@zarhunter Casualties in 114?
Subs missed, two hits by planes & BB.
5506c953-eb05-4691-9d9a-56616d109ad2-image.png
16L G40 BM 2.0 Mr.Green vs Koala (allies)
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Scramble! Just a regular order of loss:
1. Keep best defense
2. Keep more expensive unitParticular for this battle, lose the German fig before Italian. Germany are more likely to afford a replcement. :-)
I hope everything was alright with the losses I’ve chosen.
You should give your ethiopia guys a medal or something when they come home :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Albania to Yugoslavia
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to KenyaTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 11 PUs; end with 21 PUs total -
I hope everything was alright with the losses I’ve chosen.
Yes. But, as expected, they all ended up dead. :roll:
You should give your ethiopia guys a medal or something when they come home :)
Indeed. They have the honor of setting the new standard for the axis forces. :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
2 submarines moved from 112 Sea Zone to 123 Sea Zone
2 submarines moved from 112 Sea Zone to 118 Sea Zone
1 bomber moved from Western Germany to 123 Sea Zone
1 bomber moved from Western Germany to 118 Sea Zone
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 tactical_bombers moved from Western Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 3 armour, 4 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 4 infantry and 2 tactical_bombers in Greece, round 2 : 3/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour, 2 infantry and 2 tactical_bombers in Greece, round 3 : 2/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 118 Sea Zone
Germans attack with 1 bomber and 2 submarines
British defend with 1 battleship
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the British lost in 118 Sea Zone
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 123 Sea Zone
Germans attack with 1 bomber and 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber in 123 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 123 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 123 Sea Zone
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Germans
2 tactical_bombers moved from Greece to Southern Italy
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Finland to Norway
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 fighter moved from Western Germany to 91 Sea Zone
3 artilleries and 10 infantry moved from Germany to Poland
1 bomber moved from 123 Sea Zone to Norway
5 armour and 3 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from 118 Sea Zone to Holland Belgium
2 infantry moved from Bulgaria to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Northern ItalyPlace Units - Germans
8 artilleries and 2 infantry placed in Germany
7 mech_infantrys placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 8 mech_infantrys
Romania : 2 artilleries and 6 infantry
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 5 armour, 8 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Norway : 1 bomber and 2 infantry
Holland Belgium : 3 aaGuns, 1 artillery and 1 bomber
Northern Italy : 1 artillery
Southern Italy : 2 tactical_bombers
112 Sea Zone : 1 submarine
123 Sea Zone : 2 submarines
118 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 2 infantry
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 56
Chinese : 9 / 12
British : 27 / 37
UK_Pacific : 21 / 21
Italians : 11 / 21
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns and 2 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Buryatia to Yakut S.S.R.
2 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 bombers, 9 fighters and 6 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 8/19 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 9 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Hunan to Kweichow
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Anhwe
1 aaGun and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Manchuria
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 6 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
1 artillery placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Siam: 3 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 5 fighters, 8 infantry, 1 marine and 3 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Jehol : 1 flag, 4 infantry
Siam : 3 fighters, 2 infantry and 2 tactical_bombers
Manchuria : 1 flag, 1 armour and 1 factory_minor
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 artilleries and 5 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 4 infantry
Anhwe : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 artillery, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
6 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 56
Chinese : 5 / 12
British : 27 / 37
UK_Pacific : 21 / 21
Italians : 11 / 21
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
The edit was needed since TripleA don’t seem to recognise this rule: “Fly-over restrictions applicable to other Neutral territories do not apply to Vichy French territory.”
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 bombers, 9 fighters and 6 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 9 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Hunan to Kweichow
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Anhwe
1 aaGun and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Manchuria
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 6 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
1 artillery placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Siam: 3 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 3 artilleries and 4 infantry
EDIT: Adding units owned by Japanese to Hunan: 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode -
I used edit to alter my ncm move as well if you don’t mind; 4 inf, 3 art kwe > hun.
It appears that using the ‘post pbem/pbf gamesave’ command posts the entire turn. :| -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Wake Island
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Wake Island
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
8 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 destroyer moved from 106 Sea Zone to 118 Sea Zone
1 fighter moved from United Kingdom to 118 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in 118 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
1 fighter moved from 118 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 83 Sea Zone to 86 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
I used edit to alter my ncm move as well if you don’t mind; 4 inf, 3 art kwe > hun.
It appears that using the ‘post pbem/pbf gamesave’ command posts the entire turn. :|no problem.
Slowly I’m getting bit of a bad feeling here :D
nice gibraltar move
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Tanganyika Territory
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 2/3 hits
British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits
2 infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
2 artilleries moved from Yugoslavia to Northern Italy
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries and 4 infantry
Gibraltar : 1 flag, 1 harbour
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 artillery and 2 infantry
Tunisia : 1 flag, 1 infantry and 1 mech_infantry
Slovakia Hungary : 2 aaGuns, 2 armour and 4 infantry
Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 8 / 10
British : 28 / 29
UK_Pacific : 21 / 28
Italians : 13 / 23
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from Java to Yunnan
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,2,5,5,2,1,6,4,1,1,2
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 123 Sea Zone to 118 Sea Zone
1 cruiser moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Norway to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 bomber moved from Holland Belgium to 97 Sea Zone