        Palma : 1 spearman
        Lilybaeum : 1 city, 2 hoplites, 12 spearmen and 7 swordmen
        Valentia : 1 flag
        SZ 17 : 2 biremes

    Production/PUs Summary :

    Carthage : 70 / 70
        RomanRepublic : 50 / 50
        GreekCityStates : 36 / 57
        Macedonia : 43 / 43
        Egypt : 34 / 55
        Seleucid : 52 / 57
        Parthia : 62 / 62
        Numidia : 26 / 26

  • Customizer

    fyi:  I am switching to using 1.6.1.4
    and you will have to as well
    it loads all 1.6.1.2 savegames, but after make a savegame with 1.6.1.4 then older triplea’s won’t be able to load it

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 biremes, 1 trireme and 3 velitess; Remaining resources: 1 PUs;

    Combat Move - RomanRepublic
                1 ballista, 3 cavalrys, 7 legionaires and 5 velitess moved from Verona to Patavium
                1 ballista, 9 legionaires and 3 velitess moved from Ariminum to Patavium
                1 velites moved from Tarentum to SZ 45
                1 velites moved from SZ 45 to Delphi
                6 velitess moved from Capua to SZ 28
                2 velitess moved from Roma to SZ 28
                2 biremes, 2 triremes and 8 velitess moved from SZ 28 to SZ 34
                8 velitess moved from SZ 34 to Messana

    Combat - RomanRepublic
                Battle in Patavium
                    RomanRepublic attack with 2 ballistas, 3 cavalrys, 16 legionaires and 8 velitess
                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                        RomanRepublic roll dice for 2 ballistas, 3 cavalrys, 16 legionaires and 8 velitess in Patavium, round 1 :  10/29 hits
                        Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 1 :  4/12 hits
                        5 axemen owned by the Neutral , 1 archer owned by the Neutral , 4 swordmen owned by the Neutral and 4 velitess owned by the RomanRepublic lost in Patavium
                        RomanRepublic roll dice for 2 ballistas, 3 cavalrys, 16 legionaires and 4 velitess in Patavium, round 2 :  7/25 hits
                        Neutral roll dice for 2 archers in Patavium, round 2 :  1/2 hits
                        2 archers owned by the Neutral and 1 velites owned by the RomanRepublic lost in Patavium
                    RomanRepublic win, taking Patavium from Neutral with 2 ballistas, 3 cavalrys, 16 legionaires and 3 velitess remaining. Battle score for attacker is 28
                    Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                    Casualties for RomanRepublic: 5 velitess

    Non Combat Move - RomanRepublic
                1 velites moved from Salapia to Tarentum
                7 velitess moved from Salapia to Capua
                5 velitess moved from Roma to Capua
                1 legionaire moved from Salapia to Capua
                1 legionaire moved from Roma to Capua
                9 velitess moved from Arretium to Roma
                1 ballista moved from Roma to Capua

    Place Units - RomanRepublic
                4 biremes and 1 trireme placed in SZ 34
                2 velitess placed in Capua
                1 velites placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 58 PUs; end with 59 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 city and 10 velitess
        Verona : 1 flag
        Delphi : 1 legionaire and 2 velitess
        Messana : 4 forts, 2 legionaires and 13 velitess
        Capua : 1 ballista, 1 city, 2 legionaires and 14 velitess
        SZ 34 : 6 biremes and 3 triremes
        Genua : 1 flag
        Tarentum : 1 velites
        SZ 45 : 1 bireme
        Patavium : 1 flag, 2 ballistas, 3 cavalrys, 16 legionaires and 3 velitess

    Production/PUs Summary :

    Carthage : 70 / 70
        RomanRepublic : 58 / 59
        GreekCityStates : 36 / 57
        Macedonia : 43 / 43
        Egypt : 34 / 55
        Seleucid : 52 / 57
        Parthia : 62 / 62
        Numidia : 26 / 26

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.119
            Standard Deviation : 0.346
            Total rolls : 68

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    RomanRepublic Combat
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.113
            Standard Deviation : 0.336
            Total rolls : 54

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