BotA - r3 - 270bc - Veqryn .vs. Funcioneta

  • Customizer

    alright,

    Low Luck or Dice?


  • Dice. Can I play Carthago’s side?

  • Customizer

    i was going to ask to play carthage actually (i like elephants)

    we can roll for it

    also, can we play the first round in Low Luck, then play all rounds after that in Dice?


  • OK, roll to see who gets Carthage. And OK, play LL first round, then dice

  • Customizer

    thanks for the compromise

    1-3 = veq is carthage
    4-6 = func is carthage

    DiceRolling 1d6:
    (6)

  • Customizer

    looks like i am roman

    you’re turn

    my email is:
    veqryn

    AT

    hotmail.com


  • Test summary from TripleA, engine version: 1.6.1.2, time: 15:22:46


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Carthage
                Carthage buy 2 hoplites, 5 spearmen, 1 swordman and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 spearmen moved from Thapsus to Thenae
                3 cavalrys moved from Carthago to Thenae
                2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
                3 spearmen and 2 swordmen moved from Carthago Nova to Castulo

    Combat - Carthage
                Battle in Castulo
                    Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Carthage win, taking Castulo from Neutral with 2 cavalrys, 5 spearmen and 5 swordmen remaining. Battle score for attacker is 14
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Carthage: 2 spearmen
                Battle in Thenae
                    Carthage attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Carthage win, taking Thenae from Neutral with 3 cavalrys remaining. Battle score for attacker is 1
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Carthage: 3 spearmen

    Non Combat Move - Carthage
                1 spearman moved from Melita to SZ 36
                3 spearmen moved from Caralis to SZ 32
                2 spearmen moved from Carthago to SZ 32
                1 hoplite and 2 spearmen moved from Carthago to SZ 36
                1 bireme, 1 hoplite, 3 spearmen and 1 trireme moved from SZ 36 to SZ 33
                1 hoplite and 3 spearmen moved from SZ 33 to Lilybaeum
                2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
                5 spearmen moved from SZ 33 to Lilybaeum
                1 swordman moved from Acci to Carthago Nova
                1 spearman and 1 swordman moved from Gades to SZ 14
                2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
                1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
                1 spearman moved from Gades to Acci
                1 swordman moved from Hispatis to Acci
                2 spearmen moved from Hispatis to Corduba
                1 warelephant moved from Carthago to Thapsus

    Place Units - Carthage
                2 triremes placed in SZ 36
                2 hoplites, 5 spearmen and 1 swordman placed in Carthago

    Turn Complete - Carthage
                Carthage collect 57 PUs; end with 57 PUs total

    Territory Summary for Carthage :

    Thenae : 1 flag, 3 cavalrys
        Thapsus : 1 flag, 1 warelephant
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag, 2 cavalrys, 5 spearmen and 5 swordmen
        Carthago Nova : 1 flag, 1 spearman and 2 swordmen
        Carthago : 1 flag, 1 city, 2 hoplites, 5 spearmen and 1 swordman
        SZ 36 : 1 flag, 2 triremes
        SZ 33 : 1 flag, 3 biremes and 2 triremes
        Acci : 1 flag, 1 spearman and 1 swordman
        Palma : 1 flag, 1 spearman
        Lilybaeum : 1 flag, 1 hoplite, 16 spearmen and 1 warelephant
        SZ 15 : 1 flag, 2 biremes
        Corduba : 1 flag, 2 spearmen

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 43 / 43
        GreekCityStates : 34 / 34
        Macedonia : 29 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 city and 9 velitess; Remaining resources: 1 PUs;

    Combat Move - RomanRepublic
                1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
                3 legionaires and 4 velitess moved from Arretium to Genua
                2 cavalrys moved from Roma to Genua

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 4 velitess remaining. Battle score for attacker is 15
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 3 velitess

    Non Combat Move - RomanRepublic
                1 velites moved from Tarentum to SZ 44
                1 bireme and 1 velites moved from SZ 44 to SZ 50
                1 velites moved from SZ 50 to Athens
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                1 cavalry moved from Capua to Ariminum
                2 biremes and 2 triremes moved from SZ 28 to SZ 25
                2 legionaires moved from Tarentum to Salapia
                3 legionaires moved from Capua to Salapia
                1 legionaire and 1 velites moved from Croton to Tarentum
                1 legionaire and 2 velitess moved from Croton to Capua
                2 velitess moved from Roma to Capua
                1 ballista, 4 legionaires and 3 velitess moved from Roma to Arretium

