Botider (Axis) vs Jen (Allies) G40A2 +NO -Tech Gm4

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (3)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (4)

  • '18 '17 '16 '11 Moderator

    Land in Burma

    Build: Infantry in Kan, Tsi, She, Sik, Sze

    Collect: 12


    England:

    Buy(36/23)

    • 10 Infantry, 1 Armor / 5 Infantry, 2 Artillery

    Combat Moves:

    Infantry from Sumatra to Celebes
    3 Infantry, Artillery from C. Persia to Iraq
    Infantry, Artillery, Mech, Arm from Jordan to Iraq

    Combat:

    Iraq:
    Attacker:
    DiceRolls: 3@1 4@2 1@3; Total Hits: 23@1: (2, 5, 4)4@2: (3, 1, 4, 4)1@3: (1)
    Defender:
    DiceRolls: 3@2; Total Hits: 03@2: (5, 3, 6)

  • '18 '17 '16 '11 Moderator

    Iraq:
    Attacker:
    DiceRolls: 3@1 4@2 1@3; Total Hits: 33@1: (1, 1, 1)4@2: (3, 6, 3, 6)1@3: (6)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    NCM:

    Carrier, Cruiser, Destroyer, Transport from SZ 80 to SZ 39
    Infantry from Sham State to Burma
    14 Infantry, Artillery, 2 Fighters, Tactical Bomber, AA Gun from India to Burma
    Infantry, Artillery from Quebec to England
    Fighter, Tactical from Gibraltar to England

    Collect: 30 - 4 CRD / 24


    Australia:

    Buy(14)

    • Destroyer, 2 Infantry

    CM: Infantry from Java to DGU

    NCM:

    Infantry from New Zealand to New South Wales
    3 Infantry, Artillery, AA Gun, 3 Fighters from Queensland to NSW
    2 Infantry to Iraq


    France will move teh Destroyer from SZ 80 to SZ 39 and may make an attack of opportunity with the fighter if you give me a juicy target (dmged battleship would count, undefended transports, etc.)

    You can hit SZ 39 with a fighter and a tactical bomber, given the defensive punch there, I will assume you dont make that attack and have moved the french destroyer already.

    Proceed with Germany after Italy, please.

    BovJen_G40A2_Gm4_02Dallies.AAM

  • 2007 AAR League

    everything was going fine until 2 inf and ftr killed three units without a loss, and i didnt’ hit another shot the entire turn? good grief…  :-P

  • '18 '17 '16 '11 Moderator

    @Botider:

    everything was going fine until 2 inf and ftr killed three units without a loss, and i didnt’ hit another shot the entire turn? good grief…  :-P

    Yes.  Fine for you.  Everything was going down hill until my men figured out that the barrel points to your guys, not their friends!

  • '18 '17 '16 '11 Moderator

    And for the record, your logistics problems (getting ammo to your guys) are not my fault. :P

  • 2007 AAR League

    :lol:  :lol:  :lol:
    hard to kill somebody when you ain’t got no ammo…

  • 2007 AAR League

    italy 2


    purchase
    3 trn… spend $21, save $1

    combat
    algeria (inf)
    inf, rtl tunis
    inf, arm greece via trn sz97 > sz92
    ca sz93 > sz92

    morocco (inf)
    inf, rtl southern italy via trn sz97 > sz92
    bb, ca sz93 > sz92

    gibraltar ( )
    inf southern italy via trn sz97 > sz92

    congo ( )
    inf, rtl sudan

    tanganyika ( )
    inf kenya

    fea ( )
    inf sudan

    egypt (inf)
    3 inf, rtl, arm, mech alexandria

  • 2007 AAR League

    algeria
    inf @ 1, inf/rtl @ 2, arm/ca @ 3
    DiceRolls: 1@1 2@2 2@3; Total Hits: 21@1: (2)2@2: (5, 2)2@3: (1, 6)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    morocco
    inf/rtl @ 2, ca @ 3, bb @ 4
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 6)1@3: (1)1@4: (2)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    egypt
    3 inf @ 1, mech/rtl @ 2, arm @ 3
    DiceRolls: 3@1 2@2 1@3; Total Hits: 23@1: (2, 1, 6)2@2: (6, 1)1@3: (6)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 2007 AAR League

