interesting switch from Sealion. The dice saved me
G40 BM Balladeer (axis) vs regularkid (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to PolandPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
6 armour, 10 artilleries, 2 infantry and 1 mech_infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Greece to Bulgaria
1 fighter moved from Southern Italy to Alexandria
1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 124 Sea ZonePlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
2 submarines placed in 112 Sea Zone
Germans undo move 2.
1 submarine placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 artilleries and 6 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneNon Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Bryansk to BelarusPlace Units - Russians
10 infantry placed in Russia
1 artillery and 1 infantry placed in Ukraine
Russians undo move 1.
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber and 1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from 36 Sea Zone to KwangtungCombat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Malaya
Battle in Java
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking French Indo China from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Hunan to Kwangsi
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 carrier and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to SuiyuyanPlace Units - Japanese
1 artillery placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Quebec to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 marine moved from French Madagascar to 72 Sea Zone
1 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 cruisers moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Syria
1 fighter moved from Egypt to SyriaCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 4 fighters, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 1 infantry
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 fighters moved from Syria to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Syria to Egypt
1 marine moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 79 Sea Zone to 76 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 carrier and 1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 7 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Poland to Baltic States
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
1 cruiser and 1 submarine moved from 97 Sea Zone to 94 Sea Zone -
Would you like to scramble in Sz 110?
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yaaas
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Poland to Baltic States
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
1 cruiser and 1 submarine moved from 97 Sea Zone to 94 Sea ZoneCombat - Italians
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 cruiser and 1 submarine
French defend with 1 destroyer
Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 110 Sea Zone
Germans loiter and taunt; Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer and 1 fighter; French defend with 1 fighter
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 1 destroyer and 1 fighter
Casualties for French: 1 fighterNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Algeria to Morocco
2 infantry moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 infantry and 1 marine placed in Southern Italy
1 destroyer, 1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 10 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 30
Casualties for Germans: 3 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from Gibraltar to Morocco
1 bomber moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 aaGuns, 8 armour, 15 artilleries, 24 infantry and 4 mech_infantrys moved from Poland to Baltic States
1 armour and 9 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Bulgaria to Romania
3 aaGuns moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to Southern ItalyPlace Units - Germans
2 submarines placed in 112 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in 91 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 7 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
5 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Siberia from Russians, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from Yunnan to Shan State
1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Shan State
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Hunan to YunnanPlace Units - Japanese
1 fighter placed in Japan
1 factory_minor and 1 harbour placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in Kiangsu
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Siberia from Russians, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from Yunnan to Shan State
1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Shan State
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Hunan to YunnanPlace Units - Japanese
1 fighter placed in Japan
1 factory_minor and 1 harbour placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in Kiangsu
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
Bump
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As you haven’t replied to both messages and posts here: after a little while (a day or so) I’m going to claim this game as a win due inactivity…
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Claiming a win due inactivity of regularkid.