    Place Units - RomanRepublic
                1 city placed in Capua
                9 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 47 PUs; end with 48 PUs total

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer, 1 cavalry, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Messana
                3 biremes and 2 triremes moved from SZ 67 to SZ 68
                1 hoplite and 1 slingers moved from Rhodos to SZ 68
                1 cavalry moved from Athens to SZ 68
                1 cavalry, 1 hoplite and 1 slingers moved from SZ 68 to Sardis
                2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
                2 archers, 5 hoplites and 3 slingerss moved from Athens to Corinth
                1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 1 cavalry, 4 hoplites and 5 slingerss
                    Seleucid defend with 4 hoplites and 3 peltastss
                    GreekCityStates win, taking Sardis from Seleucid with 1 archer, 1 cavalry and 4 hoplites remaining. Battle score for attacker is 12
                    Casualties for GreekCityStates: 1 archer and 5 slingerss
                    Casualties for Seleucid: 4 hoplites and 3 peltastss
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 11 hoplites and 6 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    1 archer owned by the GreekCityStates and 11 hoplites owned by the GreekCityStates retreated to Athens
                    Macedonia win with 4 hoplites remaining. Battle score for attacker is 13
                    Casualties for Macedonia: 2 cavalrys, 1 hoplite, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 1 archer and 6 slingerss

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 city placed in Athens
                1 archer, 1 cavalry, 1 hoplite and 3 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 41 PUs total

  • Customizer

    whats the hold up?


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 4 hoplites and 1 peltasts; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 peltasts moved from Larissa to Delphi
                      Macedonia take Delphi from GreekCityStates
                1 cavalry moved from Larissa to Byzantium
                1 cavalry moved from Philippopolis to Byzantium
                2 hoplites and 4 peltastss moved from Dodona to Apollonia
                1 cavalry moved from Pella to Byzantium
                1 hoplite and 3 peltastss moved from Pella to Apollonia
                2 hoplites and 4 peltastss moved from Philippopolis to Odessus
                1 peltasts moved from Thessalonica to SZ 70
                1 peltasts moved from SZ 70 to Pergamum
                      Macedonia take Pergamum from GreekCityStates
                2 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen moved from Thessalonica to Byzantium

    Combat - Macedonia
                Battle in Byzantium
                    Macedonia attack with 5 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen
                    Neutral defend with 3 archers, 2 axemen and 4 swordmen
                    Macedonia win, taking Byzantium from Neutral with 2 cavalrys, 3 hoplites and 2 swordmen remaining. Battle score for attacker is 16
                    Casualties for Macedonia: 3 cavalrys and 3 peltastss
                    Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
                Battle in Odessus
                    Macedonia attack with 2 hoplites and 4 peltastss
                    Neutral defend with 1 axeman and 3 swordmen
                    Macedonia win, taking Odessus from Neutral with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 9
                    Casualties for Macedonia: 3 peltastss
                    Casualties for Neutral: 1 axeman and 3 swordmen
                Battle in Apollonia
                    Macedonia attack with 3 hoplites and 7 peltastss
                    Neutral defend with 1 archer and 4 swordmen
                    Macedonia win, taking Apollonia from Neutral with 3 hoplites and 4 peltastss remaining. Battle score for attacker is 14
                    Casualties for Macedonia: 3 peltastss
                    Casualties for Neutral: 1 archer and 4 swordmen

    Non Combat Move - Macedonia
                2 hoplites, 4 peltastss and 1 swordman moved from Larissa to Thessalonica

    Place Units - Macedonia
                4 hoplites and 1 peltasts placed in Thessalonica
                1 bireme placed in SZ 70

    Turn Complete - Macedonia
                Macedonia collect 54 PUs; end with 54 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 flag, 1 city, 6 hoplites, 5 peltastss and 1 swordman
        Corinth : 1 flag, 4 hoplites
        Byzantium : 1 flag, 2 cavalrys, 3 hoplites and 2 swordmen
        Pergamum : 1 flag, 1 peltasts
        SZ 70 : 1 flag, 3 biremes and 1 trireme
        Delphi : 1 flag, 1 peltasts
        Odessus : 1 flag, 2 hoplites and 1 peltasts
        Apollonia : 1 flag, 3 hoplites and 4 peltastss

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 47 / 47
        Seleucid : 48 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17


  • @Veqryn:

    whats the hold up?