    algeria and morocco taken w/out loss
    egypt taken w/ loss of inf

    noncombat
    sub sz94 > sz92
    2 dd sz93 > sz92
    2 inf, 2 rtl, arm southern france > northern italy

    deployment
    3 trn > sz97

    collect
    $40 + $1 saved = $41

    BovJen_G40A2_Gm4_02Eitaly.AAM

  • 2007 AAR League

    germany 3


    purchase
    7 inf, 2 rtl, arm, 2 dd… spend $51

    combat
    sz109 (trn)
    ss sz112

    sz105 (ss)
    dd, ftr, tbmb sz112
    sbmb west germany

  • 2007 AAR League

    scratch the attack in sz105… we’re not a war. we’re a peace-loving people. leave the russian sub as is…

    noncombat
    2 inf norway > finland
    3 inf, 2 rtl west germany > norway via 3 trn sz112
    inf west germany > northern italy
    2 inf, arm hungary > romania
    arm poland > romania
    2 inf, 2 rtl germany > poland
    3 inf germany > hungary
    2 arm germany > hungary
    arm west germany > hungary
    3 arm west germany > poland
    mech germany > romania
    tbmb west germany > hungary
    arm western france > west germany
    2 inf holland > west germany

    deployment
    2 dd > sz112
    7 inf, 2 rtl, arm > germany

    collect
    $51

    BovJen_G40A2_Gm4_03Ager.AAM

  • '18 '17 '16 '11 Moderator

    +6 Armor, save 1

    NCM 4 Inf to Bel
    NCM 4 Inf to N. Ukr

    Build 3 Arm Novogord
    Build 3 Arm S. Ukraine

    Collect: 37+1 = 38

    BovJen_G40A2_Gm4_03Brus.AAM

  • '18 '17 '16 '11 Moderator

    forgot a couple NCMs.  Moscow guys and guys into Amur

    BovJen_G40A2_Gm4_03Brus.AAM

  • 2007 AAR League

    japan 3


    purchase
    inf, 2 sub, 2 dd, naval port… spend $43

    combat
    yunnan (2 inf)
    2 inf kwangsi
    inf, 2 ftr, tbmb hunan

    szechwan (inf)
    2 inf kweichow
    ftr, sbmb hunan

    shensi (inf)
    inf, rtl hopei
    ftr, tbmb, sbmb hunan

    kansu (inf)
    inf, rtl, mech suiyuan

  • 2007 AAR League

    yunnan
    3 inf @ 1, 2 ftr @ 3, tbmb @ 4
    DiceRolls: 3@1 2@3 1@4; Total Hits: 33@1: (5, 5, 1)2@3: (5, 3)1@4: (4)
    vs
    2 inf @ 2
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    szechwan
    2 inf @ 1, ftr @ 3, sbmb @ 4
    DiceRolls: 2@1 1@3 1@4; Total Hits: 32@1: (1, 3)1@3: (1)1@4: (1)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 2007 AAR League

    yunnan taken w/ loss of inf
    szechwan taken w/out loss

    shensi
    inf/rtl @ 2, ftr @ 3, tbmb/sbmb @ 4
    DiceRolls: 2@2 1@3 2@4; Total Hits: 22@2: (5, 6)1@3: (3)2@4: (6, 4)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    kansu
    inf @ 1, mech/rtl @ 2
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (2)2@2: (1, 1)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 2007 AAR League

    nickle and diming me to death… two more japs die
    … and the map crashes…  :roll:

  • '18 '17 '16 '11 Moderator

    @Botider:

    nickle and diming me to death… two more japs die
    … and the map crashes…  :roll:

    I friggin HATE that!

    I save it like ALL the time because of that…place purchases SAVE, do combat moves SAVE, conduct each battle SAVE, do NCMs SAVE, build units and collect money SAVE

    You can imagine how it is with the allies!  4 nations, 5 saves MINIMUM, up to like 30 saves if I have a lot of battles.

Suggested Topics

  • 12
  • 13
  • 19
  • 25
  • 37
  • 55
  • 51
  • 56
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.4k

Users

39.9k

Topics

1.7m

Posts