I really wanted to do the J3–take India & not have to worry about anything coming from there again, to be the proverbial—thorn in my side (thats what my original post for help with the J3 Crush thing was all about. Then wanted to take DEI & start pushing the Anzac’s & US on my terms. Not fighting this attrition battle & running for defense from behind with the Allies on the offense & pushing me.
This is where I thought this was heading with this sort of offense from Japan–take out the Chinese & UK fronts while the US was out of it & the Anzac hadn’t had time or resources to do much, then only fight on my terms w/ the US & Anzac on two Pacific fronts & maybe chip away @ the Russians if I wanted to help germany a little?
The way this has turned out, however, is by J2 I am now @ war w/all allies & have 5-fronts to still to deal with & fighting a war of attrition & defense. Seems like the same ole Axis games where the Axis are always fighting a war of attrition & on defense. I know this is the way it was in history, but I was hoping for a little different w/ a new game thats suppose to be slanted towards the Axis anyway, new rules that have been reworked 3-4 times & some killer new strategies that I hadn’t tried before?
I’m just a novice that has been playing this game on & off, mostly off, for the past 25 years–so I haven’t had the dedicated time to work up alot of these 3-4-5 move strategies like some of the dedicated Veterans here. So I guess forgive my poor applications of some of these strategies, they all seem good & I’m sure work w/ the right set of circumstances & responses. I guess I’ll just have to play more to practice more.
Boy, wont my wife like that one :x But I know my Kids & I will. Thanx again all for help & posts & keep them coming. :-)