Global 2nd edition Q+A ( AAG40.2)


  • https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit

    My comprehensive list is here.  Most of these are noted in the TripleA game notes now

    I would be happy to answer any questions you have after reading this list


  • This is great. Thank you so much!

  • '20 '19 '18 '15 '13

    Hi guys - question re: Scrambles

    scenario:

    SZ 113 is being attacked by amphibious assault. A FTR and Carrier are brought in from UK, and transports carrying amphibious units are landing in Germany. SZ 113 is already occupied by US carrier as well. Germany scrambles 2 TAC from West Germany to defend SZ 113.

    Now, do the US ships also participate in the defence against the scramble, or is it just the UK units?

    Thanks!


  • Just the UK units.

  • '20 '19 '18 '15 '13

    Well that’s a dumb rule… So I could have an entire armada sitting off the coast but the scramble only attacks those units from one country? Yet another combined units gap in the rules!


  • Axis and Allies rules have always been that only one power attacks at a time.
    The naval units are considered attackers.  It just feels like the USA boats should be defending because of the scramble, but it’s just the UK attacking those scrambled units - the scrambled aircraft are defending

  • TripleA

    If you forget to land your aircraft and a few turns passed…. do those air units crash n burn?

  • '12

    cow, it was uk pac and all you did was italy which had nothing to do with india or the entire pacific.  when i got back to the pacific with anzac, thats when i realized the tripleA error.

  • TripleA

    I am actually curious what the official answer to this is. Because the rules contradict. Also if we do land planes where do we land them? Adjacent territory or player choice? It also contradicts the other rule that removes unlanded fighters from the game.

  • TripleA

    It always crashed and burned in my games. You are the first person who wanted an official ruling so I am getting it.

  • TripleA

    When a player forgets to land fighters and ends the turn, are the fighters dead? If they are alive who decides where they land?


  • I would think it would be the opponent’s responsibility to point it out, actually.  Much like both players are supposed to look for all possible convoy damage on each collect income phase.  But if you’re playing with a buddy and you both like to play that way, of course that would be fine (you forgot to land them - they crash).

    All aircraft are supposed to be landed safely if possible by the end of non-combat.  So not landing them, I would say is a rules violation.  Just as with any other rules violation, the opponent should point it out and it can be rectified, and then your question becomes irrelevant.

    If someone moves a bomber out and forgets to noncom it, do you think that should crash too?  I’m sure the vast majority of players would agree that the non-combat phase is not really over until all air is legally landed (or crashed if a carrier couldn’t possibly pick them up)

  • TripleA

    You are diverting from the question.

    It is a yes or no question. These things happen. People forget to roll convoys and only remember until a whole round later. Do you rectify that?

    It is pretty simple question. Do fighters crash or do you rectify it somehow? What are the rectify rules? Opponent chooses where it goes or what?

    First time hearing of these rectify rules.

  • TripleA

    The rules say cleanup.

    I asked this question in the old faq. You just clean it up, the pieces go back in the box. Most players play casually and would just land them in the nearest spot. League is only semi casual. Depends on who you get.

    I had to lose a few fighters in a league game before. It has not been asked on this faq so I am asking it again for clarification.


  • Honestly I would say that his turn should not have ended, so let him land the planes where he wants. If it ends up making a huge difference to Italy, then re-do Italy’s turn.
    I can’t imagine playing with someone who made me lose the planes in that situation. I would quit the game right then. i don’t care if it’s a league game, someone who does that is not someone I would ever want to play with.

    In our games, when this happens, we let the player land them wherever they want, even if it’s a whole round later. It’s really not a big deal.
    Even with convoy raiding, if we forget it until the next round, just roll it then. It shouldn’t make a difference if they lose the money at the end of their last turn or the beginning of their next turn.

  • '20 '16 '15 '14

    I agree with Pancake.  You know, you guys could also read your combat log occasionally.  I spotted this immediately in the UK2 log:

    Non Combat Move - British
                2 fighters and 1 tactical_bomber could not land in Burma and were removed

  • TripleA

    My opponent is extremely strict.  It is not a casual league game. Need ruling.


  • Ask Jenn

    You two shouldn’t even be playing each other.

    You just saw two players plus myself say that it is ridiculous to demand these planes are lost.  I get that both of you are trying to catch each other on technicalities to prove a point etc.  You guys need to work it out or get Jennifer.  I’m not going to be the puny little referee in this out of control Pro Wrestling match  :lol:

  • TripleA

    A couple of fighters crashing is so dramatic. Jeez.

    When I forget, my planes crash. When someone else forgets, they are forgiven. I just want an official ruling on what to do for fighters that have not landed.

    If I am going to be playing a strict by the rules game, it is what it is. Why be so dramatic?

    Technically one can only blame thyself for forgetting important units.


  • I agree, it’s an unusual issue to have.  TripleA warns you when there are planes that haven’t landed.  If you’re not going to let it go, I think you should ask Jennifer.  Was she the one who ruled against you with this issue last time?

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