Well, for starters you could compare your TUV (total unit value) with your opponent as a percentage.
For example, if I have 1600 IPC’s worth of value compared to your 1800, I have 1600/1800 = 88.9% as much as you.
Everyone would agree that at some low percentage - say 20 or 25%, you have no chance of winning.
But I suspect you are looking for a point at which no one has ever come back and won, or a point at which you would only have, say, a remote chance of winning (1 or 2% chance). I think you will get a lot of different opinions about what point that is.
But it’s not as simple as saying “if you get below 75% of your opponent’s TUV you will lose”. As in chess, position (situation) is extremely important, and many players IMO overemphasize TUV. For example, say a power has 125 IPC’s in warships in an ocean that is not being contested. The warships absolutely do not have the same value as 42 infantry defending one of the capitals. So TUV is only a rough gauge of the strength of one’s situation.
I don’t think you really can come up with an objective calculation for the point at which someone has no hope of winning a game because
- Player attitudes (confidence, mood, fatigue, perceptions)
- Player skills (If a better player has 80% of the TUV of a less skilled player, he has a much better chance of coming back and winning than a worse player losing to a better player)
- Dice (Every A&A player knows that anything can and often does happen)
All that said, it would be interesting to look at several actual games that have been played. You could start by looking at the ultimate winner of the game, and determine if the winner was ever behind in TUV, at what point of the game were they behind by the most, and at what percentage were they at when they were behind the most. This would be difficult to do with games you haven’t played or watched, so if I were to do this I would look at the games that I have played. Or, one could track it going forward.
Not sure exactly what you’re getting at, though, Dave, so I’ll post this and see what you or others say…. Anyway, I enjoyed thinking and writing about it…