Re: Field Marshal Games Pieces Project Discussion thread


  • Thanks for the info Jeremy. Appreciate can’t wait to see the USA sculpts.

  • Customizer

    @FieldMarshalGames:

    The mould contains all pieces for the Nation.  A full set is made of multiple stampings of the mould.

    Okay, then what do they do in the case of different quantities of certain pieces.  For example, a set will have 12 fighters but only 6 TACs and Bombers, 12 Destroyers & Subs but 6 ACs, Battleships & Cruisers.  To make full sets with multiple stampings of the mould, wouldn’t they end up with a lot of extra pieces of the units that are smaller quantities in the sets?  In other words, if they stamped the mould 12 times in order to get 12 destroyers, subs, fighters & artillery, wouldn’t they also end up with 12 Carriers, Battleships, Cruisers, TACs & Bombers?  If so, what would they do with those extra pieces?

    Am I missing something?  Sorry if you covered this already and I just don’t remember it.

  • '10

    @knp7765:

    @FieldMarshalGames:

    The mould contains all pieces for the Nation.  A full set is made of multiple stampings of the mould.

    Okay, then what do they do in the case of different quantities of certain pieces.  For example, a set will have 12 fighters but only 6 TACs and Bombers, 12 Destroyers & Subs but 6 ACs, Battleships & Cruisers.  To make full sets with multiple stampings of the mould, wouldn’t they end up with a lot of extra pieces of the units that are smaller quantities in the sets?  In other words, if they stamped the mould 12 times in order to get 12 destroyers, subs, fighters & artillery, wouldn’t they also end up with 12 Carriers, Battleships, Cruisers, TACs & Bombers?  If so, what would they do with those extra pieces?

    Am I missing something?  Sorry if you covered this already and I just don’t remember it.

    You add multiples of the more common pieces to each mould example: Infantry.

  • '10

    Jeremy, you must have the patience of Job!


  • Jeremy you still haven’t answeered my question  :-).

  • '10

    @cminke:

    thats an exalent way of putting it. thank you i was haveing a hard time riying to desipher my own thoughs.

    You and everyone else! I think.

  • '10

    I apologize if anyone has been “put-off” or "let-down in any way.  This has been a community project from the beginning, and we value community input.  As so many have showed enthusiasm for this project and supported it both with ideas and pre-orders, I like to share the progress with those who have “invested” in this project.

    As for the timeline, we had no idea when getting into this how difficult and long of a process it would be.  Remember that we are not a multi-million dollar company, with limitless resources.  We began this as amateurs and fans…  who still have a dream and will see it to completion regardless of the cost, time or naysayers along the way.

    I admit that timelines and dates may have been given incorrectly, but that just shows how difficult this process has been for us and how we were “newbs” when it came to an undertaking of this size and complexity.  We have learned many lessons along the way and some of them were costly.  You will notice in future that I will not be so optimistic about posting projected dates. ( i have been mis-lead and disappointed to many times)

    Here is the final STUKA sculpt for those who are still following the project: Enjoy!

    stukafinal.jpg


  • The Stuka is very nice.

    When they finally come out the quality will speak for itself and all these folks will just buy them in truckloads and throw the crap OOB pieces on ebay where they belong.


  • Ummm Jeremy… My question.

  • '10

    Wow, a stuka with real landing gear!

  • Customizer

    @FieldMarshalGames:

    Here is the final STUKA sculpt for those who are still following the project: Enjoy!

    I hate to do this, but I’m seeing some problems with this Stuka.
    1 – The cockpit is shaped wrong.  The Stuka’s cockpit had more of a squarish look to it and was somewhat longer.  The current cockpit looks like that of a single-seat fighter plane.  It leaves no room for the rear gunner that was in all Stukas.
    2 – The landing gear struts are placed wrong.  They are too close to the fuselage.  The landing struts on the Stuka were located right on the bend of the wings.
    3 – I think the tail fin is a little short.  It should be a little higher.
    I’ve attached some pics of one of my Stuka models so you can see the difference.  If you want the Stuka piece to be an accurate representation, these changes should be made.

    Cockpit-clsp.JPG
    Front-sm.JPG
    Ju-87 Stuka (1-32 scale).JPG

  • Customizer

    @Imperious:

    When they finally come out the quality will speak for itself and all these folks will just buy them in truckloads and throw the crap OOB pieces on ebay where they belong.

    You know what IL?  I am starting to think the same thing myself.  I went to a lot of trouble getting all my OOB pieces to certain levels – basically take an FMG set times 5 for total piece count, excepting of course the new pieces in the FMG sets – but since I’ve been seeing the FMG pieces, I don’t know if I will be using the OOB pieces anymore.  I certainly won’t with Italy.  Now I understand why you want FMG to make an M4A1 Sherman.  Sure we have a lot from WOTC, but FMG’s will look better.