    Busy weekend… sorry

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Egypt
                Egypt buy 8 axemen, 1 city and 1 spearman; Remaining resources: 5 PUs;

    Combat Move - Egypt
                2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
                3 axemen and 2 chariots moved from Sidon to Damascus
                4 spearmen moved from Sidon to Damascus
                1 spearman moved from Sidon to Jerusalem

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen, 3 chariots and 9 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                        Egypt roll dice for 5 axemen, 3 chariots and 9 spearmen in Damascus, round 1 :  4/1 hits
                        Seleucid roll dice for 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss in Damascus, round 1 :  2/1 hits
                        2 spearmen owned by the Egypt , 1 cavalry owned by the Seleucid and 3 peltastss owned by the Seleucid lost in Damascus
                        Egypt roll dice for 5 axemen, 3 chariots and 7 spearmen in Damascus, round 2 :  3/1 hits
                        Seleucid roll dice for 1 cavalry, 2 hoplites and 1 legionaire in Damascus, round 2 :  2/1 hits
                        1 hoplite owned by the Seleucid , 2 spearmen owned by the Egypt , 1 cavalry owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Damascus
                    5 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 3 chariots owned by the Egypt retreated to Jerusalem
                    Seleucid win with 1 hoplite remaining. Battle score for attacker is 11
                    Casualties for Egypt: 4 spearmen
                    Casualties for Seleucid: 2 cavalrys, 1 hoplite, 1 legionaire and 3 peltastss

    Non Combat Move - Egypt
                1 archer and 2 spearmen moved from Memphis to SZ 58
                1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                1 archer and 2 spearmen moved from SZ 59 to Jerusalem
                1 chariot moved from Memphis to Jerusalem
                2 chariots moved from Alexandria to Pharan
                2 axemen and 3 spearmen moved from Memphis to Pharan
                2 archers and 1 spearman moved from Alexandria to SZ 57
                2 archers, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
                3 axemen moved from Alexandria to SZ 57
                3 axemen and 3 biremes moved from SZ 57 to SZ 63
                3 spearmen moved from Alexandria to Memphis
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis

    Place Units - Egypt
                1 city placed in Jerusalem
                8 axemen and 1 spearman placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 52 PUs total

    Territory Summary for Egypt :

    Memphis : 1 flag, 3 archers, 4 axemen and 5 spearmen
        Jerusalem : 1 flag, 1 archer, 5 axemen, 4 chariots, 1 city and 8 spearmen
        Alexandria : 1 flag, 8 axemen, 1 city and 1 spearman
        Salamis : 1 flag, 2 spearmen
        SZ 63 : 1 flag, 3 axemen and 3 biremes
        SZ 59 : 1 flag, 1 trireme
        SZ 58 : 1 flag, 2 archers, 1 spearman and 1 trireme
        Sidon : 1 flag, 1 spearman
        Pharan : 1 flag, 2 axemen, 2 chariots and 3 spearmen

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 47 / 52
        Seleucid : 48 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Egypt Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Seleucid Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Seleucid
                Seleucid buy 1 city, 4 legionaires, 6 peltastss and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 hoplites and 1 peltasts moved from Attalia to Tavium
                2 hoplites and 2 peltastss moved from Tarsus to Tavium
                2 legionaires and 2 peltastss moved from Antioch to SZ 61
                2 legionaires and 2 peltastss moved from SZ 61 to Salamis
                1 peltasts moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 hoplite moved from Damascus to Sidon

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 1 hoplite and 2 peltastss
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 hoplite and 1 peltasts remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 peltasts
                Battle in Salamis
                    Seleucid attack with 2 legionaires and 2 peltastss
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 2 legionaires and 1 peltasts remaining. Battle score for attacker is 4
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 1 peltasts
                Battle in Tavium
                    Seleucid attack with 4 hoplites and 3 peltastss
                    Neutral defend with 1 cavalry and 3 spearmen
                    Seleucid win, taking Tavium from Neutral with 4 hoplites and 2 peltastss remaining. Battle score for attacker is 11
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Neutral: 1 cavalry and 3 spearmen

