Russian moves to start game:
Твои глаза поразили меня :wink:
Yeah baby yeah! It’s like a Russian Austin Powers!
Generally, move sub to UK battleship; in case of German sub/fighter/bomber attack, do not submerge the Russian sub until the German sub is dead. Either put 6 inf at Buryatia, or move all Asia infantry west, except leave 1 infantry at Buryatia to pressure Manchuria. You will usually want to put the AA gun on West Russia.
3 inf 1 tank 1 fighter to Norway, remainder to West Russia: 60% to take Norway, killing German fighter and saving the UK battleship. You can do 3 inf 1 tank 2 fighter to up the odds to 85% or so, but you lose a Russian fighter as it has to land on Karelia, so this is not recommended.
3 inf 2 fighter to Belorussia, remainder to West Russia; this depletes German’s forward infantry (always nice when you can do it), so reduces the chance of Germany smashing WR next turn.
2 inf 2 fighter to Belorussia, remainder to West Russia, (edit . . . nm!)
Everything that can hit Ukraine EXCEPT one fighter to Ukraine; remainder to West Russia: The idea is that when you send a Russian fighter to West Russia, you kill Germans faster, so preserve your infantry - usually means a difference of an infantry or so. Some people send 2 fighters 2 tanks to Ukraine (instead of the 3 tanks 1 fighter recommended here), but imagine you have Russian tank/fighter attacking German fighter. If you had 2 Russian fighters, you would retreat; you can’t risk the Russian fighters. If you had fighter/tank, though, you press on, and if you win, you can claim the 3 IPC territory (which a fighter can’t do. Some skip all that and just do 3 tanks 2 fighters at Ukraine for the “lock”, at the expense of 1-2 Russian infantry at WR.
I notice the sub buy was already mentioned; this is used to try to whack the German battleship on R2. This is NOT my preference, I prefer to get ground or air with Russia, nothing else. Even on R2, Russia will probably want its air to trade territory with Germany. There are a bunch of ways to whack the German battleship/transport by UK2/US2, which often does quite nicely.
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One more option is the Russian triple; it’s 3 inf 1 tank 1 fighter to Norway, 2 tanks 1 fighter and assorted inf/art to Ukraine, and everything else to West Russia. Failure means German Turbo Tank Dash.
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Oh yeah - what IS German Turbo Tank Dash? It’s when Germany controls Caucasus at beginning of G2, and built on G1 with that expectation. All Germany does is build infantry at Caucasus and tanks at Berlin, it forgets about Africa and everything else, and drives hard on Moscow, while Japan builds tanks in the east and presses like crazy. The plan is to whack Moscow before UK/US can get a transport chain going to reinforce Russia.