  • TripleA '12

    Jeremy, thanks very much for the photo of the Stuka; very nice! And thank you for the information on the production timelines. We are all waiting but we know it will be very much worth it when they finally arrive.  :-)

    However, I must say I agree with knp7765 on all three points he raised about the sculpt details, and I would be extremely grateful if they could be rectified before the mould goes into production. If it’s too late, then that’s too bad.

    Thank you for listening FMG.


  • @FieldMarshalGames:

    Here is the final STUKA sculpt for those who are still following the project: Enjoy!

    I’m still following the project, and I will buy the pieces when they arrive. I was put off at first by all the delays, but I’m past that now and I believe it will be worth the wait. Keep up the good work!  :-)


  • @knp7765:

    I hate to do this, but I’m seeing some problems with this Stuka.

    There are also some problems with some other pieces, for example the Tiger 1. It doesn’t look the way it’s supposed to. I pointed this out a while back, and got no response. So either it’s been taken care of, or we’ll just have to accept that all pieces are not entirely correct. Either way works for me.


  • remember he suplied one picture so you can realy say whats rong and whast right…yet. and cant deni: a)its much more detaild then any oob piec of its size.
            b)i can imagine how hard it is to work at that scale.
    and  c)how much details are you going to point iout when you use them any way (…OMG the tail is.005 nm soo short…oooo…he should re do the whole piece  becaues it not an exact replica…oooo…ect)

  • Customizer

    Cminke, Jeremy gives us these sculpts not just as an update on the project, but because he wants feedback from all of us and so any errors can be fixed while it’s still in the sculpting stage and BEFORE they go into production.  Don’t you remember when he showed us the FIRST Italian bomber sculpt?  If nobody pointed out any errors, then we would be getting a Mitsubishi G4M “Betty” bomber for Italy.

    I don’t want to slow this project down any more than you or anyone else does, but these things have to be pointed out now while they can be fixed or we end up getting pieces that don’t look right.

    By the way, the tail fin height was the least worrysome problem, that’s why I listed it last.  I still think the cockpit and landing gear need to be changed and I pointed out the tail fin as a “by the way” type of thing.  Maybe you think they look okay, but I don’t and if I see a problem, or at least what I think is a problem, I am going to mention it.  It’s up to FMG whether or not they want to do something about it.

  • '10

    @knp7765:

    Cminke, Jeremy gives us these sculpts not just as an update on the project, but because he wants feedback from all of us and so any errors can be fixed while it’s still in the sculpting stage and BEFORE they go into production.  Don’t you remember when he showed us the FIRST Italian bomber sculpt?  If nobody pointed out any errors, then we would be getting a Mitsubishi G4M “Betty” bomber for Italy.

    I don’t want to slow this project down any more than you or anyone else does, but these things have to be pointed out now while they can be fixed or we end up getting pieces that don’t look right.

    By the way, the tail fin height was the least worrysome problem, that’s why I listed it last.  I still think the cockpit and landing gear need to be changed and I pointed out the tail fin as a “by the way” type of thing.  Maybe you think they look okay, but I don’t and if I see a problem, or at least what I think is a problem, I am going to mention it.  It’s up to FMG whether or not they want to do something about it.

    And we appreciate all the feed back.  This is what makes this a community project.  In the end you will all know that you had a part to play in these sets.


  • all i was saying is if it’s just over a 1/2 of a mm y bother?  it would be re-dumb-ant to


  • @knp7765:

    @FieldMarshalGames:

    Here is the final STUKA sculpt for those who are still following the project: Enjoy!

    I hate to do this, but I’m seeing some problems with this Stuka.
    1 – The cockpit is shaped wrong.  The Stuka’s cockpit had more of a squarish look to it and was somewhat longer.  The current cockpit looks like that of a single-seat fighter plane.  It leaves no room for the rear gunner that was in all Stukas.
    2 – The landing gear struts are placed wrong.  They are too close to the fuselage.  The landing struts on the Stuka were located right on the bend of the wings.
    3 – I think the tail fin is a little short.  It should be a little higher.
    I’ve attached some pics of one of my Stuka models so you can see the difference.  If you want the Stuka piece to be an accurate representation, these changes should be made.

    I agree on the cockpit.  Definately wrong.

    As for the landing gear struts … comparing the FMG photo with the 3rd picture you posted, they look (to me anyway) to be in the exact same spot (at the bend of the wing)!

    Tail fin … not a big deal of course, unless it’s already going to be resculpted.

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.4k

Users

39.9k

Topics

1.7m

Posts