    Non Combat Move - Seleucid
                1 peltasts moved from Emesa to Damascus
                1 cataphract and 2 cavalrys moved from Antioch to Edessa
                1 hoplite, 1 legionaire and 1 peltasts moved from Emesa to Antioch
                2 cataphracts and 2 cavalrys moved from Seleucia to Edessa
                5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Hatra
                1 cataphract and 1 cavalry moved from Hatra to Edessa
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Antioch

    Place Units - Seleucid
                1 city placed in Edessa
                1 trireme placed in SZ 61
                4 legionaires and 6 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 67 PUs; end with 67 PUs total

    Territory Summary for Seleucid :

    Damascus : 1 flag, 1 peltasts
        Edessa : 1 flag, 4 cataphracts, 6 cavalrys and 1 city
        Tavium : 1 flag, 4 hoplites and 2 peltastss
        Salamis : 1 flag, 2 legionaires and 1 peltasts
        Antioch : 1 flag, 1 city, 8 hoplites, 7 legionaires and 12 peltastss
        SZ 61 : 1 flag, 1 bireme and 2 triremes
        Hatra : 1 flag, 5 hoplites, 2 legionaires and 7 peltastss
        Sidon : 1 flag, 1 hoplite and 1 peltasts

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 32 / 52
        Seleucid : 67 / 67
        Parthia : 30 / 30
        Numidia : 17 / 17

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Parthia
                Parthia buy 6 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;

    Combat Move - Parthia
                3 archers and 7 spearmen moved from Susa to Seleucia
                      Parthia take Seleucia from Seleucid
                3 archers and 7 spearmen moved from Ctesiphon to Seleucia
                2 horsearchers moved from Cyropolis to Seleucia
                1 horsearcher moved from Ctesiphon to Seleucia
                2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
                1 cavalry moved from Susa to Babylon
                1 cavalry moved from Ctesiphon to Babylon
                1 cataphract moved from Ctesiphon to Babylon
                1 cataphract moved from Susa to Babylon
                1 horsearcher moved from Susa to Babylon
                1 horsearcher moved from Ecbatana to Babylon
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 2 horsearchers and 4 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                        Parthia roll dice for 2 archers, 3 cataphracts, 3 cavalrys, 2 horsearchers and 4 spearmen in Babylon, round 1 :  4/1 hits
                        Neutral roll dice for 3 archers and 7 spearmen in Babylon, round 1 :  4/1 hits
                        4 spearmen owned by the Neutral and 4 spearmen owned by the Parthia lost in Babylon
                        Parthia roll dice for 2 archers, 3 cataphracts, 3 cavalrys and 2 horsearchers in Babylon, round 2 :  4/1 hits
                        Neutral roll dice for 3 archers and 3 spearmen in Babylon, round 2 :  2/1 hits
                        3 spearmen owned by the Neutral , 1 cavalry owned by the Parthia , 1 archer owned by the Neutral and 1 archer owned by the Parthia lost in Babylon
                        Parthia roll dice for 1 archer, 3 cataphracts, 2 cavalrys and 2 horsearchers in Babylon, round 3 :  3/0 hits
                        Neutral roll dice for 2 archers in Babylon, round 3 :  1/0 hits
                        2 archers owned by the Neutral and 1 archer owned by the Parthia lost in Babylon
                    Parthia win, taking Babylon from Neutral with 3 cataphracts, 2 cavalrys and 2 horsearchers remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 2 archers, 1 cavalry and 4 spearmen

    Non Combat Move - Parthia

    Place Units - Parthia
                6 cavalrys and 1 horsearcher placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 48 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 3 cataphracts, 2 cavalrys and 2 horsearchers
        SZ 86 : 1 flag, 1 bireme
        Seleucia : 1 flag, 6 archers, 3 horsearchers and 14 spearmen
        Ctesiphon : 1 flag, 2 archers and 7 spearmen
        Persepolis : 1 flag, 6 cavalrys, 1 city and 1 horsearcher

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 32 / 52
        Seleucid : 57 / 67
        Parthia : 48 / 48
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Neutral Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Parthia Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Customizer

    @Funcioneta:

    @Veqryn:

    whats the hold up?

