@leemorrison This will be the thread where we can post turns back and fourth for the league
16L BM 2.0 Mr Green vs Karl7 (allies) game3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
3 mech_infantrys moved from Northwest Persia to Volgograd
1 bomber moved from Caucasus to Volgograd
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from Caucasus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
2 fighters and 2 tactical_bombers moved from Southern Italy to Bryansk
3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Western Germany to France
1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 126 Sea Zone
2 artilleries and 1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
5 armour and 1 mech_infantry moved from Ukraine to Rostov
3 armour moved from Caucasus to Rostov
12 armour and 6 mech_infantrys moved from Northwest Persia to Rostov
4 armour and 4 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Caucasus to RostovPlace Units - Germans
7 mech_infantrys placed in Germany
3 armour placed in Ukraine
1 fighter and 2 tactical_bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 bomber
EDIT: Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6,3,5,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
3 mech_infantrys moved from Northwest Persia to Volgograd
1 bomber moved from Caucasus to Volgograd
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from Caucasus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
2 fighters and 2 tactical_bombers moved from Southern Italy to Bryansk
3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Western Germany to France
1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 126 Sea Zone
2 artilleries and 1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
5 armour and 1 mech_infantry moved from Ukraine to Rostov
3 armour moved from Caucasus to Rostov
12 armour and 6 mech_infantrys moved from Northwest Persia to Rostov
4 armour and 4 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Caucasus to RostovPlace Units - Germans
7 mech_infantrys placed in Germany
3 armour placed in Ukraine
1 fighter and 2 tactical_bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 bomber
EDIT: Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6,3,5,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 aaGuns, 1 armour and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 infantry moved from Vologda to Smolensk
3 infantry moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 2 artilleries and 8 infantry moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Volgograd to Samara
10 infantry moved from Timguska to Kansu
2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Vologda to Samara
2 aaGuns, 6 armour, 3 artilleries, 50 infantry and 1 mech_infantry moved from Russia to Samara
2 fighters moved from Smolensk to SamaraPlace Units - Russians
2 aaGuns, 1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 armour, 9 artilleries and 6 infantry moved from Burma to India
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
2 armour and 2 mech_infantrys moved from Burma to IndiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 4 armour, 9 artilleries, 6 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 9 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Yunnan to Burma
2 mech_infantrys moved from Malaya to Burma
1 aaGun moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Kiangsi to Philippines
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from French Indo China to Manchuria
1 fighter moved from Japan to Manchuria
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
3 carriers moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangsi
4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Kwangtung
2 tactical_bombers moved from French Indo China to KwangsiPlace Units - Japanese
2 destroyers and 1 submarine placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
Japanese collect 63 PUs (1 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
4 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Queensland to 44 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Marshall IslandsNon Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Trans-Jordan to IraqPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 artillery and 6 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to KweichowCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Persia
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Persia
9 fighters and 2 tactical_bombers moved from Iraq to Persia
1 bomber moved from Gibraltar to FranceCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Persia
British attack with 1 armour, 9 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 armour, 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 aaGuns, 1 armour, 4 artilleries and 19 infantry moved from West India to Eastern Persia
9 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
7 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 8 infantry moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 battleship, 1 carrier, 2 cruisers and 4 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from France to United Kingdom
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Turning off Edit Mode -
Hey, didn’t see your mech in Persia! It was buried under my stuff. I thought it was a walk in. I redid the battle but edited your hit back in from the original dice.
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Hey, one more NCM – move US ftrs to carrier in middle east. I can edit on Anzac as I don’t think it iwll matter to anything.
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Hey, one more NCM – move US ftrs to carrier in middle east. I can edit on Anzac as I don’t think it iwll matter to anything.
Can’t spot a carrier in the middle east. :wink:
Did you mean two figs sz92 -> Iraq? -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians
2 armour, 1 bomber and 3 fighters moved from Rostov to Caucasus
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium -
In that case this is my move, feel free to play it out. :-)
Combat:
Retreat in Holland after all infantry is dead.
In the unlikely event that all my armour dies in Caucasus without killing your infantry I’ll request that you halt so I can curse my luck and decide if I want to press on. :|Ncm:
All in Bulgaria > Yugoslavia
8 inf, 2 aa S.ita > N.Ita
Bmb land in S.ita
Fighters land in W.Ger and Ukraine.No placement since I saved up. :-)
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no, no, I meant fly my ftrs from Iraq to the US carrier off Gib, but I can’t do it anyway.
Sorry, that was a confusing message.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour, 1 bomber and 3 fighters moved from Rostov to Caucasus
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 3 fighters
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
8 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from Caucasus to Southern Italy
2 fighters moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Holland Belgium to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,6,6,4,4
Italians collect 18 PUs (1 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 mech_infantrys moved from Rostov to Volgograd
3 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
7 armour moved from Ukraine to Russia
10 armour and 8 mech_infantrys moved from Rostov to Kazakhstan
1 armour moved from Rostov to Kazakhstan
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
6 armour, 19 artilleries, 16 infantry and 7 mech_infantrys moved from Bryansk to RussiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 14 armour, 19 artilleries, 16 infantry and 7 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 4 infantry
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 19 artilleries, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for Russians: 2 aaGuns, 1 armour and 4 infantry
Battle in Volgograd
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Germans attack with 11 armour and 8 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 8 infantry
6 mech_infantrys owned by the Germans and 11 armour owned by the Germans retreated to Caucasus
Russians win with 2 artilleries remaining. Battle score for attacker is 21
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 8 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Caucasus
9 armour moved from Rostov to Caucasus
3 fighters and 3 tactical_bombers moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
3 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
3 aaGuns moved from Western Germany to France
7 mech_infantrys moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 bomber moved from Yunnan to PhilippinesPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
1 fighter placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6,5,4,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 56 PUs (2 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs -
In light of renewed American fighter presence in The Mediterranean Sea Italy left some aa guns behind in the capital. :-)
Also you may want to alter your loss in Khazakstan. :| -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Samara to Tambov
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Samara to Volgograd
2 fighters moved from Samara to Tambov
10 infantry moved from Kansu to SuiyuyanCombat - Russians
Battle in Suiyuyan
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 aaGuns, 6 armour, 3 artilleries, 49 infantry and 1 mech_infantry moved from Samara to Kazakhstan
2 aaGuns moved from Novosibirsk to Kazakhstan
8 infantry moved from Novosibirsk to Timguska
2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
2 fighters moved from Tambov to Northwest PersiaTurn Complete - Russians