@AndrewAAGamer said in AndrewAAGamer Solo Test:
Are you saying track all differences as a running total? For example, 1.3 becomes 1 hit with .3, then 1.9 becomes 2 hits, with .2 and then 2.7 is is 3 hits with -.1?
And to confirm, yes that is what I meant. It’s not perfect, although I think in the end it will work better than carrying over stuff. Although it deserves to be said that the “overall differential” method basically does the same thing as carrying over, it will negatively influence battles when the previous battle went positively and vice versa, however with this method you can more specifically make sure the overall difference stays as low as possible.