great to hear your friends are enjoy AARHE, Bierwagen
you would have done a great job presenting it
@Imperious:
IL: we need to add a line regarding oil rules…. in the 1939 game
as you know 1939 scenario (or 1942 Italy scenario) is low priority for me, hows your schedule now? can you maintain 1939?
@Imperious:
Also, the 1939 rules should be an appendix in the standard rulebook
I haven’t revisited this issue yet but my past view is that attaching scenarios may add confusion…its nice how we trimmed down to the um 30 pages mark
@Imperous:
IN the air rules… where does it specifically say what the defender can do?
that was under discussion…currently defending planes can defend against ALL combats against the territory (eg. normal combat + SBR)
so it fights multiple times, but still only in one space
@Bierwagen:
- Might be a bit too powerful of a reinforcement move though - Japan and UK seem to be relying heavily on it.
at this stage I still think its too powerful, previously Japan can get cheap but delayed infantry from Japan home or more expensive troops closer to frontline
@Bierwagen:
tekkyy: the Xenopho rule’s wording do NOT stop you from attacking a non-Xeno territory together, territories included are listed in the rule wording.
tekkyy: again Xenoph rule’s wording do not say that, I am thinking the Xeno-ness should be about Russia homeland and eastern europe, I mean historically they attacked Germany together and occupied their own areas
@Bierwagen:
Japan always seems to be the King Kong.
without knowing the storyline I am guessing the reinforcement rules did something
@Imperous:
Yes we need this checklist for EVERY concept and use plain language ( no FTR…but fighter)
in terms of plain language it must not be so plain that it becomes inexact
a certain level of A&A jargon would remain
we got rid of unit abbreivations haven’t we? did I left some behind?
@Bierwagen:
(n.b., our rule lawyers originally contested that if there were no enemy DD/CA’s present then 1 SS technically exceeded it by 1 and was therefore deemed a Wolf Pack)
but it says you must exceed “by more than one” not “by 1”
@Bierwagen:
Must have minimum of 2 SS
this rings a bell
the short answer I gave last time should be that it says you need to exceed by “more than one”
maybe something is wrong with the rule’s sentence structure
@Imperious:
I kept harping on that rule with him for like a month
@Bierwagen:
Only Germany gets this benefit
it wasn’t the intention at the beginning to be a nation specific thing
hence it wasn’t put into “National Advantage” but “Naval Combat”
I am thinking US wolf pack isn’t so bad, a nature strategy if US historically decides to focus on Pacific and forgo Europe
but if its killing the game fine we’ll change it to Germany only
now lets think of how to put it in nicely
we could put it under Germany’s standard NA, since the NA is about mass produced submarines
or we could just change the Wolf Pack woridng, but end up with a rule that is German-specific in the middle of “Naval Combat”
@Bierwagen:
Any chance I could convince you to number the paragraphs for ease of referencing?
we could consider it. like a (1) (2) (3) etc as the first word of the paragraph? any elegant way to do it?
@Bierwagen:
Since Cruisers (CA) take two hits are they considered Capital Ships when mobilizing (e.g., take 2 turns for the "Build Schedule)?
the rule specifies only battleship and airacraft carrier and is intentional for cruiser to be one turn only
@Bierwagen:
How in the world can you ever invade Japan?
as with any mountainous terrain, if you attack from the sea you need massive air support to have a chance to suceed
@Imperious:
But remember attacking Gibraltar or small islands can only be done with 2 land units, plus i presume 2 air units
yeah can only be attacked by 2 land units, no limit on air units though
excess air units will fight at a low value of 1, as per normal land combat rules
@Imperious:
He can make Gibraltar impossible by leaving 2 artillery or 2 tanks with 2 fighters. You will have to invade Spain to do the job
actually currently small territories can only be occupied by 2 units
Small territories such as Gibraltar cannot be occupied by more than 2 units and cannot be attacked by more than 2 land units.