    Busy weekend… sorry

    np

    btw, you get 2 turns in a row now: numidia AND carthage


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 1 PUs;

    Combat Move - Numidia
                1 cavalry and 3 spearmen moved from Leptis Magna to Oea
                1 cavalry moved from Leptis Magna to Cyrene
                1 cavalry and 1 spearman moved from Berenice to Cyrene
                1 cavalry and 2 spearmen moved from Paliurus to Cyrene
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys and 1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                2 cavalrys moved from Zama to Cartenna
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
                1 cavalry moved from Theveste to Auzia

    Combat - Numidia
                Battle in Auzia
                    Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                    Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman
                Battle in Cartenna
                    Numidia attack with 8 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia win, taking Cartenna from Neutral with 6 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 2 cavalrys and 1 spearman
                Battle in Cyrene
                    Numidia attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia win, taking Cyrene from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 2 spearmen
                Battle in Oea
                    Numidia attack with 1 cavalry and 3 spearmen
                    Neutral defend with 1 spearman
                    Numidia win, taking Oea from Neutral with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                2 archers and 4 spearmen moved from Siwa to Paliurus
                3 spearmen moved from Capsa to Thenae
                1 archer and 1 spearman moved from Zama to Carthago
                1 archer and 3 spearmen moved from Hippo Regius to Carthago
                1 spearman moved from Theveste to Zama
                2 biremes moved from SZ 29 to SZ 30

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 24 PUs; end with 25 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 1 cavalry and 2 spearmen
        Thenae : 1 flag, 3 spearmen
        Cartenna : 1 flag, 6 cavalrys
        Cyrene : 1 flag, 3 cavalrys and 1 spearman
        Carthago : 1 flag, 2 archers and 4 spearmen
        Auzia : 1 flag, 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
        SZ 30 : 1 flag, 2 biremes
        Zama : 1 flag, 1 spearman
        Leptis Magna : 1 flag, 4 cavalrys and 1 city
        Paliurus : 1 flag, 2 archers and 4 spearmen

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 48
        GreekCityStates : 31 / 41
        Macedonia : 54 / 54
        Egypt : 32 / 52
        Seleucid : 57 / 67
        Parthia : 48 / 48
        Numidia : 24 / 25


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Carthage
                Carthage buy 1 hoplite, 7 swordmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 spearman moved from Lilybaeum to Syracuse
                      Carthage take Syracuse from GreekCityStates
                1 spearman and 2 swordmen moved from Carthago Nova to Valentia
                2 cavalrys, 5 spearmen and 5 swordmen moved from Castulo to Valentia
                1 spearman and 1 swordman moved from Acci to SZ 15
                2 biremes, 1 spearman and 1 swordman moved from SZ 15 to SZ 16
                1 spearman and 1 swordman moved from SZ 16 to Valentia

    Combat - Carthage
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 7 spearmen and 8 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage win, taking Valentia from Neutral with 2 cavalrys, 6 spearmen and 8 swordmen remaining. Battle score for attacker is 18
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage
                2 spearmen moved from Corduba to Carthago Nova
                1 warelephant moved from Thapsus to SZ 36
                2 hoplites and 1 swordman moved from Carthago to SZ 36
                1 spearman moved from Carthago to SZ 36
                1 hoplite and 8 spearmen moved from Lilybaeum to SZ 33
                3 biremes, 1 hoplite, 8 spearmen and 2 triremes moved from SZ 33 to SZ 26
                1 hoplite and 8 spearmen moved from SZ 26 to Caralis
                2 hoplites, 1 spearman, 1 swordman, 2 triremes and 1 warelephant moved from SZ 36 to SZ 33
                2 hoplites, 1 spearman, 1 swordman and 1 warelephant moved from SZ 33 to Lilybaeum
                3 cavalrys moved from Thenae to Carthago

    Place Units - Carthage
                1 hoplite and 7 swordmen placed in Carthago
                2 triremes placed in SZ 32

    Turn Complete - Carthage
                Carthage collect 66 PUs; end with 66 PUs total

    Territory Summary for Carthage :

    Thenae : 1 flag
        Caralis : 1 flag, 1 hoplite and 8 spearmen
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag
        Carthago Nova : 1 flag, 2 spearmen
        Carthago : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 4 spearmen and 7 swordmen
        Syracuse : 1 flag, 1 spearman
        SZ 33 : 1 flag, 2 triremes
        SZ 32 : 1 flag, 2 triremes
        SZ 26 : 1 flag, 3 biremes and 2 triremes
        Palma : 1 flag, 1 spearman
        Lilybaeum : 1 flag, 2 hoplites, 8 spearmen, 1 swordman and 2 warelephants
        Valentia : 1 flag, 2 cavalrys, 6 spearmen and 8 swordmen
        SZ 16 : 1 flag, 2 biremes

