TUV counting, making sure the allies start with a clear numbers, tuv, and income advantage to compensate for the drastic positional advantage. Axis quickly catch up in income and the ICs shift to the axis within the first 3 rounds.
More importantly the axis now have to make decisions instead of having one best move to do.
Even more importantly the allies have something to look forward to potentially within the first 3 rounds which typically saw a whole lot of nothing, which is a big reason people do not play this map.
Still favors the axis to win. I like to play the axis so I am a little biased, I just hate to see the game won before it even begun.