2d6: 2, 1
2d6: 2, 3
Cmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1
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morocco
2 inf/2 mech @ 1, 2 ftr/ca @ 3
Rolls: 4@1 3@3; Total Hits: 24@1: (5, 3, 5, 6)3@3: (3, 3, 4)
vs
3 inf @ 2
Rolls: 3@2; Total Hits: 23@2: (1, 4, 2)
new guinea
2 inf @ 1, 3 ftr @ 3, tbmb @ 4
Rolls: 2@1 3@3 1@4; Total Hits: 42@1: (4, 1)3@3: (1, 3, 4)1@4: (2)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
caroline is
inf/rtl @ 2
Rolls: 2@2; Total Hits: 02@2: (4, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
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morocco… each side loses 2 inf
new guinea liberated w/out loss
caroline is… pitch battle continuesmorocco
2 mech @ 1, 2 ftr @ 3
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 6)2@3: (2, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1)
caroline is
inf/rtl @ 2
Rolls: 2@2; Total Hits: 02@2: (3, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
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wow,… good defense in morocco. taken w/ loss of 2 inf, mech
caroline is… a south pacific slugfest…caroline is
inf/rtl @ 2
Rolls: 2@2; Total Hits: 22@2: (2, 1)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
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marines find their aim… taken w/out loss
noncombat
3 ftr, tbmb new guinea > sz46
3 dd, 2 ca, ss, 2 cv, bb sz54 > sz46
dd sz54 > sz42
ss sz25 > sz26
ss, dd, trn sz10 > sz26… inf, arm w us > hawaii
ftr midway > hawaii
ss, dd sz101 > sz91
2 ftr morocco > sz91
trn sz91 > sz86
trn sz91 > sz89deployment
3 inf, rtl > e us
trn, ss, dd > sz101
ss, dd, cv, tbmb > sz10collect
$78 -
china 4
purchase
infcombat
sikang (inf)
5 inf tsinghai
dice…
sikang
5 inf @ 1
Rolls: 5@1; Total Hits: 25@1: (4, 1, 4, 1, 5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
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chinese fight on with pride (at least briefly)…
taken w/out lossnoncombat
nonedeployment
inf > sikangcollect
$2one thing i have liked about your strat this game is the rush on china. all but eliminated them as a factor in two turns… pretty impressive.
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england 4
purchase
l_ondon…_
inf, ftr, 2 trn
calcutta…
2 inf… spend $6, save $2combat
gibraltar (inf)
inf, arm quebec via trn sz106 > sz91
ca bombardment from sz91tanganyika (rtl)
2 inf rhodesia
arm south africa
2 inf south africa via trn sz72 > sz71 > 72
ca, bb bombardment from sz72 -
gibraltar
inf @ 1, arm/ca @ 3
Rolls: 1@1 2@3; Total Hits: 11@1: (5)2@3: (4, 2)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
tanganyika
4 inf @ 1, arm/ca @ 3, bb @ 4
Rolls: 4@1 2@3 1@4; Total Hits: 14@1: (3, 3, 5, 2)2@3: (1, 4)1@4: (5)
vs
rtl @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
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very efficient…
noncombat
inf, rtl quebec > morocco via trn sz106 > sz91
bb, cv, 2 ca, 2 ftr sz106 > sz109
dd sz91 > sz109
2 inf, 2 rtl, mech congo > sudan
2 inf, rtl, arm kenya > sudan
inf central persia > eastern persiadeployment
2 inf > india
2 trn > sz109
inf, ftr > south africacollect
london…
$27
calcultta…
$2 + $2 saved = $4 -
ANZAC did not get the NO last round, they did not control Dutch New Guinea. And they cannoit have the other NO until Malaya is freed.
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Oh and Calcutta lost 3 CRD, not 2. So they only have 3 IPC this round.
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Italy:
Buy(30)
- 6 Infantry, 2 Submarines
Combat Moves:
Bomber to Naval Base in Gibraltar
Egyptians attack Jordanians
Italians attack Syrians
Hungarians attack PolishNB AA Gun:
Rolls: 1@1; Total Hits: 01@1: (4)
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Bomber:
Rolls: 1@6; Total Hits: 11@6: (3)
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Jordan:
Attacker:
Rolls: 3@1 4@2 1@3; Total Hits: 33@1: (1, 5, 3)4@2: (4, 2, 4, 4)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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E. Poland:
Attacker:
Rolls: 1@1 4@2 2@3; Total Hits: 21@1: (4)4@2: (5, 2, 1, 4)2@3: (5, 6)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
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Collect: 10 NO + 17 TT = 27 IPC
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Germany:
Buy(55)
- 5 Infantry
- 5 Armor
- 1 Fighter
Combat Moves:
5 Infantry, 2 Fighters to Karelia
2 Infantry, 2 Bombers to Novgorod
2 Infantry, Fighter, 3 Tactical to Baltic
2 Infantry, 2 Fighter, 2 Tactical to BessarabiaCombat:
Karelia:
Attacker:
Rolls: 5@1 2@3; Total Hits: 15@1: (4, 3, 4, 2, 2)2@3: (6, 2)
Defender:
Rolls: 3@2 1@3; Total Hits: 23@2: (6, 1, 2)1@3: (4)
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Karelia:
Attacker:
Rolls: 3@1 2@3; Total Hits: 13@1: (1, 3, 2)2@3: (5, 6)
Defender:
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (5)
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Karelia:
Attacker:
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 1)2@3: (4, 4)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
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Karelia:
Attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 2)2@3: (4, 6)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5)