Back on topic, the author of this forum asks our opinion about whether sea lion breaks the game.
How sea lion is done doesn’t really matter. The point is, for the game to be broken by sea lion, the axis would have to win every game in which they capture UK. In my opinion its not a guaranteed win. If you are board, here are some ideas to try against a sea lion.
Option 1: Lets say for the sake of argument, that there is no way to defend UK, what stops someone from building 3 transports, and 2 artillery with UK1, place 2 transports and an artillery in S. Africa, use the Egypt transport to activate Persia for free men, place the other transport and artillery in Canada, use the Gibraltar DD to clear the sea zone there if needed, if it is ignored, you will have 5 transports on the board, fly your air units to Gibraltar or Algeria’s 1 infantry if you fear being attacked. On turn 2, 3 transports dump 5 land units in Egypt, and the Gibraltar planes land there. On turn 3, you can hit Rome with 5 transports and 2 air units….seems like you can keep the fight going without a capital. If you don’t like this, just stack the units in Egypt to keep it out of axis hands. You can then reinforce Rome or N. Italy with your 10 UK units and 4-5 air units after America takes it on round 8 with 38 land units. Your fleet (1 carrier, 1 south American Cruiser, 1 south african DD) denies one Italian objective and your land force denies the other in Egypt. Uk is still keeping 10 axis IPCs out of there hands.
Option 2: Now if you want to counter sea lion, a desperate plan would be to build 4 subs and an artillery turn 1, move all units to Scottland (2-4 land units + 3-4 air units) where they can only hit you with 3 air units and 6 land units, attack their fleet after they take UK with 4 subs, a carrier and 1-2 surviving planes, use your land units and 1-2 planes to liberate UK if they chose to land units in London. If you clear the zone France can liberate London unless Italy gets a plane there. This permits you to still attack Italy’s navy, kill the plane first so your carrier can go elsewhere to position for a counter attack on the German navy. They will have no DD’s to deal with the subs. If IL sends 1 sub vs the Canadian DD, you should still have the transport to land 1 armor and 1 infantry on Scottland. Are these good odds? Probably not.
Option 3: An alternative is to land 2 air units in Iceland (not likely to be hit), send carrier to sz106, build 1 transport 1 artillery and 3 subs, Move 1 land unit to Scottland and 2 planes, build 1 artillery + transport in Canada and 3 subs in London. Counter attack fleet after UK falls, and land 2 infantry and 1 artillery and 1 tank on London. He will likely split transports to take Scottland (bait) and London, therefore 4 units or less will be on London. You can send 2 air units and 3 subs on the fleet, or 4 land units and 2 air units on London. If Scottland is ignored, you will have 5 land units and 4 air units. I would only Liberate London if he was not able to retake. It would better serve Russia to destroy the transports instead.
Still not to good, but I like the first plan that holds Egypt since then the axis will still need Moscow to win.