    Production/PUs Summary :

    Carthage : 66 / 66
        RomanRepublic : 47 / 48
        GreekCityStates : 25 / 41
        Macedonia : 54 / 54
        Egypt : 32 / 52
        Seleucid : 57 / 67
        Parthia : 48 / 48
        Numidia : 24 / 25

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 1 legionaire and 13 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 legionaire moved from Messana to Syracuse
                1 legionaire moved from Messana to Syracuse
                1 bireme moved from SZ 50 to SZ 45
                1 legionaire moved from Tarentum to SZ 45
                1 legionaire moved from SZ 45 to Delphi
                1 velites moved from Athens to Delphi
                1 ballista, 2 cavalrys, 5 legionaires and 4 velitess moved from Genua to Verona
                1 cavalry, 2 legionaires and 3 velitess moved from Ariminum to Verona

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 2 legionaires
                    Carthage defend with 1 spearman
                        RomanRepublic roll dice for 2 legionaires in Syracuse, round 1 :  0/2 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 1 :  1/1 hits
                        1 legionaire owned by the RomanRepublic lost in Syracuse
                        RomanRepublic roll dice for 1 legionaire in Syracuse, round 2 :  0/1 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 2 :  0/1 hits
                        RomanRepublic roll dice for 1 legionaire in Syracuse, round 3 :  0/1 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 3 :  1/1 hits
                        1 legionaire owned by the RomanRepublic lost in Syracuse
                    Carthage win with 1 spearman remaining. Battle score for attacker is -8
                    Casualties for RomanRepublic: 2 legionaires
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                        RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess in Verona, round 1 :  5/18 hits
                        Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 1 :  2/5 hits
                        2 axemen owned by the Neutral , 3 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Verona
                    RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 12
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 2 velitess
                Battle in Delphi
                    RomanRepublic attack with 1 legionaire and 1 velites
                    Macedonia defend with 1 peltasts
                        RomanRepublic roll dice for 1 legionaire and 1 velites in Delphi, round 1 :  1/2 hits
                        Macedonia roll dice for 1 peltasts in Delphi, round 1 :  0/1 hits
                        1 peltasts owned by the Macedonia lost in Delphi
                    RomanRepublic win, taking Delphi from Macedonia with 1 legionaire and 1 velites remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts

    Non Combat Move - RomanRepublic
                1 ballista, 4 legionaires and 3 velitess moved from Arretium to Ariminum
                2 biremes and 2 triremes moved from SZ 25 to SZ 28
                9 velitess moved from Roma to Arretium
                5 legionaires moved from Salapia to Ariminum
                1 legionaire and 8 velitess moved from Capua to Salapia

    Place Units - RomanRepublic
                1 ballista, 1 legionaire and 7 velitess placed in Roma
                6 velitess placed in Capua

    Turn Complete - RomanRepublic
                RomanRepublic collect 50 PUs; end with 50 PUs total

    Territory Summary for RomanRepublic :

    Arretium : 1 flag, 9 velitess
        Roma : 1 flag, 1 ballista, 1 city, 1 legionaire and 7 velitess
        Verona : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess
        Delphi : 1 flag, 1 legionaire and 1 velites
        Messana : 1 flag, 4 forts, 2 legionaires and 5 velitess
        Capua : 1 flag, 1 city and 6 velitess
        Salapia : 1 flag, 1 legionaire and 8 velitess
        SZ 28 : 1 flag, 2 biremes and 2 triremes
        Genua : 1 flag
        Tarentum : 1 flag, 1 velites
        SZ 45 : 1 flag, 1 bireme
        Ariminum : 1 flag, 1 ballista, 9 legionaires and 3 velitess

    Production/PUs Summary :

    Carthage : 66 / 66
        RomanRepublic : 50 / 50
        GreekCityStates : 29 / 41
        Macedonia : 50 / 54
        Egypt : 32 / 52
        Seleucid : 57 / 67
        Parthia : 48 / 48
        Numidia : 24 / 25

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.781
            Standard Deviation : 1.335
            Total rolls : 33

    Macedonia Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral Combat
                2 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    RomanRepublic Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Carthage Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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