A new G40 online TripleA tournament is getting setup.
S03 Gamerman01 (allies +12) v JWW
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Since I lost an infantry (and lost something everywhere else!) in Egypt, I knew it would be a hard decision. I think you were probably wise to forgo it…
Happy you lost your Italian tank - or as you would say - it sucks that I lost my infantry in Rho :xWill be 5 or 6 hours til I can go, I think
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@JWW:
adjusted map to reflect UK income of 31
For the record, I thought I re-uploaded a map with UK IPCs at 31. I never try to pull a fast one.
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@JWW:
adjusted map to reflect UK income of 31
For the record, I thought I re-uploaded a map with UK IPCs at 31. I never try to pull a fast one.
no need to say as much. nothing implied in my post. just an fyi….
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OK, thanks
Sitting down to look at US4 now
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US4 with 42, buy SS, 2 TP, DD, CV
Combat moves -
EAf - 2 INF, FTR (Cng) 4 BMB (Alg)
FEq - INF, ART (Alg) FTR (Z12)Amphibious assault:
FEqRolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (3)Rolls: 1@2; Total Hits: 11@2: (2) -
EAfRolls: 2@1 1@3 4@4; Total Hits: 52@1: (4, 3)1@3: (1)4@4: (1, 1, 1, 4)Rolls: 1@2 3@3; Total Hits: 11@2: (4)3@3: (5, 2, 5)
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NCM -
Z56 - FTR (EUS) FTR (Z12)
Z12 - DD (Z7) TP (Z23) 2 FTR (Alg)
Cng - FTR (FEq) 4 BMB (EAf)
Egy - FTR (EAf)
Alg - 2 INF, ART, ARM (ECa)
ECa - 2 INF, ARM, BMB (EUS) ARM (WUS) INF (WCa)
WCa - 5 INF (WUS)Place boats (Z56)
Collect 42, 42 on hand -
you have been using those bmb’s quite effectively.
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@JWW:
you have been using those bmb’s quite effectively.
:-) Out of range from Europe this turn, tho!
Your infantry are all like John Rambo. :wink:
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@JWW:
you have been using those bmb’s quite effectively.
:-) Out of range from Europe this turn, tho!
Your infantry are all like John Rambo. :wink:
debating hitting the bmb’s w/Jap fgt’s and putting them to bed?
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Holy crap, you can! But any survivors will be slaughtered, most likely…… At least it’s a tough decision. Jeez, I rarely overlook possibilities in this game!
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having difficulty deciding what to do……
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what do you think can my two G inf’s take eaf? or do I need to bring my bmb?
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Doesn’t matter, because you’ll lose all of your fighters trying to clear Congo anyway
Your 2 infantry would fail, leaving even less defense for any hypothetical fighters -
What an oversight. And I had moved 2 more US infantry to Congo, but undid it.
Usually when someone is clever or the other has an oversight, the dice punish the clever one. I call it the “curse of the clever”. Beware. -
What an oversight. And I had moved 2 more US infantry to Congo, but undid it.
Usually when someone is clever or the other has an oversight, the dice punish the clever one. I call it the “curse of the clever”. Beware.I can’t decide if I should bring the G bmb into EAF or not. I think I’ll poll the audience or call a friend?
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I need to take the bmb……
I want those german inf in AFRICA, keeps the pressure on the allies to clean up the dark continent. Probably means your navy needs to move off z12 to z23 for support from my stack of Jap fgt’s sitting in EAF after they destroy the allied bmb’s.
IPC wise the upcoming cng battle could be a wash since I am sacrificing a g bmb but the Italian navy can live for a while, so perhaps it is the right move. I would LOVE to just go in with two G inf but it is to risky…
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G5 purchase 8 arm spend 40 (save 0)
combat
#1 MOS SBR v bmb (epl)
#2 EAF (inf) v 2inf (sud) bmb (ger)
#3 nwe (inf) v 2inf & 3 fgt (fra)
#4 ukr (aa, inf, art & arm) v 2inf, art (bul) 3 fgt (2ger, 1epl)
#5 bel (inf) v inf, art & fgt (epl)
#6 BST (3inf, arm & aa) v 4inf, 2art & 5 arm (epl) & 2 ARM (GER)DICE….
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MOS IC damageRolling 1:
(1)#2 EAF attackRolls: 1@4 2@1; Total Hits: 01@4: (6)2@1: (4, 4)v infRolls: 1@2; Total Hits: 01@2: (4)
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mos damaged by 1
eaf 2nd wave attackRolls: 1@4 2@1; Total Hits: 11@4: (5)2@1: (1, 2)v infRolls: 1@2; Total Hits: 01@2: (5)