Wow. Thank you.
Anti tank guns
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Well first i think your overdoing the germans ability to fire a 88… :o
A well trained AT crew would normally get 2-3 shots of a minute (4 if they didnt care about aiming).But yes they were feared, but anyway…
The 88 AT gun was NOT the same as the 88 AA gun, the only time they used the AA gun as AT gun was in the Africa campaign.
After that the mobile and stationary 88 AT could NOT rotate upwards (why should or would they look for tanks there?) and the AA could not be (as mentioned earlier) used against the massive Allied tanks.
Also, the AA guns was normally of lower caliber than the AT guns… to give a higher rate of fire and hence a higher killing power (planes arent that armored).
But history becomes myth, and suddently all German AT and AA was 88’s
Anyway, i like the rules as they are, not think the allied needs more help…
just my thoughts :)
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But another issue…
There properly are a reason why AT isn’t in the game. Why need it, you have arty instead, otherwise there are alot of special units that should or could be included (German Sturm pioneers, British commandos, paratroopers, the german magnetic minefield that covered more or less all of the coast of England, elite panzer formations to name a few).
If the AT unit was included the russian forces would be more or less a wall of metal, and the germans dont have that much protection from the allies.
If things should be more correct there should be more space between US and Morocco, Russia should have the largest airforce (but they should only att/def with 2/2 max. (after all the russian airforce was the largest but after 2 weeks they were destroyed)).
Fortress Europe should be in place (which would stop any raiding force in europe, because the main guns would destroy as much allied ships as they would destroy troops… mmhh could create intresting games :)
you of couse could use the models from A&AP + A&A to create these special units (and they would create some very long games of trying to claim a foothold in europe and to force the other countries into submission) :)
well just thoughts
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Also, the AA guns was normally of lower caliber than the AT guns… to give a higher rate of fire and hence a higher killing power (planes arent that armored).
I’m no expert, but is’nt the designation 88, as in Flak 88, the calibre of the weapon? So the AA gun was of calibre 88mm and if you then have a 88 AT gun… shouldnt that be the same calibre?
Then the munitions could be of different lenght and, and also under sized for precision.//Samael
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I said “Normally”. The Wirbelwind for one is Quad 20 mm, and yes for city fortification there would have been both :)
But i still dont think that the allied need AT guns.
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I dont know, I think it would add another point of realism to the game…
It would make tanks less valuble in cityfighting and let the players think of other ways to conquer your foe. And it will let players “fortify” some areas that needs protection.
And the axis would of course benifit of the AT guns aswell in fortess europe and also when a russian counter offensive comes.//Samael